Player Matchup

Guan Yu
Guan Yu
Diamond II
 
Guan Yu
Diamond II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
BocaBaby
Ne Zha
Diamond II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
2,757 MMR
Party 2
Vulcan
Vulcan
Diamond IV
ItsPradeje
Vulcan
Diamond IV
Level 135
God Stats
7W - 0L
1,818 SR
Queue Stats
55W - 5L
2,518 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 75
1,606 SR
2,258 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,712 SR
2,614 MMR
Hou Yi
Hou Yi
Masters
KD 50 V2
Hou Yi
Masters
Level 148
God Stats
5W - 5L
1,756 SR
Queue Stats
82W - 45L
3,124 MMR
Solo
Xing Tian
Xing Tian
Diamond II
x420xDeMiGoD
Xing Tian
Diamond II
Level 160
God Stats
17W - 13L
1,711 SR
Queue Stats
837W - 788L
2,363 MMR
Party 1
Scylla
Scylla
Diamond II
xIAMLEGENDx 43
Scylla
Diamond II
Level 160
God Stats
37W - 40L
1,670 SR
Queue Stats
808W - 748L
2,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 0 / 10
9,581
798
4,942
12,792
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
BocaBaby
Ne Zha
15
6 / 0 / 6
9,759
813
10,758
10,889
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
ItsPradeje
Vulcan
15
6 / 1 / 4
10,215
851
16,354
8,418
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ao KuangAtlasAh Muzen CabAchillesSobek

VS

Bans
ShivaThothMedusaPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KD 50 V2
Hou Yi
12
0 / 3 / 1
7,790
649
6,379
8,286
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
x420xDeMiGoD
Xing Tian
13
1 / 3 / 0
8,744
729
8,301
18,205
15,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 6 / 1
7,510
626
3,751
9,424
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
10
5
W
Ne Zha
BocaBaby
Ne Zha
6
0
6
9
W
Vulcan
ItsPradeje
Vulcan
6
1
4
8
L
Hou Yi
KD 50 V2
Hou Yi
0
3
1
0.17
L
Xing Tian
x420xDeMiGoD
Xing Tian
1
3
0
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
18,431
32,099
Taken
35,915
27,433
Mitigated
20,883
15,647
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,942
549
2,427
6,579
12,792
16,443
213
3,597
9,195
0
18,182
W
Ne Zha
BocaBaby
Ne Zha
10,758
2,985
0
4,207
10,889
6,801
1,188
3,931
6,958
0
38,874
W
Vulcan
ItsPradeje
Vulcan
16,354
4,960
89
2,345
8,418
4,189
1,871
4,625
3,793
71,463
0
L
Hou Yi
KD 50 V2
Hou Yi
6,379
3,255
0
1,257
8,286
2,734
0
3,664
4,433
0
30,180
L
Xing Tian
x420xDeMiGoD
Xing Tian
8,301
584
0
1,064
18,205
15,441
0
9,875
7,759
24,705
0
L
3,751
112
0
1,032
9,424
2,708
0
2,845
6,238
27,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
24,044
169
Minions Killed
132
0
Camps Cleared
0
773,150
Distance Traveled
630,171
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,581
798
27
2
0
269,510
1
W
Ne Zha
9,759
813
36
3
0
267,393
1
W
Vulcan
10,215
851
106
9
0
236,247
4
L
Hou Yi
7,790
649
47
4
0
169,789
1
L
Xing Tian
8,744
729
32
3
0
254,970
0
L
Scylla
7,510
626
53
4
0
205,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role