Player Matchup

Scylla
Scylla
Hammurabi332
Scylla
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 282L
1,474 Elo+
Solo
Ymir
Ymir
KSteinbach
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Solo
Nu Wa
Nu Wa
MerlynoX
Nu Wa
Level 140
God Stats
3W - 2L
1,255 SR
Queue Stats
168W - 190L
1,416 Elo+
Solo
Thanatos
Thanatos
RandiCap
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,319 Elo+
Solo
Chernobog
Chernobog
TehJuggernaut
Chernobog
Level 69
God Stats
1W - 4L
1,379 SR
Queue Stats
219W - 201L
1,482 Elo+
Solo
Team Averages
Level 80
1,427 SR
1,429 Elo+

VS

Team Averages
Level 97
1,545 SR
1,425 Elo+
Nike
Nike
JustRo4ch
Nike
Level 69
God Stats
4W - 2L
1,811 SR
Queue Stats
200W - 215L
1,429 Elo+
Solo
Thoth
Thoth
NorthLong1
Thoth
Level 43
God Stats
5W - 5L
1,549 SR
Queue Stats
251W - 286L
1,435 Elo+
Solo
Thanatos
Thanatos
TinyToastGhost
Thanatos
Level 149
God Stats
0W - 3L
1,300 SR
Queue Stats
130W - 144L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
alexmngo
Gilgamesh
Level 83
God Stats
2W - 1L
1,658 SR
Queue Stats
172W - 191L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
guillestell
Ah Muzen Cab
Level 141
God Stats
0W - 2L
1,409 SR
Queue Stats
144W - 164L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 1 / 13
9,379
782
10,545
7,134
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 14
9,085
757
5,559
15,555
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
MerlynoX
Nu Wa
13
0 / 3 / 17
8,326
694
13,017
8,255
2,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RandiCap
Thanatos
19
13 / 1 / 9
10,820
902
15,432
11,466
5,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chernobog
TehJuggernaut
Chernobog
18
7 / 2 / 16
10,017
835
17,512
9,998
4,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 7 / 3
7,790
649
4,398
19,433
18,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
18
4 / 3 / 5
9,936
828
11,030
11,266
5,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
14
3 / 5 / 3
8,644
720
5,360
11,680
5,162
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
alexmngo
Gilgamesh
15
2 / 5 / 4
8,538
712
8,831
15,100
15,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
guillestell
Ah Muzen Cab
15
1 / 4 / 5
8,940
745
13,470
12,831
5,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
24
Kills
10
10
Deaths
24
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
1
13
8.5
L
Nike
0
7
3
0.21
W
2
3
14
3
W
Nu Wa
MerlynoX
Nu Wa
0
3
17
2.83
L
Thoth
4
3
5
2.17
W
Thanatos
RandiCap
Thanatos
13
1
9
17.5
W
Chernobog
TehJuggernaut
Chernobog
7
2
16
7.5
L
Thanatos
3
5
3
0.9
L
Gilgamesh
alexmngo
Gilgamesh
2
5
4
0.8
L
Ah Muzen Cab
guillestell
Ah Muzen Cab
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,065
Damage
43,089
52,408
Taken
70,310
30,264
Mitigated
50,507
29,794
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,545
910
679
1,629
7,134
2,863
749
1,172
5,962
28,326
0
L
Nike
4,398
223
2,016
2,451
19,433
18,780
0
6,019
13,414
0
10,243
W
5,559
418
944
3,593
15,555
14,934
56
3,327
12,228
8,538
0
W
Nu Wa
MerlynoX
Nu Wa
13,017
4,381
2,809
1,288
8,255
2,691
1,042
1,652
6,603
23,935
0
L
Thoth
11,030
313
1,134
1,195
11,266
5,172
432
3,474
7,792
31,851
0
W
Thanatos
RandiCap
Thanatos
15,432
3,240
3,202
10,405
11,466
5,409
71
2,442
9,024
38
24,290
W
Chernobog
TehJuggernaut
Chernobog
17,512
10,153
2,012
3,233
9,998
4,367
2,737
2,437
7,561
0
27,765
L
Thanatos
5,360
392
1,337
5,346
11,680
5,162
718
4,382
7,298
0
10,807
L
Gilgamesh
alexmngo
Gilgamesh
8,831
1,825
277
702
15,100
15,927
442
8,040
7,060
0
21,458
L
Ah Muzen Cab
guillestell
Ah Muzen Cab
13,470
1,673
1,082
4,561
12,831
5,466
336
7,244
5,587
0
34,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
43,848
145
Minions Killed
137
0
Camps Cleared
0
1,105,397
Distance Traveled
1,113,414
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,379
782
50
4
0
229,893
0
L
Nike
7,790
649
6
1
0
211,773
1
W
Ymir
9,085
757
7
1
0
242,866
2
W
Nu Wa
8,326
694
32
3
0
179,865
2
L
Thoth
9,936
828
46
4
0
207,798
0
W
Thanatos
10,820
902
28
2
0
231,683
0
W
Chernobog
10,017
835
28
2
0
221,090
0
L
Thanatos
8,644
720
15
1
0
240,218
1
L
Gilgamesh
8,538
712
31
3
0
224,930
2
L
Ah Muzen Cab
8,940
745
39
3
0
228,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role