Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
Djidan9254
Awilix
Silver I
Level 146
God Stats
0W - 3L
1,349 SR
Queue Stats
37W - 44L
1,295 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Saint_Sergius
Cabrakan
Gold IV
Level 153
God Stats
0W - 3L
1,494 SR
Queue Stats
38W - 59L
1,458 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,448 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,483 SR
1,667 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
Chiken-Rozey
Ao Kuang
Gold I
Level 125
God Stats
6W - 1L
1,544 SR
Queue Stats
32W - 19L
1,873 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
JL-yseult
Cu Chulainn
Silver IV
Level 59
God Stats
12W - 6L
1,403 SR
Queue Stats
23W - 17L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 8 / 2
7,827
783
9,725
14,951
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Djidan9254
Awilix
12
2 / 3 / 1
7,496
750
10,745
11,396
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
Saint_Sergius
Cabrakan
10
1 / 7 / 0
7,220
722
3,362
14,837
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothAh Muzen CabAchillesAresAtlas

VS

Bans
HorusCupidShivaSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 16
7,958
796
7,486
9,648
8,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Chiken-Rozey
Ao Kuang
15
13 / 1 / 4
10,041
1,004
17,881
15,668
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
JL-yseult
Cu Chulainn
13
4 / 2 / 13
8,654
865
10,175
11,238
9,526
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
18
18
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
8
2
0.25
W
Baron Samedi
 
Baron Samedi
1
1
16
9
W
Ao Kuang
Chiken-Rozey
Ao Kuang
13
1
4
15
L
Awilix
Djidan9254
Awilix
2
3
1
0.83
W
Cu Chulainn
JL-yseult
Cu Chulainn
4
2
13
5.25
L
Cabrakan
Saint_Sergius
Cabrakan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
35,542
41,184
Taken
36,554
30,862
Mitigated
25,577
5,986
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,725
877
0
3,416
14,951
10,550
33
8,156
6,795
28,389
0
W
Baron Samedi
 
Baron Samedi
7,486
1,102
2,589
3,929
9,648
8,981
558
3,435
5,959
24,250
0
W
Ao Kuang
Chiken-Rozey
Ao Kuang
17,881
3,605
0
9,161
15,668
7,070
1,914
5,883
9,444
55,443
0
L
Awilix
Djidan9254
Awilix
10,745
4,680
0
1,858
11,396
6,797
0
7,147
4,249
0
23,909
W
Cu Chulainn
JL-yseult
Cu Chulainn
10,175
1,694
0
1,891
11,238
9,526
562
4,055
6,898
160
29,982
L
Cabrakan
Saint_Sergius
Cabrakan
3,362
706
0
712
14,837
13,515
0
10,192
4,645
11,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,543
Gold Earned
26,653
81
Minions Killed
135
0
Camps Cleared
0
523,471
Distance Traveled
581,423
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,827
783
45
5
0
165,589
1
W
Baron Samedi
7,958
796
35
4
0
183,067
1
W
Ao Kuang
10,041
1,004
63
6
0
192,232
3
L
Awilix
7,496
750
28
3
0
207,724
5
W
Cu Chulainn
8,654
865
37
4
0
206,124
4
L
Cabrakan
7,220
722
8
1
0
150,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role