Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MalcolmX 713898
Rama
Level 119
God Stats
20W - 11L
1,534 SR
Queue Stats
892W - 1,041L
1,528 Elo+
Party 1
Hades
Hades
PROBLACK6547
Hades
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,211 Elo+
Party 1
Cerberus
Cerberus
Zee Lil Huey
Cerberus
Level 61
God Stats
3W - 4L
1,438 SR
Queue Stats
138W - 167L
1,417 Elo+
Solo
Arachne
Arachne
darkkruz17
Arachne
Level 53
God Stats
2W - 1L
1,226 SR
Queue Stats
160W - 129L
1,533 Elo+
Solo
Team Averages
Level 77
1,439 SR
1,438 Elo+

VS

Team Averages
Level 88
1,432 SR
1,388 Elo+
Mulan
Mulan
Bideogema
Mulan
Level 29
God Stats
1W - 8L
1,180 SR
Queue Stats
33W - 48L
1,009 Elo+
Solo
Loki
Loki
Byliquid
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,454 Elo+
Solo
Atlas
Atlas
LosMeoChikoTee
Atlas
Level 123
God Stats
0W - 1L
1,531 SR
Queue Stats
10W - 13L
1,359 Elo+
Party 2
Ao Kuang
Ao Kuang
TheWyo
Ao Kuang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,545 Elo+
Solo
Maui
Maui
titanomachi123
Maui
Level 121
God Stats
3W - 2L
1,450 SR
Queue Stats
37W - 21L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 7
8,636
785
6,436
8,989
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 1 / 7
8,822
802
7,884
8,420
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
1 / 2 / 7
8,669
788
10,641
9,851
5,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zee Lil Huey
Cerberus
16
2 / 0 / 7
9,438
858
5,114
12,942
12,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
darkkruz17
Arachne
15
4 / 0 / 6
8,994
818
11,867
10,520
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bideogema
Mulan
13
1 / 4 / 2
7,576
689
7,043
16,632
9,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
0 / 1 / 2
7,569
688
4,360
5,991
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 2 / 0
8,018
729
6,958
9,345
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
TheWyo
Ao Kuang
15
2 / 3 / 3
8,188
744
14,537
12,872
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 3
7,843
713
5,596
13,509
13,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
12
Kills
6
6
Deaths
12
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
7
1.83
L
Mulan
Bideogema
Mulan
1
4
2
0.5
L
Loki
0
1
2
1
L
2
2
0
1
W
3
1
7
6.5
W
1
2
7
2.25
L
Ao Kuang
TheWyo
Ao Kuang
2
3
3
1.17
W
Cerberus
Zee Lil Huey
Cerberus
2
0
7
5.5
W
Arachne
darkkruz17
Arachne
4
0
6
7
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
38,494
50,722
Taken
58,349
35,342
Mitigated
37,527
19,455
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,436
1,199
0
435
8,989
5,852
187
3,399
5,476
0
28,470
L
Mulan
Bideogema
Mulan
7,043
724
95
2,591
16,632
9,026
0
2,462
14,170
0
20,593
L
Loki
4,360
477
0
779
5,991
2,717
0
1,718
4,273
0
27,001
L
6,958
2,532
0
2,263
9,345
5,520
228
4,235
5,110
29,516
0
W
7,884
6,005
0
3,020
8,420
4,398
3,688
5,682
2,606
0
22,823
W
10,641
945
984
3,237
9,851
5,666
822
5,728
3,929
33,423
0
L
Ao Kuang
TheWyo
Ao Kuang
14,537
3,008
0
3,885
12,872
6,709
0
3,083
9,789
29,241
0
W
Cerberus
Zee Lil Huey
Cerberus
5,114
551
2,572
5,927
12,942
12,217
299
6,660
6,030
23,065
0
W
Arachne
darkkruz17
Arachne
11,867
6,291
0
3,280
10,520
7,209
1,631
4,852
5,590
0
25,698
L
5,596
960
1,225
2,600
13,509
13,555
0
4,257
9,252
14,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
39,194
231
Minions Killed
178
0
Camps Cleared
0
1,223,351
Distance Traveled
1,102,312
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,636
785
44
4
0
249,850
2
L
Mulan
7,576
689
23
2
0
216,013
0
L
Loki
7,569
688
43
4
0
251,982
4
L
Atlas
8,018
729
37
3
0
184,868
0
W
Rama
8,822
802
39
4
0
218,289
1
W
Hades
8,669
788
64
6
0
207,810
2
L
Ao Kuang
8,188
744
50
5
0
238,047
1
W
Cerberus
9,438
858
53
5
0
262,465
0
W
Arachne
8,994
818
31
3
0
284,937
2
L
Maui
7,843
713
25
2
0
211,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role