Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FetchTheStick
Janus
Level 111
God Stats
5W - 8L
1,468 SR
Queue Stats
207W - 249L
1,371 Elo+
Solo
Awilix
Awilix
StealthxNMas
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 341L
1,485 Elo+
Party 2
Nox
Nox
xlx Andy H xlx
Nox
Level 126
God Stats
0W - 4L
1,074 SR
Queue Stats
120W - 115L
1,428 Elo+
Solo
Team Averages
Level 98
1,408 SR
1,457 Elo+

VS

Team Averages
Level 53
1,523 SR
1,396 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
OtterNess
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,244 Elo+
Party 3
Danzaburou
Danzaburou
QcAres
Danzaburou
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 45L
1,388 Elo+
Party 1
Achilles
Achilles
SirReggieBear
Achilles
Level 27
God Stats
3W - 0L
1,634 SR
Queue Stats
86W - 95L
1,467 Elo+
Party 3
Awilix
Awilix
anudestroyer2000
Awilix
Level 25
God Stats
2W - 1L
1,482 SR
Queue Stats
42W - 48L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 3 / 2
7,342
816
4,390
10,298
7,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
 
Medusa
12
0 / 3 / 6
6,771
752
9,322
6,302
2,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 1
8,009
890
12,279
6,118
2,454
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
1 / 5 / 5
6,851
761
2,596
9,574
3,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 4
7,028
781
4,224
4,562
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 3 / 8
6,595
733
3,084
6,687
2,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
OtterNess
Artio
13
2 / 2 / 10
7,877
875
3,623
9,725
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
QcAres
Danzaburou
14
5 / 2 / 6
8,236
915
9,745
6,980
3,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
SirReggieBear
Achilles
15
4 / 1 / 7
8,336
926
8,095
11,276
10,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 2 / 8
7,638
849
9,182
6,714
3,236
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
10
Kills
14
14
Deaths
10
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
2
1.67
L
Medusa
 
Medusa
0
3
6
1
W
Mercury
 
Mercury
0
3
8
1.33
L
5
2
1
2.75
W
Artio
OtterNess
Artio
2
2
10
3.5
W
Danzaburou
QcAres
Danzaburou
5
2
6
4
W
Achilles
SirReggieBear
Achilles
4
1
7
7.5
L
Awilix
1
5
5
0.7
W
3
2
8
3.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,811
Damage
33,729
36,854
Taken
41,382
18,756
Mitigated
30,664
8,556
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,390
316
512
2,191
10,298
7,362
405
760
9,538
0
9,812
L
Medusa
 
Medusa
9,322
2,888
87
91
6,302
2,717
506
592
5,710
0
14,978
W
Mercury
 
Mercury
3,084
484
835
398
6,687
2,872
843
2,157
4,530
0
7,764
L
12,279
1,080
1,460
1,272
6,118
2,454
330
625
5,493
28,150
0
W
Artio
OtterNess
Artio
3,623
170
2,308
2,919
9,725
10,873
0
4,742
4,983
7,017
0
W
Danzaburou
QcAres
Danzaburou
9,745
3,134
337
1,676
6,980
3,242
531
3,218
3,762
0
25,594
W
Achilles
SirReggieBear
Achilles
8,095
1,365
1,871
5,149
11,276
10,441
374
3,687
7,589
0
13,852
L
Awilix
2,596
1,254
1,227
867
9,574
3,902
0
619
8,955
0
3,722
W
9,182
2,913
1,272
510
6,714
3,236
291
2,699
4,015
0
17,112
L
4,224
98
546
303
4,562
2,321
455
1,027
3,535
13,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
38,682
92
Minions Killed
81
0
Camps Cleared
0
755,402
Distance Traveled
895,449
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,342
816
5
1
0
114,214
0
L
Medusa
6,771
752
21
2
0
125,542
0
W
Mercury
6,595
733
10
1
0
155,651
0
L
Janus
8,009
890
41
5
0
186,532
0
W
Artio
7,877
875
5
1
0
176,429
0
W
Danzaburou
8,236
915
31
3
0
167,302
0
W
Achilles
8,336
926
11
1
0
211,178
1
L
Awilix
6,851
761
1
0
0
158,558
0
W
Awilix
7,638
849
24
3
0
184,889
5
L
Nox
7,028
781
24
3
0
170,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role