Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Avorzy
King Arthur
Level 145
God Stats
69W - 74L
1,535 SR
Queue Stats
1,235W - 1,086L
1,543 Elo+
Party 1
Loki
Loki
Kanuiy
Loki
Level 142
God Stats
4W - 9L
1,410 SR
Queue Stats
446W - 438L
1,502 Elo+
Party 1
Team Averages
Level 132
1,489 SR
1,509 Elo+

VS

Team Averages
Level 132
1,543 SR
1,531 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Frostterxx
Ao Kuang
Level 128
God Stats
36W - 33L
1,546 SR
Queue Stats
1,071W - 1,029L
1,570 Elo+
Solo
Bellona
Bellona
LothbrokBjorn
Bellona
Level 102
God Stats
128W - 107L
1,528 SR
Queue Stats
261W - 228L
1,535 Elo+
Solo
Chernobog
Chernobog
Minnotauro
Chernobog
Level 160
God Stats
2W - 0L
1,704 SR
Queue Stats
43W - 31L
1,561 Elo+
Solo
Set
Set
SweetyTrap
Set
Level 153
God Stats
3W - 4L
1,435 SR
Queue Stats
243W - 262L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 4
9,126
537
14,911
12,804
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
14
2 / 5 / 2
8,312
489
6,551
12,575
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
14
0 / 4 / 3
8,266
486
6,723
10,823
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Avorzy
King Arthur
14
0 / 2 / 2
8,172
481
12,888
17,680
17,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
Kanuiy
Loki
14
7 / 4 / 3
9,105
536
9,666
13,639
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 3 / 3
8,789
517
6,196
13,224
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Frostterxx
Ao Kuang
15
5 / 2 / 5
9,188
540
13,380
13,923
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
16
1 / 2 / 2
9,502
559
13,378
17,249
19,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Minnotauro
Chernobog
16
2 / 4 / 5
9,397
553
8,813
16,857
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 3 / 4
9,507
559
11,415
19,431
9,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
19
19
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
4
1.5
L
Scylla
 
Scylla
2
5
2
0.6
L
Hel
 
Hel
0
4
3
0.38
W
Sylvanus
 
Sylvanus
5
3
3
2.17
L
King Arthur
Avorzy
King Arthur
0
2
2
0.5
W
Ao Kuang
Frostterxx
Ao Kuang
5
2
5
3.75
L
Loki
Kanuiy
Loki
7
4
3
2.13
W
Bellona
1
2
2
1
W
Chernobog
Minnotauro
Chernobog
2
4
5
1.13
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,739
Damage
53,182
67,521
Taken
80,684
38,855
Mitigated
52,877
18,678
Healing
33,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,911
6,485
0
3,178
12,804
6,029
666
2,946
9,858
0
66,667
L
Scylla
 
Scylla
6,551
1,123
0
3,014
12,575
4,200
0
3,731
7,654
59,471
0
L
Hel
 
Hel
6,723
528
4,310
4,690
10,823
4,517
144
2,435
8,388
62,650
0
W
Sylvanus
 
Sylvanus
6,196
2,294
240
3,402
13,224
10,768
419
1,913
10,950
25,934
9,499
L
King Arthur
Avorzy
King Arthur
12,888
2,210
0
2,040
17,680
17,954
0
4,620
13,060
0
65,927
W
Ao Kuang
Frostterxx
Ao Kuang
13,380
2,781
0
8,408
13,923
6,487
0
1,862
12,061
77,679
0
L
Loki
Kanuiy
Loki
9,666
3,095
0
1,446
13,639
6,155
0
4,933
8,684
0
50,179
W
Bellona
13,378
5,238
0
7,226
17,249
19,809
449
1,646
15,603
0
89,708
W
Chernobog
Minnotauro
Chernobog
8,813
4,804
0
7,740
16,857
6,163
953
1,096
15,761
0
78,395
W
11,415
4,792
0
6,277
19,431
9,650
0
6,757
12,674
0
79,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
46,383
508
Minions Killed
580
0
Camps Cleared
0
1,632,410
Distance Traveled
1,678,264
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,126
537
109
6
0
298,928
3
L
Scylla
8,312
489
101
6
0
328,236
5
L
Hel
8,266
486
123
7
0
336,729
6
W
Sylvanus
8,789
517
63
4
0
300,300
5
L
King Arthur
8,172
481
109
6
0
319,100
6
W
Ao Kuang
9,188
540
105
6
0
391,042
0
L
Loki
9,105
536
66
4
0
349,417
4
W
Bellona
9,502
559
157
9
0
347,694
5
W
Chernobog
9,397
553
125
7
0
310,960
7
W
Set
9,507
559
130
8
0
328,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role