Player Matchup

Geb
Geb
Anthony_cs97
Geb
Level 129
God Stats
0W - 2L
1,254 SR
Queue Stats
303W - 296L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
ExoTicAlmOSs
Danzaburou
Level 89
God Stats
2W - 1L
1,549 SR
Queue Stats
182W - 175L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 60
God Stats
128W - 138L
1,471 SR
Queue Stats
157W - 205L
1,393 Elo+
Solo
Thor
Thor
XxEiZxX
Thor
Level 118
God Stats
4W - 7L
1,389 SR
Queue Stats
227W - 245L
1,425 Elo+
Solo
Zeus
Zeus
txingu97
Zeus
Level 60
God Stats
22W - 23L
1,461 SR
Queue Stats
255W - 281L
1,443 Elo+
Party 1
Team Averages
Level 91
1,425 SR
1,421 Elo+

VS

Team Averages
Level 84
1,605 SR
1,499 Elo+
Hel
Hel
AppelSchorIe
Hel
Level 29
God Stats
6W - 2L
1,760 SR
Queue Stats
33W - 14L
1,639 Elo+
Party 2
Cernunnos
Cernunnos
ISeeDeadpeep659
Cernunnos
Level 108
God Stats
1W - 2L
1,290 SR
Queue Stats
377W - 415L
1,433 Elo+
Solo
Ares
Ares
MrKetama60
Ares
Level 68
God Stats
5W - 1L
1,757 SR
Queue Stats
130W - 135L
1,419 Elo+
Solo
Nemesis
Nemesis
aicy2
Nemesis
Level 88
God Stats
2W - 2L
1,517 SR
Queue Stats
164W - 184L
1,426 Elo+
Solo
Hercules
Hercules
oJellyjokero
Hercules
Level 127
God Stats
17W - 11L
1,700 SR
Queue Stats
168W - 143L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,769
477
3,280
8,151
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ExoTicAlmOSs
Danzaburou
8
1 / 2 / 0
4,916
492
4,295
6,595
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Furrulk
Baron Samedi
10
1 / 1 / 0
5,837
584
3,470
3,834
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
XxEiZxX
Thor
7
0 / 3 / 0
4,666
467
2,674
8,737
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
9
0 / 3 / 0
4,848
485
2,769
5,644
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,847
685
5,996
6,002
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ISeeDeadpeep659
Cernunnos
9
3 / 0 / 3
5,411
541
5,763
7,024
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 1 / 2
5,442
544
2,042
7,562
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
aicy2
Nemesis
9
2 / 0 / 2
5,275
528
2,640
7,287
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
oJellyjokero
Hercules
10
1 / 1 / 0
5,702
570
1,921
7,388
4,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
0
3
4.5
L
Danzaburou
ExoTicAlmOSs
Danzaburou
1
2
0
0.5
L
Baron Samedi
Furrulk
Baron Samedi
1
1
0
1
W
Cernunnos
ISeeDeadpeep659
Cernunnos
3
0
3
4.5
W
2
1
2
3
L
Thor
XxEiZxX
Thor
0
3
0
0
W
Nemesis
aicy2
Nemesis
2
0
2
3
W
Hercules
oJellyjokero
Hercules
1
1
0
1
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,488
Damage
18,362
32,961
Taken
35,263
13,335
Mitigated
15,641
8,949
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
875
0
2,034
8,151
4,274
0
876
7,275
14,504
0
W
5,996
736
358
3,796
6,002
2,422
0
2,300
3,702
53,400
0
L
Danzaburou
ExoTicAlmOSs
Danzaburou
4,295
1,629
0
2,443
6,595
2,058
0
1,661
4,934
0
28,801
L
Baron Samedi
Furrulk
Baron Samedi
3,470
281
0
1,146
3,834
1,939
45
0
3,834
33,824
0
W
Cernunnos
ISeeDeadpeep659
Cernunnos
5,763
2,499
0
4,009
7,024
2,287
213
1,375
5,649
0
29,455
W
2,042
179
0
1,811
7,562
3,966
0
1,052
6,510
16,468
4,495
L
Thor
XxEiZxX
Thor
2,674
160
0
2,076
8,737
3,021
0
2,145
6,592
0
25,374
W
Nemesis
aicy2
Nemesis
2,640
1,528
0
1,554
7,287
2,560
0
1,322
5,965
0
30,414
W
Hercules
oJellyjokero
Hercules
1,921
327
0
1,201
7,388
4,406
0
3,082
3,918
0
31,322
L
Zeus
2,769
253
0
1,250
5,644
2,043
0
3,206
2,438
29,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
28,677
246
Minions Killed
312
0
Camps Cleared
0
915,839
Distance Traveled
1,023,696
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,769
477
14
1
0
203,093
2
W
Hel
6,847
685
101
10
0
217,045
0
L
Danzaburou
4,916
492
53
5
0
176,651
2
L
Baron Samedi
5,837
584
71
7
0
154,931
4
W
Cernunnos
5,411
541
41
4
0
182,668
0
W
Ares
5,442
544
34
3
0
193,928
1
L
Thor
4,666
467
53
5
0
193,397
1
W
Nemesis
5,275
528
54
5
0
230,368
1
W
Hercules
5,702
570
82
8
0
199,687
2
L
Zeus
4,848
485
55
6
0
187,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role