Player Matchup

Izanami
Izanami
DBabura
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,152 Elo+
Party 3
Chernobog
Chernobog
Disterion
Chernobog
Level 23
God Stats
2W - 2L
1,751 SR
Queue Stats
8W - 9L
1,447 Elo+
Party 3
Aphrodite
Aphrodite
MaKiodas
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,447 Elo+
Party 3
Sylvanus
Sylvanus
Stiitachi
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,434 Elo+
Party 1
Thanatos
Thanatos
danisefultau
Thanatos
Level 21
God Stats
6W - 4L
1,526 SR
Queue Stats
24W - 21L
1,380 Elo+
Party 1
Team Averages
Level 59
1,555 SR
1,372 Elo+

VS

Team Averages
Level 94
1,578 SR
1,493 Elo+
Baron Samedi
Baron Samedi
Alagaesia92
Baron Samedi
Level 140
God Stats
32W - 24L
1,600 SR
Queue Stats
251W - 262L
1,523 Elo+
Party 2
Cernunnos
Cernunnos
Makka93
Cernunnos
Level 118
God Stats
1W - 0L
1,716 SR
Queue Stats
123W - 135L
1,449 Elo+
Solo
Yemoja
Yemoja
Rekki995
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,445 Elo+
Party 4
Amaterasu
Amaterasu
SuperGu1LTy
Amaterasu
Level 118
God Stats
12W - 10L
1,576 SR
Queue Stats
143W - 133L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
VooDooMiro
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DBabura
Izanami
20
0 / 5 / 3
14,338
896
19,576
27,423
12,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Disterion
Chernobog
20
4 / 9 / 2
15,601
975
32,506
29,712
14,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
MaKiodas
Aphrodite
20
0 / 1 / 6
14,392
900
12,483
13,751
10,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Stiitachi
Sylvanus
19
0 / 5 / 5
14,713
920
15,616
32,553
47,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
danisefultau
Thanatos
19
3 / 12 / 0
14,015
876
12,792
25,708
13,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alagaesia92
Baron Samedi
20
11 / 1 / 19
17,187
1,074
39,415
18,933
16,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Makka93
Cernunnos
20
10 / 3 / 15
16,357
1,022
32,704
24,233
13,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Rekki995
Yemoja
20
1 / 1 / 21
15,792
987
6,254
12,266
15,882
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
SuperGu1LTy
Amaterasu
20
5 / 1 / 20
15,956
997
18,635
15,742
12,776
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
VooDooMiro
Cthulhu
20
5 / 1 / 22
15,657
979
27,266
27,206
38,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
129
7
Kills
32
32
Deaths
7
16
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alagaesia92
Baron Samedi
11
1
19
20.5
L
Izanami
DBabura
Izanami
0
5
3
0.3
L
Chernobog
Disterion
Chernobog
4
9
2
0.56
L
Aphrodite
MaKiodas
Aphrodite
0
1
6
3
W
Cernunnos
Makka93
Cernunnos
10
3
15
5.83
W
Yemoja
Rekki995
Yemoja
1
1
21
11.5
L
Sylvanus
Stiitachi
Sylvanus
0
5
5
0.5
W
Amaterasu
SuperGu1LTy
Amaterasu
5
1
20
15
W
Cthulhu
VooDooMiro
Cthulhu
5
1
22
16
L
Thanatos
danisefultau
Thanatos
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,973
Damage
124,274
129,147
Taken
98,380
99,406
Mitigated
97,308
38,591
Healing
37,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alagaesia92
Baron Samedi
39,415
5,254
8,650
6,172
18,933
16,433
0
4,721
14,212
72,541
0
L
Izanami
DBabura
Izanami
19,576
12,225
0
2,538
27,423
12,406
0
18,608
8,242
0
75,532
L
Chernobog
Disterion
Chernobog
32,506
17,989
0
2,667
29,712
14,805
0
14,809
14,544
0
75,417
L
Aphrodite
MaKiodas
Aphrodite
12,483
1,080
8,792
7,893
13,751
10,468
0
10,102
3,326
23,855
0
W
Cernunnos
Makka93
Cernunnos
32,704
17,877
722
4,519
24,233
13,996
0
7,814
16,419
0
56,597
W
Yemoja
Rekki995
Yemoja
6,254
2,913
10,207
2,443
12,266
15,882
0
2,827
9,439
11,415
0
L
Sylvanus
Stiitachi
Sylvanus
15,616
2,613
3,194
9,099
32,553
47,749
0
12,614
19,299
24,402
0
W
Amaterasu
SuperGu1LTy
Amaterasu
18,635
10,627
590
1,247
15,742
12,776
0
5,206
10,536
0
41,715
W
Cthulhu
VooDooMiro
Cthulhu
27,266
1,850
1,066
2,040
27,206
38,221
0
7,531
19,675
59,122
0
L
Thanatos
danisefultau
Thanatos
12,792
4,362
0
4,408
25,708
13,978
0
14,660
10,801
0
25,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,059
Gold Earned
80,949
299
Minions Killed
309
6
Camps Cleared
9
1,337,824
Distance Traveled
1,575,145
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,187
1,074
108
7
1
302,105
4
L
Izanami
14,338
896
136
9
0
266,400
0
L
Chernobog
15,601
975
82
5
3
283,317
0
L
Aphrodite
14,392
900
36
2
1
327,215
1
W
Cernunnos
16,357
1,022
65
4
2
296,892
0
W
Yemoja
15,792
987
11
1
1
283,541
0
L
Sylvanus
14,713
920
15
1
0
196,974
0
W
Amaterasu
15,956
997
54
3
5
353,398
0
W
Cthulhu
15,657
979
71
4
0
339,209
0
L
Thanatos
14,015
876
30
2
2
263,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role