Player Matchup

Loki
Loki
Cardiquack
Loki
Level 43
God Stats
0W - 1L
1,145 SR
Queue Stats
35W - 35L
1,439 Elo+
Solo
Nu Wa
Nu Wa
LjDaCreepa
Nu Wa
Level 49
God Stats
4W - 3L
1,615 SR
Queue Stats
175W - 215L
1,419 Elo+
Party 1
Chiron
Chiron
Redriki
Chiron
Level 147
God Stats
3W - 2L
1,611 SR
Queue Stats
78W - 85L
1,468 Elo+
Solo
Cthulhu
Cthulhu
S1mpleSh0ts-
Cthulhu
Level 109
God Stats
1W - 2L
1,484 SR
Queue Stats
301W - 342L
1,398 Elo+
Party 1
Vamana
Vamana
nickhurts
Vamana
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
170W - 175L
1,563 Elo+
Solo
Team Averages
Level 79
1,471 SR
1,457 Elo+

VS

Team Averages
Level 55
1,559 SR
1,461 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Blackouto1
Loki
Level 33
God Stats
4W - 3L
1,581 SR
Queue Stats
34W - 38L
1,423 Elo+
Solo
Danzaburou
Danzaburou
DoubleDosage
Danzaburou
Level 28
God Stats
3W - 2L
1,764 SR
Queue Stats
54W - 41L
1,565 Elo+
Party 2
King Arthur
King Arthur
Yalebmdq
King Arthur
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,356 Elo+
Solo
Ra
Ra
xFoxD
Ra
Level 49
God Stats
14W - 13L
1,450 SR
Queue Stats
14W - 15L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,879
420
4,288
11,231
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
4 / 3 / 0
7,085
506
7,761
7,672
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Redriki
Chiron
14
2 / 1 / 1
7,921
566
6,620
7,803
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
S1mpleSh0ts-
Cthulhu
10
0 / 3 / 2
6,653
475
6,903
14,256
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
nickhurts
Vamana
11
0 / 5 / 1
6,333
452
4,785
12,399
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 9
7,571
541
4,852
11,057
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
7 / 4 / 6
7,641
546
5,240
11,629
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
DoubleDosage
Danzaburou
14
3 / 0 / 2
8,362
597
8,351
8,536
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Yalebmdq
King Arthur
13
3 / 1 / 6
7,810
558
8,824
11,506
9,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
13
3 / 1 / 6
7,627
545
8,094
10,300
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
17
17
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
9
5.5
W
7
4
6
2.5
L
0
5
2
0.2
W
Danzaburou
DoubleDosage
Danzaburou
3
0
2
4
L
Nu Wa
4
3
0
1.33
L
Chiron
Redriki
Chiron
2
1
1
2.5
L
Cthulhu
S1mpleSh0ts-
Cthulhu
0
3
2
0.33
W
King Arthur
Yalebmdq
King Arthur
3
1
6
6
L
Vamana
nickhurts
Vamana
0
5
1
0.1
W
Ra
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
35,361
53,361
Taken
53,028
27,209
Mitigated
33,231
16,471
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,852
1,406
0
2,694
11,057
10,277
35
4,218
6,659
16,701
2,340
W
5,240
1,315
0
2,031
11,629
4,586
754
2,210
9,205
0
32,167
L
4,288
766
0
3,332
11,231
3,850
0
2,034
9,197
0
24,896
W
Danzaburou
DoubleDosage
Danzaburou
8,351
4,574
0
5,495
8,536
3,458
228
1,634
6,814
0
68,841
L
Nu Wa
7,761
1,469
0
1,174
7,672
3,027
0
4,279
3,393
49,971
0
L
Chiron
Redriki
Chiron
6,620
2,481
647
2,744
7,803
2,933
0
432
7,371
0
72,369
L
Cthulhu
S1mpleSh0ts-
Cthulhu
6,903
1,036
196
2,991
14,256
10,566
0
5,511
8,745
32,349
1,102
W
King Arthur
Yalebmdq
King Arthur
8,824
1,279
0
1,750
11,506
9,988
70
673
10,753
0
46,713
L
Vamana
nickhurts
Vamana
4,785
2,339
0
5,387
12,399
6,833
0
225
12,174
0
42,707
W
Ra
8,094
420
1,154
5,693
10,300
4,922
43
4,678
5,376
74,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
39,011
359
Minions Killed
390
0
Camps Cleared
0
1,335,910
Distance Traveled
1,506,004
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,571
541
29
2
0
332,890
6
W
Loki
7,641
546
49
4
0
315,197
2
L
Loki
5,879
420
41
3
0
283,426
0
W
Danzaburou
8,362
597
104
7
0
286,921
6
L
Nu Wa
7,085
506
83
6
0
233,781
1
L
Chiron
7,921
566
118
8
0
288,412
4
L
Cthulhu
6,653
475
49
4
0
275,798
3
W
King Arthur
7,810
558
79
6
0
294,479
4
L
Vamana
6,333
452
68
5
0
254,493
3
W
Ra
7,627
545
129
9
0
276,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role