Player Matchup

Thoth
Thoth
Flashier
Thoth
Level 62
God Stats
0W - 2L
1,691 SR
Queue Stats
14W - 38L
1,175 Elo+
Party 1
Bacchus
Bacchus
MuTaHt
Bacchus
Level 42
God Stats
3W - 6L
1,483 SR
Queue Stats
9W - 27L
1,102 Elo+
Party 1
Sol
Sol
Raffz252
Sol
Level 49
God Stats
0W - 2L
1,671 SR
Queue Stats
33W - 59L
1,310 Elo+
Solo
Team Averages
Level 51
1,615 SR
1,196 Elo+

VS

Team Averages
Level 88
1,328 SR
1,321 Elo+
Zhong Kui
Zhong Kui
NickerOK
Zhong Kui
Level 124
God Stats
1W - 0L
1,346 SR
Queue Stats
23W - 47L
1,322 Elo+
Party 2
Bacchus
Bacchus
TOLIXXX
Bacchus
Level 27
God Stats
5W - 5L
1,434 SR
Queue Stats
32W - 61L
1,309 Elo+
Party 2
King Arthur
King Arthur
XUPAMELPITO
King Arthur
Level 113
God Stats
10W - 32L
1,203 SR
Queue Stats
1,154W - 1,480L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flashier
Thoth
16
3 / 3 / 1
11,009
688
11,589
8,976
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
MuTaHt
Bacchus
15
0 / 5 / 4
9,526
595
5,179
16,531
21,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 3
10,523
658
14,727
17,166
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NickerOK
Zhong Kui
19
10 / 2 / 5
12,655
791
22,186
22,601
18,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TOLIXXX
Bacchus
18
3 / 0 / 12
12,441
778
9,735
10,824
19,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

King Arthur
XUPAMELPITO
King Arthur
15
2 / 2 / 4
10,463
654
4,626
13,300
12,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
15
15
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
Flashier
Thoth
3
3
1
1.17
L
Bacchus
MuTaHt
Bacchus
0
5
4
0.4
W
Zhong Kui
NickerOK
Zhong Kui
10
2
5
6.25
L
1
7
3
0.36
W
Bacchus
TOLIXXX
Bacchus
3
0
12
9
W
King Arthur
XUPAMELPITO
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
36,547
42,673
Taken
46,725
34,304
Mitigated
49,456
6,369
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Flashier
Thoth
11,589
400
0
322
8,976
4,513
367
5,358
3,618
44,247
0
L
Bacchus
MuTaHt
Bacchus
5,179
640
0
500
16,531
21,232
0
12,485
4,046
12,435
0
W
Zhong Kui
NickerOK
Zhong Kui
22,186
2,543
0
11,945
22,601
18,229
1,260
15,104
7,497
72,475
0
L
14,727
4,347
522
5,025
17,166
8,559
756
14,153
3,013
48,484
4,131
W
Bacchus
TOLIXXX
Bacchus
9,735
1,022
0
1,507
10,824
19,119
445
7,629
3,195
21,294
0
W
King Arthur
XUPAMELPITO
King Arthur
4,626
603
426
625
13,300
12,108
266
7,548
5,752
0
32,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
35,559
171
Minions Killed
174
0
Camps Cleared
0
801,050
Distance Traveled
856,311
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,009
688
77
5
0
277,644
4
L
Bacchus
9,526
595
16
1
0
281,447
2
W
Zhong Kui
12,655
791
110
7
0
256,819
1
L
Sol
10,523
658
78
5
0
241,959
3
W
Bacchus
12,441
778
26
2
0
305,703
3
W
King Arthur
10,463
654
38
2
0
293,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role