Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ItzShadowGT
Izanami
Level 127
God Stats
7W - 2L
1,764 SR
Queue Stats
82W - 74L
1,699 Elo+
Solo
Ao Kuang
Ao Kuang
zachori
Ao Kuang
Level 66
God Stats
7W - 4L
1,467 SR
Queue Stats
85W - 95L
1,450 Elo+
Solo
Team Averages
Level 114
1,577 SR
1,549 Elo+

VS

Team Averages
Level 111
1,683 SR
1,403 Elo+
Fenrir
Fenrir
FoozleOCE
Fenrir
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 10L
1,513 Elo+
Party 1
Janus
Janus
LowTi3rGod
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,439 Elo+
Party 1
Maui
Maui
ShadowSkullsz
Maui
Level 99
God Stats
0W - 1L
1,821 SR
Queue Stats
2W - 11L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 5
7,477
748
5,924
8,767
7,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ItzShadowGT
Izanami
13
4 / 1 / 3
8,250
825
6,175
5,910
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
zachori
Ao Kuang
12
3 / 1 / 4
7,703
770
9,420
9,973
5,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FoozleOCE
Fenrir
11
0 / 3 / 1
6,709
671
3,916
8,898
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
12
1 / 2 / 1
6,547
655
9,862
6,168
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 0
6,898
690
2,795
10,978
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
5
3.5
L
Fenrir
FoozleOCE
Fenrir
0
3
1
0.17
W
Izanami
ItzShadowGT
Izanami
4
1
3
5.5
L
Janus
1
2
1
0.75
L
1
3
0
0.33
W
Ao Kuang
zachori
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
16,573
24,650
Taken
26,044
15,704
Mitigated
20,324
10,655
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,924
3,091
437
3,091
8,767
7,644
180
3,535
5,232
0
21,780
L
Fenrir
FoozleOCE
Fenrir
3,916
621
0
1,307
8,898
8,607
0
2,273
6,625
0
10,946
W
Izanami
ItzShadowGT
Izanami
6,175
3,625
0
1,883
5,910
2,969
261
4,543
1,367
0
42,698
L
Janus
9,862
665
0
1,481
6,168
2,661
0
2,176
3,992
37,115
0
L
2,795
353
0
1,837
10,978
9,056
0
5,073
5,905
9,647
0
W
Ao Kuang
zachori
Ao Kuang
9,420
3,233
0
5,244
9,973
5,091
209
4,679
5,294
30,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
20,154
142
Minions Killed
85
0
Camps Cleared
0
580,727
Distance Traveled
549,054
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,477
748
33
3
0
202,693
4
L
Fenrir
6,709
671
11
1
0
184,240
2
W
Izanami
8,250
825
82
8
0
190,835
4
L
Janus
6,547
655
59
6
0
174,919
3
L
Maui
6,898
690
15
2
0
189,895
2
W
Ao Kuang
7,703
770
27
3
0
187,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role