Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ArrowTarget
Apollo
Level 148
God Stats
18W - 18L
1,597 SR
Queue Stats
321W - 353L
1,595 Elo+
Solo
Susano
Susano
BobFerret
Susano
Level 132
God Stats
2W - 3L
1,453 SR
Queue Stats
193W - 193L
1,549 Elo+
Solo
Scylla
Scylla
monsterej121
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,608 Elo+
Solo
Team Averages
Level 126
1,510 SR
1,551 Elo+

VS

Team Averages
Level 92
1,590 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ba11isticBa11
Khepri
Level 66
God Stats
11W - 6L
1,743 SR
Queue Stats
328W - 248L
1,571 Elo+
Party 1
Janus
Janus
KlayFish
Janus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 74L
1,455 Elo+
Solo
Chaac
Chaac
LDenyer95
Chaac
Level 101
God Stats
4W - 3L
1,692 SR
Queue Stats
457W - 396L
1,562 Elo+
Party 1
Rama
Rama
xXfusteXx
Rama
Level 122
God Stats
4W - 5L
1,512 SR
Queue Stats
37W - 53L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 1
3,229
646
524
918
442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
 
Ymir
5
0 / 1 / 0
3,217
643
1,217
3,231
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
5
1 / 0 / 0
3,455
691
789
2,630
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
BobFerret
Susano
5
0 / 0 / 0
3,035
607
156
3,668
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
6
0 / 0 / 0
3,361
672
1,095
2,055
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 0
3,135
627
1,793
2,835
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,011
602
256
1,310
698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
KlayFish
Janus
6
0 / 0 / 0
3,322
664
628
1,366
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
LDenyer95
Chaac
6
1 / 0 / 0
3,675
735
1,725
3,193
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
1
0 / 1 / 0
2,500
500
0
752
87
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Ymir
 
Ymir
0
1
0
0
L
Fenrir
 
Fenrir
0
0
0
0
W
Apollo
1
0
0
1
L
0
0
0
0
W
Susano
BobFerret
Susano
0
0
0
0
L
Janus
KlayFish
Janus
0
0
0
0
L
Chaac
LDenyer95
Chaac
1
0
0
1
W
Scylla
0
0
0
0
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,781
Damage
4,402
12,502
Taken
9,456
4,095
Mitigated
3,488
4,578
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
524
245
253
219
918
442
0
186
732
10,375
4,952
W
Ymir
 
Ymir
1,217
471
0
1,080
3,231
1,365
0
0
3,231
9,807
0
L
Fenrir
 
Fenrir
1,793
337
0
1,710
2,835
876
0
394
2,441
0
10,755
W
Apollo
789
649
0
1,681
2,630
739
0
70
2,560
0
16,110
L
256
0
0
150
1,310
698
0
141
1,169
9,913
0
W
Susano
BobFerret
Susano
156
0
0
375
3,668
1,068
0
385
3,239
0
14,750
L
Janus
KlayFish
Janus
628
73
0
194
1,366
458
0
801
565
14,724
0
L
Chaac
LDenyer95
Chaac
1,725
346
0
1,612
3,193
1,369
0
1,217
1,976
0
16,396
W
Scylla
1,095
185
0
970
2,055
481
0
195
1,856
16,141
0
L
Rama
0
0
0
18
752
87
0
163
589
0
1,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,297
Gold Earned
15,643
153
Minions Killed
107
0
Camps Cleared
0
453,542
Distance Traveled
422,462
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,229
646
35
7
0
84,855
1
W
Ymir
3,217
643
24
5
0
65,648
0
L
Fenrir
3,135
627
26
5
0
113,662
1
W
Apollo
3,455
691
24
5
0
100,994
0
L
Khepri
3,011
602
15
3
0
83,903
1
W
Susano
3,035
607
34
7
0
108,701
1
L
Janus
3,322
664
32
6
0
99,077
0
L
Chaac
3,675
735
29
6
0
101,626
1
W
Scylla
3,361
672
36
7
0
93,344
1
L
Rama
2,500
500
5
1
0
24,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role