Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ArtemikX
Bakasura
Level 67
God Stats
19W - 16L
1,531 SR
Queue Stats
132W - 136L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
AtlasHL
Nu Wa
Level 93
God Stats
1W - 0L
1,301 SR
Queue Stats
18W - 16L
1,457 Elo+
Party 3
Mulan
Mulan
Luis_Cruiser
Mulan
Level 119
God Stats
1W - 0L
1,215 SR
Queue Stats
72W - 72L
1,409 Elo+
Party 2
Ishtar
Ishtar
ToWikx
Ishtar
Level 104
God Stats
14W - 11L
1,633 SR
Queue Stats
151W - 168L
1,450 Elo+
Party 3
Team Averages
Level 97
1,436 SR
1,458 Elo+

VS

Team Averages
Level 87
1,549 SR
1,462 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DestructorJDL
Tyr
Level 87
God Stats
1W - 2L
1,829 SR
Queue Stats
36W - 37L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Josemilaux
Morgan Le Fay
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 4
Cthulhu
Cthulhu
eldesalado
Cthulhu
Level 60
God Stats
0W - 3L
1,226 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 4
Heimdallr
Heimdallr
oleeconolee2012
Heimdallr
Level 87
God Stats
10W - 3L
1,692 SR
Queue Stats
212W - 224L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
5 / 0 / 4
6,658
666
4,854
4,457
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
ArtemikX
Bakasura
10
2 / 0 / 1
5,748
575
2,350
7,308
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
AtlasHL
Nu Wa
10
1 / 1 / 3
5,595
560
3,494
4,612
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 1
6,414
641
6,798
9,299
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
ToWikx
Ishtar
10
3 / 0 / 5
6,163
616
5,878
6,053
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 2 / 0
5,047
505
2,532
8,607
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 4 / 1
5,371
537
5,682
10,591
7,507
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Josemilaux
Morgan Le Fay
10
2 / 1 / 0
5,784
578
4,774
3,922
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
eldesalado
Cthulhu
4
0 / 3 / 0
4,061
406
1,336
5,579
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
oleeconolee2012
Heimdallr
7
0 / 5 / 0
4,533
453
2,072
8,123
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
3
3
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
4
7
L
Thor
 
Thor
0
2
0
0
W
Bakasura
ArtemikX
Bakasura
2
0
1
2.5
W
Nu Wa
AtlasHL
Nu Wa
1
1
3
2.5
L
1
4
1
0.38
L
Morgan Le Fay
Josemilaux
Morgan Le Fay
2
1
0
2
W
4
2
1
2.25
W
Ishtar
ToWikx
Ishtar
3
0
5
5.5
L
Cthulhu
eldesalado
Cthulhu
0
3
0
0
L
Heimdallr
oleeconolee2012
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,374
Damage
16,396
31,729
Taken
36,822
17,110
Mitigated
16,572
11,122
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,854
752
0
1,550
4,457
3,477
0
551
3,906
17,715
1,823
L
Thor
 
Thor
2,532
628
0
3,374
8,607
2,953
23
806
7,664
0
30,377
W
Bakasura
ArtemikX
Bakasura
2,350
1,818
0
2,038
7,308
3,041
0
1,074
6,234
0
30,049
W
Nu Wa
AtlasHL
Nu Wa
3,494
806
0
752
4,612
1,740
287
2,388
2,224
31,268
0
L
5,682
906
0
2,874
10,591
7,507
0
0
9,855
0
25,568
L
Morgan Le Fay
Josemilaux
Morgan Le Fay
4,774
455
0
1,057
3,922
1,493
0
1,605
2,104
36,357
0
W
6,798
1,008
0
3,075
9,299
6,476
0
407
8,892
0
33,746
W
Ishtar
ToWikx
Ishtar
5,878
2,847
0
3,707
6,053
2,376
1,158
1,690
4,363
0
47,160
L
Cthulhu
eldesalado
Cthulhu
1,336
282
0
502
5,579
2,274
0
1,402
4,127
6,056
0
L
Heimdallr
oleeconolee2012
Heimdallr
2,072
787
68
1,356
8,123
2,345
0
3,689
4,386
0
24,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
24,796
312
Minions Killed
204
0
Camps Cleared
0
1,046,035
Distance Traveled
907,702
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,658
666
30
3
0
219,652
3
L
Thor
5,047
505
55
6
0
204,374
2
W
Bakasura
5,748
575
72
7
0
261,124
3
W
Nu Wa
5,595
560
61
6
0
209,323
2
L
Tyr
5,371
537
39
4
0
207,505
2
L
Morgan Le Fay
5,784
578
63
6
0
183,063
1
W
Mulan
6,414
641
71
7
0
178,288
0
W
Ishtar
6,163
616
78
8
0
177,648
0
L
Cthulhu
4,061
406
8
1
0
131,432
1
L
Heimdallr
4,533
453
39
4
0
181,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role