Player Matchup

Nox
Nox
Armoorz
Nox
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,209 Elo+
Solo
Chaac
Chaac
Gh0stSamurai92
Chaac
Level 160
God Stats
1W - 1L
1,643 SR
Queue Stats
73W - 51L
1,631 Elo+
Party 1
Bellona
Bellona
Hayzooun
Bellona
Level 40
God Stats
17W - 14L
1,563 SR
Queue Stats
50W - 53L
1,402 Elo+
Party 1
Ares
Ares
Maaxss
Ares
Level 121
God Stats
2W - 3L
1,530 SR
Queue Stats
89W - 67L
1,467 Elo+
Party 1
Skadi
Skadi
Oxysnokuzuky
Skadi
Level 26
God Stats
2W - 0L
1,851 SR
Queue Stats
17W - 14L
1,513 Elo+
Party 1
Team Averages
Level 78
1,618 SR
1,444 Elo+

VS

Team Averages
Level 60
1,382 SR
1,345 Elo+
Izanami
Izanami
Alterschlumpf307
Izanami
Level 31
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 7L
1,119 Elo+
Party 3
Gilgamesh
Gilgamesh
JED-ORTON
Gilgamesh
Level 89
God Stats
21W - 38L
1,411 SR
Queue Stats
786W - 841L
1,384 Elo+
Party 2
Odin
Odin
M-I-B_10
Odin
Level 122
God Stats
43W - 35L
1,524 SR
Queue Stats
763W - 834L
1,379 Elo+
Party 2
Zeus
Zeus
TargaryenVa
Zeus
Level 44
God Stats
7W - 11L
1,264 SR
Queue Stats
237W - 262L
1,342 Elo+
Party 2
Arachne
Arachne
TheLecramZ
Arachne
Level 16
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
4 / 1 / 4
7,905
565
6,540
7,738
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
7 / 0 / 4
8,205
586
8,075
8,990
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Hayzooun
Bellona
13
3 / 2 / 1
8,309
594
9,333
10,514
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
Maaxss
Ares
12
7 / 1 / 3
8,354
597
7,783
10,803
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 0 / 6
7,944
567
6,183
6,582
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,138
438
3,942
10,602
3,175
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JED-ORTON
Gilgamesh
13
2 / 2 / 1
6,938
496
4,738
13,577
12,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
8
0 / 1 / 1
5,657
404
1,564
9,171
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 9 / 0
6,381
456
6,732
10,393
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
TheLecramZ
Arachne
7
0 / 6 / 0
4,992
357
2,347
10,001
2,912
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
24
Kills
4
4
Deaths
24
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Nox
4
1
4
6
W
7
0
4
9
W
Bellona
Hayzooun
Bellona
3
2
1
1.75
L
Gilgamesh
JED-ORTON
Gilgamesh
2
2
1
1.25
L
Odin
0
1
1
0.5
W
Ares
Maaxss
Ares
7
1
3
8.5
W
3
0
6
6
L
2
9
0
0.22
L
Arachne
TheLecramZ
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
19,323
44,627
Taken
53,744
31,395
Mitigated
26,567
8,617
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,942
3,137
0
830
10,602
3,175
0
1,571
9,031
0
37,477
W
Nox
6,540
813
0
0
7,738
3,659
1,871
3,923
3,815
42,861
0
W
8,075
1,660
0
2,556
8,990
4,520
0
1,441
7,549
0
60,223
W
Bellona
Hayzooun
Bellona
9,333
2,752
0
3,475
10,514
10,268
0
443
10,071
0
54,896
L
Gilgamesh
JED-ORTON
Gilgamesh
4,738
1,621
0
3,183
13,577
12,120
0
910
12,667
0
36,697
L
Odin
1,564
243
0
2,302
9,171
4,780
0
3,193
5,978
0
20,481
W
Ares
Maaxss
Ares
7,783
913
0
1,601
10,803
10,617
398
979
9,824
41,378
2,741
W
6,183
2,838
0
985
6,582
2,331
1,100
50
6,532
0
53,672
L
6,732
1,748
0
625
10,393
3,580
0
5,275
5,118
31,385
0
L
Arachne
TheLecramZ
Arachne
2,347
1,703
0
1,196
10,001
2,912
181
2,994
7,007
0
13,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
30,106
416
Minions Killed
230
0
Camps Cleared
0
1,354,809
Distance Traveled
1,216,337
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,138
438
64
5
0
234,098
0
W
Nox
7,905
565
66
5
0
258,898
0
W
Chaac
8,205
586
91
7
0
315,181
2
W
Bellona
8,309
594
106
8
0
280,692
0
L
Gilgamesh
6,938
496
64
5
0
259,261
4
L
Odin
5,657
404
26
2
0
216,155
0
W
Ares
8,354
597
57
4
0
255,876
2
W
Skadi
7,944
567
96
7
0
244,162
0
L
Zeus
6,381
456
46
3
0
234,027
4
L
Arachne
4,992
357
30
2
0
272,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role