Player Matchup

Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Masters
 
Thor
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
MaiNSúsanO
Morgan Le Fay
Masters
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 282L
2,657 MMR
Solo
Izanami
Izanami
Diamond I
ThePapiBear
Izanami
Diamond I
Level 148
God Stats
23W - 2L
1,815 SR
Queue Stats
62W - 23L
2,870 MMR
Solo
Fenrir
Fenrir
Grandmaster
Zeгef
Fenrir
Grandmaster
Level 149
God Stats
18W - 9L
1,775 SR
Queue Stats
292W - 298L
3,325 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 119
1,618 SR
2,370 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,609 SR
2,802 MMR
Chang'e
Chang'e
Masters
Sayastui
Chang'e
Masters
Level 146
God Stats
10W - 9L
1,747 SR
Queue Stats
70W - 63L
3,190 MMR
Party 1
Yemoja
Yemoja
Masters
hjkhkhfklhdflfd
Yemoja
Masters
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 61L
2,946 MMR
Party 1
Cupid
Cupid
Diamond II
thealejx
Cupid
Diamond II
Level 143
God Stats
4W - 6L
1,621 SR
Queue Stats
169W - 166L
2,356 MMR
Party 3
Jormungandr
Jormungandr
Masters
xPrenda_013
Jormungandr
Masters
Level 141
God Stats
2W - 4L
1,602 SR
Queue Stats
289W - 269L
2,567 MMR
Party 3
Susano
Susano
Masters
αηηιx
Susano
Masters
Level 79
God Stats
5W - 3L
1,576 SR
Queue Stats
66W - 61L
2,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 1 / 3
6,636
603
8,572
9,686
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
 
Thor
12
2 / 0 / 1
6,451
586
7,155
9,724
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
MaiNSúsanO
Morgan Le Fay
11
0 / 0 / 5
6,363
578
4,177
5,118
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
ThePapiBear
Izanami
13
2 / 0 / 3
7,185
653
7,248
8,793
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Zeгef
Fenrir
12
7 / 0 / 1
6,837
622
8,538
10,072
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ne ZhaDa JiTyr

VS

Bans
AthenaLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sayastui
Chang'e
9
0 / 3 / 0
5,331
485
5,091
9,519
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 0
5,445
495
4,691
9,279
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
thealejx
Cupid
9
0 / 5 / 1
5,391
490
3,344
11,085
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
xPrenda_013
Jormungandr
11
0 / 2 / 0
6,362
578
7,942
10,194
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
αηηιx
Susano
9
0 / 2 / 0
5,189
472
2,539
7,729
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
3
4.5
W
Thor
 
Thor
2
0
1
2.5
W
Morgan Le Fay
MaiNSúsanO
Morgan Le Fay
0
0
5
2.5
L
Chang'e
Sayastui
Chang'e
0
3
0
0
W
Izanami
ThePapiBear
Izanami
2
0
3
3.5
W
Fenrir
Zeгef
Fenrir
7
0
1
7.5
L
1
2
0
0.5
L
Cupid
thealejx
Cupid
0
5
1
0.1
L
Jormungandr
xPrenda_013
Jormungandr
0
2
0
0
L
Susano
αηηιx
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
23,607
43,393
Taken
47,806
26,075
Mitigated
21,455
13,640
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,572
1,685
0
2,412
9,686
9,976
0
3,199
6,487
21,373
6,404
W
Thor
 
Thor
7,155
2,655
0
3,484
9,724
6,208
0
7,265
2,459
0
41,367
W
Morgan Le Fay
MaiNSúsanO
Morgan Le Fay
4,177
470
0
689
5,118
2,281
0
2,121
2,997
55,848
0
L
Chang'e
Sayastui
Chang'e
5,091
420
520
3,070
9,519
3,587
0
4,322
5,102
43,267
0
W
Izanami
ThePapiBear
Izanami
7,248
5,070
0
4,241
8,793
3,194
483
636
8,157
0
69,768
W
Fenrir
Zeгef
Fenrir
8,538
3,571
0
2,814
10,072
4,416
0
4,503
5,569
0
44,418
L
4,691
1,262
2,101
1,767
9,279
5,982
0
3,393
5,886
19,271
0
L
Cupid
thealejx
Cupid
3,344
1,710
30
2,686
11,085
3,145
0
2,073
9,012
0
40,229
L
Jormungandr
xPrenda_013
Jormungandr
7,942
3,839
0
2,046
10,194
6,117
0
0
9,564
51,984
0
L
Susano
αηηιx
Susano
2,539
758
0
650
7,729
2,624
0
1,658
6,071
0
33,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
27,718
410
Minions Killed
335
0
Camps Cleared
0
1,130,929
Distance Traveled
1,012,677
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,636
603
28
3
0
227,332
3
W
Thor
6,451
586
85
8
0
223,173
1
W
Morgan Le Fay
6,363
578
99
9
0
227,427
0
L
Chang'e
5,331
485
84
8
0
214,218
6
W
Izanami
7,185
653
123
11
0
191,179
3
W
Fenrir
6,837
622
75
7
0
261,818
2
L
Yemoja
5,445
495
18
2
0
186,685
1
L
Cupid
5,391
490
76
7
0
205,739
1
L
Jormungandr
6,362
578
92
8
0
216,237
4
L
Susano
5,189
472
65
6
0
189,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role