Player Matchup

Tyr
Tyr
Borjineli2005
Tyr
Level 28
God Stats
0W - 3L
1,360 SR
Queue Stats
19W - 29L
1,242 Elo+
Party 1
Nu Wa
Nu Wa
Killed_by_Skull
Nu Wa
Level 103
God Stats
4W - 3L
1,536 SR
Queue Stats
335W - 363L
1,306 Elo+
Solo
Chernobog
Chernobog
Miss_Suicide97
Chernobog
Level 43
God Stats
0W - 2L
1,314 SR
Queue Stats
52W - 65L
1,470 Elo+
Solo
Set
Set
XxAnXeIrAsxX-_-
Set
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 31L
1,227 Elo+
Party 1
Ymir
Ymir
XxmiguixX
Ymir
Level 7
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 6L
1,128 Elo+
Party 1
Team Averages
Level 50
1,395 SR
1,274 Elo+

VS

Team Averages
Level 56
1,461 SR
1,391 Elo+
Mercury
Mercury
Gonzo_sk
Mercury
Level 43
God Stats
4W - 6L
1,349 SR
Queue Stats
17W - 31L
1,319 Elo+
Solo
Hachiman
Hachiman
Sek_Nideson
Hachiman
Level 29
God Stats
1W - 3L
1,353 SR
Queue Stats
25W - 18L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
XxCrazyAustriaxX
Kukulkan
Level 82
God Stats
5W - 4L
1,417 SR
Queue Stats
29W - 32L
1,394 Elo+
Solo
Bellona
Bellona
axelman139
Bellona
Level 58
God Stats
3W - 1L
1,687 SR
Queue Stats
191W - 227L
1,398 Elo+
Party 2
Cerberus
Cerberus
shin97431
Cerberus
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
56W - 54L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,312
520
7,018
15,421
16,519
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 2 / 0
8,139
509
6,604
8,930
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Miss_Suicide97
Chernobog
11
0 / 2 / 2
6,471
404
7,224
12,072
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 5 / 1
7,656
479
8,020
16,134
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 4 / 2
6,686
418
1,878
12,297
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gonzo_sk
Mercury
14
8 / 1 / 6
9,021
564
7,079
11,313
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Sek_Nideson
Hachiman
12
2 / 1 / 5
7,222
451
12,393
8,577
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
1 / 1 / 2
8,433
527
7,228
6,393
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
axelman139
Bellona
15
4 / 1 / 1
9,373
586
13,201
12,322
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
shin97431
Cerberus
12
1 / 1 / 5
7,605
475
5,892
12,614
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
16
16
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Mercury
Gonzo_sk
Mercury
8
1
6
11
L
3
2
0
1.5
L
Chernobog
Miss_Suicide97
Chernobog
0
2
2
0.5
W
Hachiman
Sek_Nideson
Hachiman
2
1
5
4.5
L
2
5
1
0.5
W
1
1
2
2
L
Ymir
0
4
2
0.25
W
Bellona
axelman139
Bellona
4
1
1
4.5
W
Cerberus
shin97431
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
45,793
64,854
Taken
51,219
40,428
Mitigated
28,904
18,891
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,018
1,491
0
6,671
15,421
16,519
0
0
15,421
171
58,740
W
Mercury
Gonzo_sk
Mercury
7,079
4,274
0
1,910
11,313
4,106
1,026
1,682
9,631
0
49,180
L
6,604
1,551
0
1,526
8,930
3,604
460
4,835
4,095
55,494
0
L
Chernobog
Miss_Suicide97
Chernobog
7,224
3,756
0
5,918
12,072
4,053
0
2,736
9,336
0
53,177
W
Hachiman
Sek_Nideson
Hachiman
12,393
7,168
257
6,040
8,577
2,731
448
1,341
7,236
0
56,283
L
8,020
3,468
0
2,918
16,134
6,933
1,182
1,456
14,678
0
58,384
W
7,228
629
0
1,480
6,393
2,706
0
2,278
4,115
70,131
0
L
Ymir
1,878
458
0
1,858
12,297
9,319
0
4,093
8,204
16,099
0
W
Bellona
axelman139
Bellona
13,201
7,682
0
6,598
12,322
8,908
666
559
11,763
0
71,526
W
Cerberus
shin97431
Cerberus
5,892
405
0
3,471
12,614
10,453
0
2,793
9,821
35,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
41,654
434
Minions Killed
523
0
Camps Cleared
0
1,396,254
Distance Traveled
1,529,582
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,312
520
129
8
0
277,621
3
W
Mercury
9,021
564
69
4
0
370,853
2
L
Nu Wa
8,139
509
97
6
0
266,242
3
L
Chernobog
6,471
404
95
6
0
254,759
2
W
Hachiman
7,222
451
87
5
0
263,016
3
L
Set
7,656
479
92
6
0
326,920
6
W
Kukulkan
8,433
527
130
8
0
268,492
5
L
Ymir
6,686
418
21
1
0
270,712
2
W
Bellona
9,373
586
148
9
0
328,007
3
W
Cerberus
7,605
475
89
6
0
299,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role