Player Matchup

Ishtar
Ishtar
AqoursZeroOne
Ishtar
Level 80
God Stats
5W - 5L
1,552 SR
Queue Stats
54W - 69L
1,392 Elo+
Party 2
Mercury
Mercury
THEkiller481
Mercury
Level 105
God Stats
25W - 22L
1,603 SR
Queue Stats
60W - 71L
1,316 Elo+
Party 3
Guan Yu
Guan Yu
Yalebmdq
Guan Yu
Level 34
God Stats
3W - 4L
1,241 SR
Queue Stats
12W - 14L
1,424 Elo+
Solo
Kukulkan
Kukulkan
brandyrompeorto
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,445 Elo+
Party 3
Ymir
Ymir
frfrFire
Ymir
Level 5
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 2
Team Averages
Level 50
1,424 SR
1,333 Elo+

VS

Team Averages
Level 48
1,439 SR
1,380 Elo+
Anubis
Anubis
Alee22
Anubis
Level 32
God Stats
4W - 3L
1,674 SR
Queue Stats
42W - 61L
1,392 Elo+
Solo
Hercules
Hercules
DoransMans
Hercules
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
ShadowArtz
Cernunnos
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 33L
1,400 Elo+
Party 1
Cu Chulainn
Cu Chulainn
amot343
Cu Chulainn
Level 67
God Stats
3W - 4L
1,356 SR
Queue Stats
189W - 221L
1,387 Elo+
Solo
Pele
Pele
sahgey
Pele
Level 47
God Stats
10W - 5L
1,167 SR
Queue Stats
39W - 44L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 1
13,242
490
19,121
24,340
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
THEkiller481
Mercury
19
4 / 7 / 2
12,234
453
12,733
28,387
11,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Yalebmdq
Guan Yu
16
2 / 1 / 4
10,701
396
15,863
23,926
32,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
16
2 / 6 / 2
10,671
395
15,550
15,731
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 9 / 5
9,559
354
6,181
32,041
37,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alee22
Anubis
20
8 / 1 / 11
15,206
563
33,426
20,789
13,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DoransMans
Hercules
17
3 / 0 / 13
13,790
511
12,909
41,706
51,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
ShadowArtz
Cernunnos
20
11 / 3 / 2
16,472
610
28,481
20,768
9,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
amot343
Cu Chulainn
20
4 / 2 / 3
14,475
536
14,328
23,362
22,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
sahgey
Pele
17
1 / 6 / 5
12,223
453
7,215
22,187
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
27
27
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alee22
Anubis
8
1
11
13.5
L
3
4
1
0.88
W
Hercules
DoransMans
Hercules
3
0
13
9.5
W
Cernunnos
ShadowArtz
Cernunnos
11
3
2
4
L
Mercury
THEkiller481
Mercury
4
7
2
0.71
L
Guan Yu
Yalebmdq
Guan Yu
2
1
4
4
W
Cu Chulainn
amot343
Cu Chulainn
4
2
3
2.75
L
Kukulkan
2
6
2
0.5
L
Ymir
0
9
5
0.28
W
Pele
sahgey
Pele
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,448
Damage
96,359
124,425
Taken
128,812
98,542
Mitigated
105,992
31,413
Healing
63,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alee22
Anubis
33,426
2,712
0
13,977
20,789
13,515
2,295
7,636
12,951
141,221
0
L
19,121
15,585
0
10,407
24,340
9,677
2,463
3,889
20,451
0
133,931
W
Hercules
DoransMans
Hercules
12,909
4,908
0
24,549
41,706
51,155
0
9,394
32,011
0
45,933
W
Cernunnos
ShadowArtz
Cernunnos
28,481
15,777
0
12,705
20,768
9,684
6,205
2,555
18,058
0
164,805
L
Mercury
THEkiller481
Mercury
12,733
6,799
0
4,804
28,387
11,232
0
9,711
18,676
0
130,919
L
Guan Yu
Yalebmdq
Guan Yu
15,863
1,434
1,185
9,482
23,926
32,347
0
4,694
19,232
0
67,593
W
Cu Chulainn
amot343
Cu Chulainn
14,328
3,183
0
7,726
23,362
22,877
1,412
6,560
15,955
0
121,186
L
Kukulkan
15,550
1,514
227
1,545
15,731
7,497
0
6,092
9,639
74,690
0
L
Ymir
6,181
724
0
3,763
32,041
37,789
0
9,040
23,001
33,306
0
W
Pele
sahgey
Pele
7,215
1,669
0
4,384
22,187
8,761
0
6,115
15,819
0
104,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,407
Gold Earned
72,166
638
Minions Killed
712
0
Camps Cleared
0
2,407,214
Distance Traveled
2,527,041
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,206
563
167
6
0
476,944
0
L
Ishtar
13,242
490
203
8
0
437,760
6
W
Hercules
13,790
511
35
1
0
564,302
6
W
Cernunnos
16,472
610
204
8
0
464,555
6
L
Mercury
12,234
453
164
6
0
540,227
0
L
Guan Yu
10,701
396
109
4
0
557,579
4
W
Cu Chulainn
14,475
536
188
7
0
451,092
5
L
Kukulkan
10,671
395
121
4
0
432,927
5
L
Ymir
9,559
354
41
2
0
438,721
9
W
Pele
12,223
453
118
4
0
570,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role