Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cannon257
Izanami
Level 150
God Stats
2W - 0L
1,589 SR
Queue Stats
290W - 302L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
GammaRadion
Kumbhakarna
Level 115
God Stats
10W - 8L
1,617 SR
Queue Stats
251W - 203L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
beefimus
Ao Kuang
Level 159
God Stats
5W - 4L
1,429 SR
Queue Stats
711W - 753L
1,531 Elo+
Solo
Chang'e
Chang'e
pipestupid
Chang'e
Level 115
God Stats
1W - 1L
1,302 SR
Queue Stats
237W - 254L
1,481 Elo+
Solo
Team Averages
Level 133
1,487 SR
1,522 Elo+

VS

Team Averages
Level 125
1,437 SR
1,576 Elo+
Apollo
Apollo
Alzabar
Apollo
Level 159
God Stats
13W - 21L
1,383 SR
Queue Stats
782W - 791L
1,570 Elo+
Solo
Awilix
Awilix
Astraeus27
Awilix
Level 127
God Stats
5W - 14L
1,322 SR
Queue Stats
412W - 447L
1,444 Elo+
Solo
Ravana
Ravana
DorkasaurusRx
Ravana
Level 154
God Stats
1W - 7L
1,449 SR
Queue Stats
425W - 485L
1,479 Elo+
Solo
Chang'e
Chang'e
LittleRodneysSon
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,829 Elo+
Solo
Chiron
Chiron
noeldabeast
Chiron
Level 160
God Stats
22W - 18L
1,529 SR
Queue Stats
590W - 599L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
5 / 3 / 7
11,298
807
17,757
13,604
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Cannon257
Izanami
19
4 / 3 / 6
11,075
791
15,252
14,743
7,845
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
GammaRadion
Kumbhakarna
17
3 / 4 / 10
11,409
815
6,400
22,796
33,510
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
beefimus
Ao Kuang
17
2 / 4 / 5
10,778
770
5,587
18,803
20,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
pipestupid
Chang'e
18
1 / 3 / 10
10,374
741
11,519
16,734
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alzabar
Apollo
19
2 / 4 / 10
11,094
792
18,379
15,412
7,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Astraeus27
Awilix
17
7 / 4 / 8
10,154
725
11,395
13,870
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 11
10,179
727
16,533
18,709
20,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 3 / 11
10,777
770
27,342
20,165
10,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
1
0 / 0 / 0
3,840
274
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
57
15
Kills
17
17
Deaths
16
38
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
7
2.83
L
Apollo
Alzabar
Apollo
2
4
10
1.75
L
Awilix
Astraeus27
Awilix
7
4
8
2.75
W
Izanami
Cannon257
Izanami
4
3
6
2.33
L
4
5
11
1.9
W
Kumbhakarna
GammaRadion
Kumbhakarna
3
4
10
2
L
4
3
11
3.17
W
Ao Kuang
beefimus
Ao Kuang
2
4
5
1.13
L
Chiron
0
0
0
0
W
Chang'e
pipestupid
Chang'e
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,515
Damage
73,649
86,680
Taken
68,156
76,289
Mitigated
45,825
36,259
Healing
30,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,757
2,940
729
1,455
13,604
6,280
986
5,474
8,130
35,425
0
L
Apollo
Alzabar
Apollo
18,379
8,376
1,117
3,913
15,412
7,815
2,065
10,146
5,266
0
48,163
L
Awilix
Astraeus27
Awilix
11,395
3,208
869
1,235
13,870
6,826
204
7,962
5,908
0
19,213
W
Izanami
Cannon257
Izanami
15,252
11,120
1,599
2,420
14,743
7,845
5,623
4,808
9,935
0
41,761
L
16,533
4,137
2,481
2,725
18,709
20,950
72
11,160
7,549
271
25,981
W
Kumbhakarna
GammaRadion
Kumbhakarna
6,400
549
538
3,975
22,796
33,510
52
5,455
17,341
11,873
0
L
27,342
1,908
7,831
9,993
20,165
10,234
117
11,995
8,170
44,947
0
W
Ao Kuang
beefimus
Ao Kuang
5,587
1,990
2,965
3,808
18,803
20,275
468
4,999
13,804
17,001
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
pipestupid
Chang'e
11,519
1,968
12,395
6,375
16,734
8,379
1,193
6,809
9,925
28,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
46,044
154
Minions Killed
140
0
Camps Cleared
0
1,182,391
Distance Traveled
1,069,947
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,298
807
31
2
0
232,584
0
L
Apollo
11,094
792
55
4
0
289,954
2
L
Awilix
10,154
725
17
1
0
272,194
2
W
Izanami
11,075
791
67
5
0
231,762
0
L
Ravana
10,179
727
22
2
0
241,880
3
W
Kumbhakarna
11,409
815
6
0
0
254,729
3
L
Chang'e
10,777
770
46
3
0
265,919
1
W
Ao Kuang
10,778
770
16
1
0
220,777
1
L
Chiron
3,840
274
0
0
0
0
0
W
Chang'e
10,374
741
34
2
0
242,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role