Player Matchup

Neith
Neith
MadKing339
Neith
Level 106
God Stats
15W - 24L
1,393 SR
Queue Stats
434W - 447L
1,496 Elo+
Solo
Atlas
Atlas
Mike Suizo
Atlas
Level 160
God Stats
38W - 22L
1,648 SR
Queue Stats
435W - 432L
1,500 Elo+
Solo
Odin
Odin
RPG Franco
Odin
Level 125
God Stats
4W - 6L
1,657 SR
Queue Stats
12W - 16L
1,470 Elo+
Solo
Vamana
Vamana
Remxky
Vamana
Level 23
God Stats
26W - 19L
1,614 SR
Queue Stats
46W - 43L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
YoloSwaggins34
Zhong Kui
Level 87
God Stats
12W - 10L
1,529 SR
Queue Stats
197W - 183L
1,520 Elo+
Solo
Team Averages
Level 100
1,568 SR
1,503 Elo+

VS

Team Averages
Level 117
1,447 SR
1,462 Elo+
Maui
Maui
Jayy_Sei180
Maui
Level 160
God Stats
6W - 13L
1,406 SR
Queue Stats
674W - 697L
1,441 Elo+
Solo
Bellona
Bellona
Starphyree
Bellona
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 259L
1,479 Elo+
Solo
Nu Wa
Nu Wa
TheAlmightyFish
Nu Wa
Level 155
God Stats
14W - 20L
1,577 SR
Queue Stats
324W - 306L
1,635 Elo+
Solo
Ratatoskr
Ratatoskr
Tunatots
Ratatoskr
Level 3
God Stats
0W - 4L
1,200 SR
Queue Stats
0W - 4L
1,223 Elo+
Solo
Apollo
Apollo
whoistoth
Apollo
Level 111
God Stats
3W - 8L
1,553 SR
Queue Stats
448W - 484L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 4 / 7
11,913
745
14,206
14,924
7,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
17
1 / 2 / 12
10,662
666
13,937
17,991
19,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 2 / 12
10,481
655
8,266
12,549
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Remxky
Vamana
18
3 / 3 / 10
11,901
744
14,220
24,167
25,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
YoloSwaggins34
Zhong Kui
20
5 / 1 / 7
12,576
786
22,903
17,548
14,379
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
11,112
695
7,038
20,885
20,299
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Starphyree
Bellona
16
1 / 6 / 6
9,921
620
15,052
26,202
29,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 3
11,993
750
22,896
13,731
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Tunatots
Ratatoskr
15
0 / 3 / 4
9,493
593
3,543
10,378
6,267
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
whoistoth
Apollo
19
1 / 2 / 7
11,069
692
9,316
21,054
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
16
Kills
12
12
Deaths
16
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Neith
6
4
7
2.38
W
Atlas
1
2
12
3.5
W
1
2
12
3.5
W
Vamana
Remxky
Vamana
3
3
10
2.67
L
Bellona
Starphyree
Bellona
1
6
6
0.67
L
7
1
3
8.5
L
Ratatoskr
Tunatots
Ratatoskr
0
3
4
0.67
W
Zhong Kui
YoloSwaggins34
Zhong Kui
5
1
7
8.5
L
Apollo
whoistoth
Apollo
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,532
Damage
57,845
87,179
Taken
92,250
79,860
Mitigated
72,526
20,445
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,038
928
0
58
20,885
20,299
0
10,335
9,770
18,025
589
W
Neith
14,206
7,133
0
4,543
14,924
7,831
3,601
4,717
9,612
0
53,016
W
Atlas
13,937
3,786
0
500
17,991
19,815
89
6,565
10,323
32,801
0
W
8,266
1,433
0
1,266
12,549
11,935
88
4,446
7,843
0
24,791
W
Vamana
Remxky
Vamana
14,220
6,263
1,819
6,295
24,167
25,900
804
6,270
17,487
5,275
49,213
L
Bellona
Starphyree
Bellona
15,052
5,808
0
3,207
26,202
29,433
0
10,090
15,478
0
30,801
L
22,896
4,464
0
993
13,731
6,371
0
3,798
9,484
62,640
0
L
Ratatoskr
Tunatots
Ratatoskr
3,543
168
0
329
10,378
6,267
0
2,584
7,666
0
20,982
W
Zhong Kui
YoloSwaggins34
Zhong Kui
22,903
5,310
0
6,022
17,548
14,379
2,863
5,233
12,001
73,970
0
L
Apollo
whoistoth
Apollo
9,316
6,363
0
6,206
21,054
10,156
41
10,198
10,221
0
50,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
53,588
347
Minions Killed
271
0
Camps Cleared
0
1,678,424
Distance Traveled
1,383,292
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,112
695
26
2
0
270,904
0
W
Neith
11,913
745
89
6
0
298,348
0
W
Atlas
10,662
666
29
2
0
356,058
1
W
Odin
10,481
655
33
2
0
358,215
4
W
Vamana
11,901
744
63
4
0
379,522
2
L
Bellona
9,921
620
40
3
0
276,998
1
L
Nu Wa
11,993
750
86
5
0
296,197
4
L
Ratatoskr
9,493
593
37
2
0
266,168
0
W
Zhong Kui
12,576
786
133
8
0
286,281
4
L
Apollo
11,069
692
82
5
0
273,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role