Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Luis_PG_Lagarto
Sun Wukong
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 15L
1,502 Elo+
Party 2
Susano
Susano
Ryuner
Susano
Level 61
God Stats
10W - 4L
1,791 SR
Queue Stats
38W - 41L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
SirTrevaSki
Kukulkan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,445 Elo+
Solo
Ymir
Ymir
snakie400
Ymir
Level 139
God Stats
2W - 2L
1,509 SR
Queue Stats
138W - 169L
1,471 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,500 Elo+

VS

Team Averages
Level 52
1,494 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jormungandr343
Jormungandr
Level 46
God Stats
96W - 105L
1,499 SR
Queue Stats
97W - 107L
1,487 Elo+
Solo
Cthulhu
Cthulhu
NDraggin
Cthulhu
Level 82
God Stats
6W - 6L
1,486 SR
Queue Stats
69W - 70L
1,432 Elo+
Party 1
Arachne
Arachne
TimiderBrandon
Arachne
Level 49
God Stats
1W - 4L
1,485 SR
Queue Stats
86W - 67L
1,626 Elo+
Solo
Chiron
Chiron
Yalebmdq
Chiron
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,371
674
232
1,815
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Luis_PG_Lagarto
Sun Wukong
6
1 / 1 / 1
3,847
769
1,319
4,529
2,111
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
Ryuner
Susano
5
1 / 0 / 0
3,367
673
389
2,997
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SirTrevaSki
Kukulkan
5
0 / 1 / 0
3,282
656
393
1,157
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
5
0 / 0 / 0
3,355
671
39
2,114
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
2,406
481
0
0
0
Jormungandr
Jormungandr343
Jormungandr
6
1 / 1 / 0
3,842
768
3,220
3,288
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NDraggin
Cthulhu
1
0 / 0 / 0
2,406
481
0
0
0
6
1 / 1 / 0
3,341
668
1,115
3,472
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chiron
Yalebmdq
Chiron
6
0 / 0 / 0
2,919
584
81
1,701
401
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Bellona
 
Bellona
0
0
0
0
L
Jormungandr
Jormungandr343
Jormungandr
1
1
0
1
W
Sun Wukong
Luis_PG_Lagarto
Sun Wukong
1
1
1
1.5
L
Cthulhu
NDraggin
Cthulhu
0
0
0
0
W
Susano
Ryuner
Susano
1
0
0
1
W
Kukulkan
SirTrevaSki
Kukulkan
0
1
0
0
L
1
1
0
1
L
Chiron
Yalebmdq
Chiron
0
0
0
0
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,372
Damage
4,416
12,612
Taken
8,461
5,077
Mitigated
3,023
5,239
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
232
158
0
915
1,815
488
276
0
1,815
0
24,406
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Jormungandr343
Jormungandr
3,220
1,752
0
1,250
3,288
1,346
0
0
3,288
22,581
0
W
Sun Wukong
Luis_PG_Lagarto
Sun Wukong
1,319
307
0
1,222
4,529
2,111
0
3,073
1,456
0
19,293
L
Cthulhu
NDraggin
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Susano
Ryuner
Susano
389
171
0
1,764
2,997
889
0
147
2,850
0
11,947
W
Kukulkan
SirTrevaSki
Kukulkan
393
54
0
99
1,157
288
0
0
1,157
17,162
0
L
1,115
560
0
1,514
3,472
1,276
0
393
3,079
0
12,978
L
Chiron
Yalebmdq
Chiron
81
81
0
737
1,701
401
0
39
1,662
0
9,857
W
Ymir
39
0
0
1,239
2,114
1,301
0
0
2,114
9,015
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,222
Gold Earned
14,914
175
Minions Killed
87
0
Camps Cleared
0
493,629
Distance Traveled
270,104
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,371
674
45
9
0
91,687
1
L
Bellona
2,406
481
0
0
0
0
0
L
Jormungandr
3,842
768
38
8
0
79,351
1
W
Sun Wukong
3,847
769
41
8
0
93,113
0
L
Cthulhu
2,406
481
0
0
0
0
0
W
Susano
3,367
673
34
7
0
122,305
1
W
Kukulkan
3,282
656
32
6
0
98,061
2
L
Arachne
3,341
668
32
6
0
102,919
1
L
Chiron
2,919
584
17
3
0
87,834
2
W
Ymir
3,355
671
23
5
0
88,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role