Player Matchup

Lancelot
Lancelot
Leo1977
Lancelot
Level 58
God Stats
6W - 3L
1,755 SR
Queue Stats
37W - 44L
1,386 Elo+
Solo
Chang'e
Chang'e
Lurtzle
Chang'e
Level 144
God Stats
4W - 1L
1,838 SR
Queue Stats
66W - 67L
1,428 Elo+
Solo
Ra
Ra
Satan000
Ra
Level 65
God Stats
4W - 0L
1,829 SR
Queue Stats
160W - 173L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Stoyada
Sun Wukong
Level 44
God Stats
172W - 175L
1,432 SR
Queue Stats
210W - 241L
1,385 Elo+
Solo
Chernobog
Chernobog
Wiewich
Chernobog
Level 68
God Stats
11W - 11L
1,387 SR
Queue Stats
178W - 208L
1,373 Elo+
Solo
Team Averages
Level 76
1,649 SR
1,400 Elo+

VS

Team Averages
Level 57
1,494 SR
1,426 Elo+
Arachne
Arachne
 
Arachne
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GreyWolf92
Merlin
Level 129
God Stats
1W - 1L
1,494 SR
Queue Stats
74W - 58L
1,383 Elo+
Party 2
King Arthur
King Arthur
SuperSerpa
King Arthur
Level 44
God Stats
49W - 39L
1,377 SR
Queue Stats
59W - 49L
1,364 Elo+
Party 2
Ymir
Ymir
Tremontimanovra
Ymir
Level 28
God Stats
0W - 1L
1,600 SR
Queue Stats
59W - 58L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Leo1977
Lancelot
13
1 / 0 / 3
7,238
517
6,205
8,081
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Lurtzle
Chang'e
14
3 / 0 / 1
7,949
568
7,117
7,960
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 5
7,573
541
5,170
9,222
6,325
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Stoyada
Sun Wukong
12
0 / 0 / 0
6,691
478
7,435
11,453
7,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Wiewich
Chernobog
12
6 / 0 / 2
7,758
554
10,535
7,761
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 0
5,850
418
4,250
10,157
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
 
Heimdallr
8
0 / 5 / 0
5,312
379
5,612
11,173
3,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
GreyWolf92
Merlin
12
0 / 1 / 0
6,933
495
3,526
7,245
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SuperSerpa
King Arthur
13
0 / 0 / 0
7,770
555
5,954
10,473
9,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 1
6,315
451
3,575
11,601
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
L
Heimdallr
 
Heimdallr
0
5
0
0
L
Merlin
GreyWolf92
Merlin
0
1
0
0
W
Lancelot
Leo1977
Lancelot
1
0
3
2.5
W
Chang'e
Lurtzle
Chang'e
3
0
1
3.5
W
2
1
5
4.5
W
Sun Wukong
Stoyada
Sun Wukong
0
0
0
0
L
King Arthur
SuperSerpa
King Arthur
0
0
0
0
L
0
3
1
0.17
W
Chernobog
Wiewich
Chernobog
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,462
Damage
22,917
44,477
Taken
50,649
24,392
Mitigated
28,779
20,978
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,250
2,496
0
1,835
10,157
3,522
160
3,086
7,071
0
26,491
L
Heimdallr
 
Heimdallr
5,612
2,966
0
1,814
11,173
3,768
354
2,089
9,084
0
35,436
L
Merlin
GreyWolf92
Merlin
3,526
85
0
1,799
7,245
2,598
0
4,461
2,784
55,609
0
W
Lancelot
Leo1977
Lancelot
6,205
1,330
0
750
8,081
3,686
268
690
7,391
0
61,718
W
Chang'e
Lurtzle
Chang'e
7,117
257
992
5,234
7,960
3,404
0
1,925
6,035
61,495
0
W
5,170
416
693
3,581
9,222
6,325
372
2,518
6,704
32,454
1,766
W
Sun Wukong
Stoyada
Sun Wukong
7,435
1,533
0
5,782
11,453
7,742
0
151
11,302
0
52,208
L
King Arthur
SuperSerpa
King Arthur
5,954
572
0
2,980
10,473
9,630
0
0
10,473
0
64,504
L
3,575
1,058
0
1,377
11,601
9,261
27
2,377
9,224
30,230
0
W
Chernobog
Wiewich
Chernobog
10,535
8,323
0
3,946
7,761
3,235
297
1,817
5,944
0
49,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
32,180
457
Minions Killed
390
0
Camps Cleared
0
1,550,424
Distance Traveled
1,354,071
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,850
418
57
4
0
283,430
0
L
Heimdallr
5,312
379
53
4
0
252,945
1
L
Merlin
6,933
495
110
8
0
266,617
3
W
Lancelot
7,238
517
110
8
0
335,457
3
W
Chang'e
7,949
568
123
9
0
292,058
7
W
Ra
7,573
541
45
3
0
283,487
0
W
Sun Wukong
6,691
478
86
6
0
295,337
4
L
King Arthur
7,770
555
127
9
0
284,125
5
L
Ymir
6,315
451
43
3
0
266,954
3
W
Chernobog
7,758
554
93
7
0
344,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role