Player Matchup

Cliodhna
Cliodhna
DONSPIDER
Cliodhna
Level 123
God Stats
12W - 12L
1,625 SR
Queue Stats
186W - 157L
1,611 Elo+
Party 2
Anubis
Anubis
Hubi2680
Anubis
Level 149
God Stats
12W - 14L
1,516 SR
Queue Stats
244W - 186L
1,627 Elo+
Party 2
Ymir
Ymir
N3V3RSURRENDER
Ymir
Level 124
God Stats
23W - 17L
1,657 SR
Queue Stats
237W - 213L
1,615 Elo+
Party 2
Artemis
Artemis
Reterz2000
Artemis
Level 128
God Stats
44W - 22L
1,690 SR
Queue Stats
235W - 184L
1,610 Elo+
Party 2
Vulcan
Vulcan
no1adamb
Vulcan
Level 140
God Stats
7W - 5L
1,591 SR
Queue Stats
190W - 184L
1,614 Elo+
Solo
Team Averages
Level 133
1,616 SR
1,615 Elo+

VS

Team Averages
Level 147
1,590 SR
1,594 Elo+
Maui
Maui
ACIDKINGMAXI
Maui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,665 Elo+
Solo
Ishtar
Ishtar
Arcathian
Ishtar
Level 160
God Stats
10W - 3L
1,632 SR
Queue Stats
143W - 111L
1,611 Elo+
Party 1
Baba Yaga
Baba Yaga
Omega313
Baba Yaga
Level 157
God Stats
4W - 9L
1,383 SR
Queue Stats
195W - 204L
1,563 Elo+
Party 3
Ravana
Ravana
Senthor
Ravana
Level 154
God Stats
4W - 0L
1,912 SR
Queue Stats
277W - 254L
1,584 Elo+
Party 1
King Arthur
King Arthur
Thane931
King Arthur
Level 147
God Stats
60W - 64L
1,522 SR
Queue Stats
529W - 555L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DONSPIDER
Cliodhna
15
3 / 6 / 2
9,809
467
14,107
21,919
8,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Hubi2680
Anubis
17
2 / 6 / 3
10,751
512
9,170
19,316
10,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 6
9,946
474
7,450
18,315
28,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Reterz2000
Artemis
14
2 / 10 / 0
9,171
437
13,842
19,860
7,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
no1adamb
Vulcan
16
2 / 7 / 1
10,524
501
13,840
14,318
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
11,125
530
7,438
18,770
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Arcathian
Ishtar
19
5 / 2 / 10
12,147
578
19,717
23,609
11,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Omega313
Baba Yaga
20
4 / 1 / 11
12,245
583
15,017
8,373
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Senthor
Ravana
19
12 / 3 / 6
12,349
588
13,510
11,251
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Thane931
King Arthur
18
7 / 0 / 3
12,433
592
19,150
19,536
24,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
10
Kills
32
32
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Ishtar
Arcathian
Ishtar
5
2
10
5
L
Cliodhna
DONSPIDER
Cliodhna
3
6
2
0.67
L
Anubis
Hubi2680
Anubis
2
6
3
0.58
L
1
3
6
1.33
W
Baba Yaga
Omega313
Baba Yaga
4
1
11
9.5
L
Artemis
Reterz2000
Artemis
2
10
0
0.2
W
Ravana
Senthor
Ravana
12
3
6
5
W
King Arthur
Thane931
King Arthur
7
0
3
8.5
L
Vulcan
no1adamb
Vulcan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,409
Damage
74,832
93,728
Taken
81,539
60,253
Mitigated
67,877
23,660
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,438
1,980
483
3,087
18,770
21,885
62
7,530
11,240
31,290
0
W
Ishtar
Arcathian
Ishtar
19,717
12,408
0
11,936
23,609
11,449
1,860
6,404
17,205
0
127,369
L
Cliodhna
DONSPIDER
Cliodhna
14,107
2,205
0
5,158
21,919
8,534
0
5,453
16,466
0
75,705
L
Anubis
Hubi2680
Anubis
9,170
78
0
10,872
19,316
10,530
804
2,370
16,946
99,998
0
L
7,450
2,198
0
2,569
18,315
28,101
0
5,521
12,794
40,455
6,294
W
Baba Yaga
Omega313
Baba Yaga
15,017
734
323
3,901
8,373
3,867
456
2,647
5,726
120,271
0
L
Artemis
Reterz2000
Artemis
13,842
6,730
0
2,804
19,860
7,125
0
2,388
17,472
0
65,204
W
Ravana
Senthor
Ravana
13,510
4,150
0
1,331
11,251
6,159
0
5,164
6,087
0
96,665
W
King Arthur
Thane931
King Arthur
19,150
1,942
0
4,438
19,536
24,517
0
9,366
10,170
0
98,443
L
Vulcan
no1adamb
Vulcan
13,840
2,087
74
2,183
14,318
5,963
0
6,723
7,595
95,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,201
Gold Earned
60,299
597
Minions Killed
716
0
Camps Cleared
0
1,924,560
Distance Traveled
2,145,943
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,125
530
49
2
0
387,207
1
W
Ishtar
12,147
578
173
8
0
382,894
8
L
Cliodhna
9,809
467
94
4
0
458,603
1
L
Anubis
10,751
512
172
8
0
382,520
6
L
Ymir
9,946
474
49
2
0
361,193
3
W
Baba Yaga
12,245
583
223
11
0
450,332
9
L
Artemis
9,171
437
110
5
0
336,417
6
W
Ravana
12,349
588
122
6
0
473,364
4
W
King Arthur
12,433
592
149
7
0
452,146
8
L
Vulcan
10,524
501
172
8
0
385,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role