Player Matchup

Arachne
Arachne
KazBrekker06
Arachne
Level 125
God Stats
8W - 9L
1,456 SR
Queue Stats
175W - 187L
1,504 Elo+
Party 1
Scylla
Scylla
Killak21
Scylla
Level 61
God Stats
20W - 20L
1,487 SR
Queue Stats
166W - 243L
1,349 Elo+
Party 2
King Arthur
King Arthur
PaladinMercRoy
King Arthur
Level 133
God Stats
9W - 16L
1,447 SR
Queue Stats
174W - 186L
1,504 Elo+
Party 1
Cerberus
Cerberus
Shandypants97
Cerberus
Level 146
God Stats
4W - 3L
1,619 SR
Queue Stats
42W - 35L
1,506 Elo+
Solo
Ishtar
Ishtar
Squigit15
Ishtar
Level 84
God Stats
12W - 13L
1,551 SR
Queue Stats
380W - 469L
1,426 Elo+
Party 2
Team Averages
Level 110
1,512 SR
1,458 Elo+

VS

Team Averages
Level 70
1,414 SR
1,439 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AbsentFriend78
Guan Yu
Level 13
God Stats
7W - 6L
1,446 SR
Queue Stats
93W - 89L
1,482 Elo+
Solo
Atlas
Atlas
ActOnIt
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Poseidon
Poseidon
aStrong-Warrior
Poseidon
Level 43
God Stats
46W - 39L
1,590 SR
Queue Stats
191W - 226L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
wild-car140
Zhong Kui
Level 124
God Stats
1W - 2L
1,034 SR
Queue Stats
79W - 68L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KazBrekker06
Arachne
12
3 / 1 / 5
6,544
727
3,894
7,033
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Killak21
Scylla
12
0 / 0 / 7
6,413
713
3,715
3,404
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
PaladinMercRoy
King Arthur
14
3 / 0 / 3
7,368
819
10,981
9,631
5,939
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Shandypants97
Cerberus
12
1 / 1 / 5
6,760
751
3,946
8,441
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Squigit15
Ishtar
13
2 / 0 / 4
6,702
745
7,166
4,555
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 0
7,127
792
7,553
4,178
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 2
6,060
673
4,904
9,176
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Atlas
ActOnIt
Atlas
12
0 / 1 / 0
5,942
660
3,523
9,614
8,268
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
10
0 / 0 / 0
5,600
622
1,631
1,389
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
wild-car140
Zhong Kui
10
0 / 6 / 1
5,711
635
6,187
11,437
6,663
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
9
Kills
2
2
Deaths
9
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
0
0
2
L
0
2
2
0.5
L
Atlas
ActOnIt
Atlas
0
1
0
0
W
Arachne
KazBrekker06
Arachne
3
1
5
5.5
W
Scylla
Killak21
Scylla
0
0
7
3.5
W
King Arthur
PaladinMercRoy
King Arthur
3
0
3
4.5
W
Cerberus
Shandypants97
Cerberus
1
1
5
3.5
W
Ishtar
Squigit15
Ishtar
2
0
4
4
L
Poseidon
0
0
0
0
L
Zhong Kui
wild-car140
Zhong Kui
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,702
Damage
23,798
33,064
Taken
35,794
17,737
Mitigated
27,754
8,062
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,553
429
0
976
4,178
1,536
0
1,098
3,080
33,950
0
L
4,904
178
812
1,987
9,176
10,877
0
1,634
7,542
0
13,218
L
Atlas
ActOnIt
Atlas
3,523
1,188
0
430
9,614
8,268
216
1,592
8,022
11,696
0
W
Arachne
KazBrekker06
Arachne
3,894
2,529
539
2,907
7,033
3,577
0
4,291
2,579
0
9,782
W
Scylla
Killak21
Scylla
3,715
30
0
0
3,404
1,081
0
2,607
758
19,357
0
W
King Arthur
PaladinMercRoy
King Arthur
10,981
1,948
0
1,002
9,631
5,939
255
5,113
4,397
0
34,150
W
Cerberus
Shandypants97
Cerberus
3,946
89
0
2,414
8,441
5,285
0
4,412
3,814
15,717
0
W
Ishtar
Squigit15
Ishtar
7,166
3,752
11
1,189
4,555
1,855
0
2,471
2,001
0
23,636
L
Poseidon
1,631
315
0
561
1,389
410
0
812
577
8,517
0
L
Zhong Kui
wild-car140
Zhong Kui
6,187
1,774
115
621
11,437
6,663
105
2,525
8,912
8,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
30,440
181
Minions Killed
151
0
Camps Cleared
0
882,435
Distance Traveled
742,064
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,127
792
81
9
0
185,793
2
L
Guan Yu
6,060
673
19
2
0
190,488
1
L
Atlas
5,942
660
17
2
0
182,380
0
W
Arachne
6,544
727
15
2
0
192,011
2
W
Scylla
6,413
713
41
5
0
168,778
0
W
King Arthur
7,368
819
49
5
0
197,496
1
W
Cerberus
6,760
751
33
4
0
162,177
4
W
Ishtar
6,702
745
43
5
0
161,973
3
L
Poseidon
5,600
622
23
3
0
45,413
0
L
Zhong Kui
5,711
635
11
1
0
137,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role