Player Matchup

Chaac
Chaac
Alttuzz
Chaac
Level 85
God Stats
1W - 5L
1,424 SR
Queue Stats
6W - 8L
1,587 Elo+
Party 2
Yemoja
Yemoja
Kadaag
Yemoja
Level 89
God Stats
0W - 4L
1,136 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo
Neith
Neith
SheetHappens
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,082 Elo+
Party 2
Team Averages
Level 64
1,353 SR
1,252 Elo+

VS

Team Averages
Level 79
1,578 SR
1,462 Elo+
Medusa
Medusa
BuszeeQ
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
Witcher__200
Jormungandr
Level 88
God Stats
3W - 0L
1,542 SR
Queue Stats
13W - 12L
1,410 Elo+
Party 1
Hera
Hera
sdracar
Hera
Level 139
God Stats
1W - 0L
1,692 SR
Queue Stats
75W - 79L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alttuzz
Chaac
13
2 / 1 / 0
7,878
657
7,603
17,610
10,061
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Kadaag
Yemoja
13
0 / 4 / 2
7,972
664
5,054
12,903
10,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 3 / 2
7,235
603
6,521
11,773
5,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BuszeeQ
Medusa
13
4 / 2 / 4
9,012
751
8,943
11,746
5,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Witcher__200
Jormungandr
14
1 / 0 / 5
8,942
745
8,694
12,884
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
sdracar
Hera
16
3 / 0 / 5
9,263
772
19,685
7,937
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alttuzz
Chaac
2
1
0
2
W
Medusa
BuszeeQ
Medusa
4
2
4
3
L
Yemoja
Kadaag
Yemoja
0
4
2
0.25
L
0
3
2
0.33
W
Jormungandr
Witcher__200
Jormungandr
1
0
5
3.5
W
Hera
sdracar
Hera
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,178
Damage
37,322
42,286
Taken
32,567
25,246
Mitigated
24,345
11,653
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alttuzz
Chaac
7,603
1,416
0
4,619
17,610
10,061
0
12,146
5,464
0
32,759
W
Medusa
BuszeeQ
Medusa
8,943
2,753
368
3,209
11,746
5,379
0
1,696
10,050
0
43,525
L
Yemoja
Kadaag
Yemoja
5,054
851
3,917
1,636
12,903
10,172
0
9,025
3,878
16,276
0
L
6,521
2,850
0
1,481
11,773
5,013
0
7,325
4,448
0
28,684
W
Jormungandr
Witcher__200
Jormungandr
8,694
1,687
387
4,265
12,884
15,250
222
2,091
10,793
24,560
0
W
Hera
sdracar
Hera
19,685
3,717
0
1,642
7,937
3,716
425
1,914
6,023
54,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
27,217
118
Minions Killed
170
0
Camps Cleared
0
623,291
Distance Traveled
634,737
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,878
657
50
4
0
237,806
0
W
Medusa
9,012
751
56
5
0
192,792
0
L
Yemoja
7,972
664
27
2
0
184,173
3
L
Neith
7,235
603
41
3
0
201,312
2
W
Jormungandr
8,942
745
39
3
0
219,723
0
W
Hera
9,263
772
75
6
0
222,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role