Player Matchup

Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Tripston
Sun Wukong
Gold IV
Level 145
God Stats
1W - 1L
1,709 SR
Queue Stats
38W - 27L
1,721 MMR
Solo
Medusa
Medusa
Gold III
devildog12
Medusa
Gold III
Level 120
God Stats
3W - 5L
1,556 SR
Queue Stats
16W - 25L
1,806 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,588 SR
1,676 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,462 SR
1,354 MMR
Atlas
Atlas
Silver III
IMABEEEAST
Atlas
Silver III
Level 127
God Stats
0W - 2L
1,589 SR
Queue Stats
10W - 18L
1,352 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
Príest
Baron Samedi
Bronze V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 MMR
Party 1
Charybdis
Charybdis
Bronze V
Rσgue
Charybdis
Bronze V
Level 150
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 4L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 3 / 7
10,465
748
17,058
9,821
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Tripston
Sun Wukong
17
6 / 4 / 8
10,857
776
13,567
18,937
26,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
devildog12
Medusa
17
3 / 0 / 10
10,843
775
16,769
11,422
5,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabIshtarCabrakanThoth

VS

Bans
ArtioFenrirKhepriAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 4 / 1
10,762
769
7,875
18,126
27,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Príest
Baron Samedi
14
0 / 5 / 3
8,905
636
9,933
14,873
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Rσgue
Charybdis
14
2 / 5 / 2
9,440
674
8,017
18,425
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
6
7
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
3
7
2.83
L
Atlas
4
4
1
1.13
L
Baron Samedi
Príest
Baron Samedi
0
5
3
0.3
L
Charybdis
Rσgue
Charybdis
2
5
2
0.6
W
Sun Wukong
Tripston
Sun Wukong
6
4
8
2.5
W
Medusa
devildog12
Medusa
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,394
Damage
25,825
40,180
Taken
51,424
35,908
Mitigated
45,089
8,160
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
17,058
2,392
0
997
9,821
4,299
872
4,069
5,752
52,442
0
L
Atlas
7,875
2,764
265
3,235
18,126
27,136
150
6,141
11,850
22,199
0
L
Baron Samedi
Príest
Baron Samedi
9,933
529
1,487
3,477
14,873
9,772
0
4,035
10,297
40,150
0
L
Charybdis
Rσgue
Charybdis
8,017
3,100
0
5,417
18,425
8,181
0
6,919
10,946
0
43,441
W
Sun Wukong
Tripston
Sun Wukong
13,567
1,778
0
4,019
18,937
26,150
215
7,641
11,296
0
27,610
W
Medusa
devildog12
Medusa
16,769
8,207
0
3,144
11,422
5,459
2,842
6,128
5,294
0
63,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
29,107
174
Minions Killed
168
0
Camps Cleared
0
803,440
Distance Traveled
739,676
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,465
748
76
5
0
256,296
5
L
Atlas
10,762
769
25
2
0
262,514
3
L
Baron Samedi
8,905
636
65
5
0
240,016
1
L
Charybdis
9,440
674
78
6
0
237,146
3
W
Sun Wukong
10,857
776
19
1
0
273,488
4
W
Medusa
10,843
775
79
6
0
273,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role