Player Matchup

Discordia
Discordia
AHappyLittleFox
Discordia
Level 85
God Stats
0W - 1L
1,277 SR
Queue Stats
113W - 112L
1,552 Elo+
Party 2
Set
Set
NattyBeef
Set
Level 87
God Stats
2W - 2L
1,578 SR
Queue Stats
64W - 53L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
Nopositivo
Nu Wa
Level 51
God Stats
4W - 3L
1,640 SR
Queue Stats
39W - 39L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
ValconLight
Cthulhu
Level 8
God Stats
1W - 6L
1,112 SR
Queue Stats
5W - 16L
1,317 Elo+
Party 3
Artemis
Artemis
jakcold
Artemis
Level 18
God Stats
23W - 21L
1,612 SR
Queue Stats
37W - 44L
1,541 Elo+
Party 2
Team Averages
Level 50
1,444 SR
1,484 Elo+

VS

Team Averages
Level 114
1,676 SR
1,639 Elo+
Athena
Athena
 
Athena
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Boyqa44
Ao Kuang
Level 67
God Stats
9W - 21L
1,300 SR
Queue Stats
198W - 232L
1,443 Elo+
Solo
Aphrodite
Aphrodite
Luvable
Aphrodite
Level 160
God Stats
500W - 48L
2,014 SR
Queue Stats
2,484W - 325L
1,915 Elo+
Party 1
Hachiman
Hachiman
SaBaNaBaS
Hachiman
Level 60
God Stats
4W - 2L
1,641 SR
Queue Stats
11W - 16L
1,412 Elo+
Solo
Susano
Susano
Xarа
Susano
Level 153
God Stats
10W - 0L
1,923 SR
Queue Stats
383W - 51L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AHappyLittleFox
Discordia
15
0 / 9 / 3
9,205
921
13,855
17,179
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 13 / 3
9,474
947
10,689
26,104
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
14
1 / 8 / 2
9,798
980
11,175
20,982
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ValconLight
Cthulhu
15
0 / 6 / 4
9,147
915
11,726
21,330
23,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
jakcold
Artemis
14
2 / 14 / 1
9,945
995
13,769
25,642
8,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
5 / 0 / 39
14,058
1,406
11,462
19,732
34,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Boyqa44
Ao Kuang
16
3 / 2 / 10
9,772
977
3,886
7,020
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Luvable
Aphrodite
19
12 / 1 / 28
12,524
1,252
27,152
16,390
11,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SaBaNaBaS
Hachiman
17
1 / 0 / 10
10,882
1,088
5,581
6,147
3,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Xarа
Susano
20
29 / 1 / 18
15,232
1,523
58,672
21,691
12,502
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
155
4
Kills
50
50
Deaths
4
13
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
39
24.5
L
Discordia
AHappyLittleFox
Discordia
0
9
3
0.17
W
Ao Kuang
Boyqa44
Ao Kuang
3
2
10
4
W
Aphrodite
Luvable
Aphrodite
12
1
28
26
L
1
13
3
0.19
L
Nu Wa
1
8
2
0.25
W
Hachiman
SaBaNaBaS
Hachiman
1
0
10
6
L
Cthulhu
ValconLight
Cthulhu
0
6
4
0.33
W
Susano
Xarа
Susano
29
1
18
38
L
Artemis
jakcold
Artemis
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,214
Damage
106,753
111,237
Taken
70,980
49,082
Mitigated
65,523
4,201
Healing
33,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,462
3,992
3,280
2,322
19,732
34,838
0
9,032
10,315
22,310
0
L
Discordia
AHappyLittleFox
Discordia
13,855
1,199
0
450
17,179
4,239
0
5,137
12,042
33,236
0
W
Ao Kuang
Boyqa44
Ao Kuang
3,886
710
0
1,252
7,020
3,684
0
3,523
3,411
7,278
0
W
Aphrodite
Luvable
Aphrodite
27,152
2,887
11,270
10,588
16,390
11,404
0
8,469
7,563
44,949
0
L
10,689
4,614
0
625
26,104
8,581
0
10,955
15,149
0
22,011
L
Nu Wa
11,175
3,284
0
659
20,982
4,973
0
5,800
15,182
24,291
0
W
Hachiman
SaBaNaBaS
Hachiman
5,581
3,053
0
2,482
6,147
3,095
0
4,325
1,560
0
44,929
L
Cthulhu
ValconLight
Cthulhu
11,726
1,135
217
975
21,330
23,209
0
9,838
11,492
23,669
0
W
Susano
Xarа
Susano
58,672
23,653
0
2,005
21,691
12,502
0
10,098
10,562
78
85,985
L
Artemis
jakcold
Artemis
13,769
8,510
0
1,275
25,642
8,080
0
10,848
14,794
0
26,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
62,468
150
Minions Killed
218
3
Camps Cleared
9
871,300
Distance Traveled
888,326
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,058
1,406
8
1
1
218,191
3
L
Discordia
9,205
921
37
4
1
167,565
0
W
Ao Kuang
9,772
977
9
1
0
110,728
0
W
Aphrodite
12,524
1,252
40
4
2
197,176
0
L
Set
9,474
947
25
3
0
176,015
1
L
Nu Wa
9,798
980
30
3
0
160,375
0
W
Hachiman
10,882
1,088
103
10
1
150,747
0
L
Cthulhu
9,147
915
28
3
0
210,679
0
W
Susano
15,232
1,523
58
6
5
211,484
1
L
Artemis
9,945
995
30
3
2
156,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role