Player Matchup

Hercules
Hercules
JobNid
Hercules
Level 128
God Stats
121W - 94L
1,566 SR
Queue Stats
182W - 164L
1,503 Elo+
Solo
Olorun
Olorun
Rancord
Olorun
Level 129
God Stats
5W - 16L
1,387 SR
Queue Stats
138W - 169L
1,406 Elo+
Solo
Jormungandr
Jormungandr
WhoopityDoo
Jormungandr
Level 154
God Stats
6W - 5L
1,566 SR
Queue Stats
471W - 441L
1,523 Elo+
Party 1
Rama
Rama
dioskanikas
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 187L
1,486 Elo+
Solo
Geb
Geb
ichabobicus
Geb
Level 118
God Stats
13W - 21L
1,446 SR
Queue Stats
403W - 404L
1,523 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,488 Elo+

VS

Team Averages
Level 98
1,587 SR
1,464 Elo+
Kuzenbo
Kuzenbo
Drax02
Kuzenbo
Level 151
God Stats
15W - 11L
1,628 SR
Queue Stats
312W - 330L
1,456 Elo+
Solo
Mercury
Mercury
TheBlackMing
Mercury
Level 85
God Stats
6W - 2L
1,821 SR
Queue Stats
248W - 274L
1,517 Elo+
Solo
Bakasura
Bakasura
Tronzzer
Bakasura
Level 65
God Stats
8W - 2L
1,818 SR
Queue Stats
135W - 147L
1,422 Elo+
Solo
Cupid
Cupid
kingofthings2
Cupid
Level 81
God Stats
1W - 4L
1,206 SR
Queue Stats
228W - 236L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ouragans
Morgan Le Fay
Level 106
God Stats
202W - 238L
1,461 SR
Queue Stats
335W - 356L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JobNid
Hercules
11
2 / 3 / 0
7,137
510
7,888
15,981
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Rancord
Olorun
12
2 / 2 / 0
7,126
509
5,461
12,185
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
WhoopityDoo
Jormungandr
13
2 / 3 / 1
7,583
542
9,309
8,530
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 0
6,774
484
5,570
12,027
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 2 / 1
6,146
439
4,398
12,135
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drax02
Kuzenbo
11
1 / 0 / 8
7,506
536
6,597
14,559
14,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheBlackMing
Mercury
15
7 / 1 / 1
8,694
621
9,776
11,861
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Tronzzer
Bakasura
13
1 / 2 / 3
7,647
546
9,570
11,304
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 1
7,748
553
7,456
7,895
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
ouragans
Morgan Le Fay
12
1 / 3 / 3
7,527
538
7,589
8,740
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
12
12
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Drax02
Kuzenbo
1
0
8
5
L
Hercules
JobNid
Hercules
2
3
0
0.67
L
Olorun
Rancord
Olorun
2
2
0
1
W
Mercury
TheBlackMing
Mercury
7
1
1
7.5
W
Bakasura
Tronzzer
Bakasura
1
2
3
1.25
L
Jormungandr
WhoopityDoo
Jormungandr
2
3
1
0.83
L
0
2
0
0
L
0
2
1
0.25
W
2
0
1
2.5
W
Morgan Le Fay
ouragans
Morgan Le Fay
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,626
Damage
40,988
60,858
Taken
54,359
30,601
Mitigated
32,968
22,570
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Drax02
Kuzenbo
6,597
2,371
2,076
2,859
14,559
14,784
136
4,259
10,185
21,381
0
L
Hercules
JobNid
Hercules
7,888
3,856
0
8,174
15,981
7,794
1,188
2,948
11,322
0
49,410
L
Olorun
Rancord
Olorun
5,461
3,086
519
3,832
12,185
5,167
420
1,982
9,883
43,548
0
W
Mercury
TheBlackMing
Mercury
9,776
4,413
0
4,702
11,861
5,088
0
3,899
7,808
68
60,198
W
Bakasura
Tronzzer
Bakasura
9,570
6,301
0
4,659
11,304
6,521
0
2,718
8,569
0
39,227
L
Jormungandr
WhoopityDoo
Jormungandr
9,309
1,892
0
1,400
8,530
4,495
0
2,891
5,429
62,136
0
L
5,570
4,396
0
5,974
12,027
4,718
0
1,680
10,347
0
57,488
L
4,398
393
0
2,671
12,135
8,427
0
4,753
7,257
15,766
1,171
W
7,456
3,803
495
4,939
7,895
2,977
1,280
1,129
6,726
0
58,337
W
Morgan Le Fay
ouragans
Morgan Le Fay
7,589
755
0
2,405
8,740
3,598
573
5,943
2,361
52,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
39,122
396
Minions Killed
430
0
Camps Cleared
0
1,301,425
Distance Traveled
1,483,028
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,506
536
29
2
0
307,407
4
L
Hercules
7,137
510
90
6
0
241,474
1
L
Olorun
7,126
509
74
5
0
255,442
0
W
Mercury
8,694
621
110
8
0
323,743
3
W
Bakasura
7,647
546
98
7
0
317,377
1
L
Jormungandr
7,583
542
114
8
0
291,596
3
L
Rama
6,774
484
98
7
0
246,873
2
L
Geb
6,146
439
20
1
0
266,040
7
W
Cupid
7,748
553
106
8
0
266,552
2
W
Morgan Le Fay
7,527
538
87
6
0
267,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role