Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
AndreyHennesy
Ymir
Bronze IV
Level 67
God Stats
0W - 1L
1,218 SR
Queue Stats
3W - 18L
1,197 MMR
Party 1
Achilles
Achilles
Silver I
BritOrc
Achilles
Silver I
Level 89
God Stats
26W - 22L
1,530 SR
Queue Stats
74W - 64L
1,282 MMR
Solo
Thanatos
Thanatos
Silver II
asoka132
Thanatos
Silver II
Level 87
God Stats
0W - 1L
1,303 SR
Queue Stats
21W - 39L
1,226 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,410 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,581 SR
1,243 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
AlexxF7
Neith
Gold IV
Level 157
God Stats
80W - 77L
1,559 SR
Queue Stats
132W - 131L
1,344 MMR
Party 2
Da Ji
Da Ji
Silver I
Iraklio
Da Ji
Silver I
Level 155
God Stats
3W - 0L
1,624 SR
Queue Stats
179W - 182L
1,216 MMR
Solo
Hades
Hades
Gold V
SergioSaar96
Hades
Gold V
Level 142
God Stats
16W - 6L
1,747 SR
Queue Stats
94W - 96L
1,215 MMR
Solo
Geb
Geb
Silver IV
TheCoxx
Geb
Silver IV
Level 140
God Stats
5W - 8L
1,474 SR
Queue Stats
37W - 46L
940 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 2
6,737
481
4,277
6,326
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
11
3 / 3 / 0
6,677
477
6,397
10,726
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 2
6,456
461
2,532
11,283
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
BritOrc
Achilles
12
0 / 1 / 0
6,718
480
4,333
10,012
7,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
asoka132
Thanatos
10
0 / 1 / 0
5,881
420
2,614
9,820
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VulcanThorAtlasCu Chulainn

VS

Bans
SusanoBakasuraKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 2
8,051
575
4,489
4,966
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
AlexxF7
Neith
13
5 / 1 / 1
7,988
571
11,430
8,050
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Da Ji
Iraklio
Da Ji
11
2 / 1 / 5
6,937
496
2,974
10,084
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 1
8,334
595
5,708
6,657
4,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
11
0 / 1 / 9
7,154
511
5,289
8,263
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
2
0.5
L
Artemis
 
Artemis
3
3
0
1
W
Janus
 
Janus
2
0
2
3
W
Neith
AlexxF7
Neith
5
1
1
5.5
L
0
2
2
0.5
L
Achilles
BritOrc
Achilles
0
1
0
0
W
Da Ji
Iraklio
Da Ji
2
1
5
4.5
W
0
0
1
0.5
W
Geb
0
1
9
4.5
L
Thanatos
asoka132
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,153
Damage
29,890
48,167
Taken
38,020
25,469
Mitigated
21,024
19,038
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,277
337
0
341
6,326
2,417
0
2,319
4,007
63,603
0
L
Artemis
 
Artemis
6,397
2,665
0
4,580
10,726
3,883
0
2,208
8,518
0
49,198
W
Janus
 
Janus
4,489
181
0
1,069
4,966
1,900
356
1,687
3,279
62,715
0
W
Neith
AlexxF7
Neith
11,430
4,969
0
2,866
8,050
3,323
1,426
1,613
6,437
0
59,700
L
2,532
238
0
2,484
11,283
7,493
0
2,946
8,337
23,180
2,896
L
Achilles
BritOrc
Achilles
4,333
636
0
5,198
10,012
7,257
0
5,258
4,754
0
56,744
W
Da Ji
Iraklio
Da Ji
2,974
522
0
5,098
10,084
4,304
0
1,426
8,658
0
33,564
W
5,708
1,321
284
5,668
6,657
4,342
0
0
6,657
62,620
0
W
Geb
5,289
369
0
1,760
8,263
7,155
0
1,858
6,405
14,528
3,257
L
Thanatos
asoka132
Thanatos
2,614
232
0
6,435
9,820
4,419
0
2,630
7,190
0
40,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
38,464
408
Minions Killed
453
0
Camps Cleared
0
1,269,546
Distance Traveled
1,356,148
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,737
481
109
8
0
257,097
8
L
Artemis
6,677
477
86
6
0
213,738
4
W
Janus
8,051
575
113
8
0
289,395
4
W
Neith
7,988
571
108
8
0
253,506
3
L
Ymir
6,456
461
44
3
0
248,162
1
L
Achilles
6,718
480
98
7
0
263,410
4
W
Da Ji
6,937
496
67
5
0
262,316
3
W
Hades
8,334
595
140
10
0
248,041
0
W
Geb
7,154
511
25
2
0
302,890
4
L
Thanatos
5,881
420
71
5
0
287,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role