Player Matchup

Loki
Loki
Babulicious
Loki
Level 63
God Stats
3W - 3L
1,493 SR
Queue Stats
188W - 170L
1,583 Elo+
Solo
Atlas
Atlas
Big_Papa_0503
Atlas
Level 137
God Stats
6W - 4L
1,449 SR
Queue Stats
96W - 109L
1,439 Elo+
Solo
Hades
Hades
DragonDad219
Hades
Level 149
God Stats
22W - 15L
1,578 SR
Queue Stats
801W - 959L
1,472 Elo+
Party 1
Izanami
Izanami
MermaidMama219
Izanami
Level 159
God Stats
94W - 86L
1,544 SR
Queue Stats
1,507W - 1,749L
1,445 Elo+
Party 1
Hachiman
Hachiman
ScaryTerry602
Hachiman
Level 123
God Stats
2W - 1L
1,499 SR
Queue Stats
307W - 319L
1,463 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,480 Elo+

VS

Team Averages
Level 117
1,479 SR
1,486 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CortezR12
Janus
Level 128
God Stats
2W - 2L
1,625 SR
Queue Stats
158W - 158L
1,527 Elo+
Solo
Skadi
Skadi
Lor Ron35
Skadi
Level 82
God Stats
1W - 9L
1,324 SR
Queue Stats
96W - 97L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
Remnant Raichu
Jormungandr
Level 148
God Stats
22W - 36L
1,444 SR
Queue Stats
310W - 311L
1,483 Elo+
Party 2
Serqet
Serqet
Vyceen
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 139L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,346
635
5,525
6,906
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
2 / 2 / 2
5,785
579
6,505
10,778
6,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 0
6,256
626
5,013
10,678
5,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 2
6,249
625
4,286
8,090
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
ScaryTerry602
Hachiman
11
2 / 0 / 2
6,262
626
4,696
5,980
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 0 / 1
6,454
645
7,514
7,981
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
CortezR12
Janus
9
1 / 4 / 1
5,173
517
3,742
5,581
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Lor Ron35
Skadi
7
1 / 3 / 1
4,838
484
4,088
7,048
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
Remnant Raichu
Jormungandr
7
1 / 2 / 1
4,844
484
5,582
9,417
5,425
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Vyceen
Serqet
7
1 / 1 / 0
4,771
477
2,421
6,904
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
1
1.5
W
4
0
1
4.5
W
2
2
2
1.5
L
Janus
CortezR12
Janus
1
4
1
0.38
W
0
2
0
0
L
Skadi
Lor Ron35
Skadi
1
3
1
0.5
W
2
1
2
3
L
Jormungandr
Remnant Raichu
Jormungandr
1
2
1
0.75
W
Hachiman
ScaryTerry602
Hachiman
2
0
2
3
L
Serqet
Vyceen
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
23,347
42,432
Taken
36,931
18,909
Mitigated
15,885
19,063
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,514
1,971
0
3,118
7,981
4,229
0
5,013
2,968
0
55,717
W
5,525
2,562
0
3,603
6,906
2,368
0
592
6,174
0
41,489
W
6,505
2,339
727
3,530
10,778
6,348
0
4,509
6,269
18,779
2,009
L
Janus
CortezR12
Janus
3,742
249
0
361
5,581
1,823
0
832
4,749
30,845
0
W
5,013
1,280
0
6,419
10,678
5,162
0
0
10,678
43,229
0
L
Skadi
Lor Ron35
Skadi
4,088
2,134
41
1,160
7,048
1,987
0
1,423
5,625
0
16,980
W
4,286
2,654
0
4,184
8,090
2,837
1,091
1,967
6,123
0
49,640
L
Jormungandr
Remnant Raichu
Jormungandr
5,582
2,169
215
1,488
9,417
5,425
0
2,370
7,047
24,221
0
W
Hachiman
ScaryTerry602
Hachiman
4,696
2,315
0
600
5,980
2,194
756
2,256
3,556
0
48,584
L
Serqet
Vyceen
Serqet
2,421
860
0
868
6,904
2,421
0
1,006
5,898
0
21,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
26,080
376
Minions Killed
257
0
Camps Cleared
0
965,721
Distance Traveled
959,417
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,454
645
105
11
0
177,510
2
W
Loki
6,346
635
82
8
0
237,578
4
W
Atlas
5,785
579
23
2
0
209,562
0
L
Janus
5,173
517
51
5
0
188,163
4
W
Hades
6,256
626
91
9
0
151,741
0
L
Skadi
4,838
484
26
3
0
187,581
1
W
Izanami
6,249
625
102
10
0
167,995
2
L
Jormungandr
4,844
484
33
3
0
196,217
1
W
Hachiman
6,262
626
78
8
0
198,845
5
L
Serqet
4,771
477
42
4
0
209,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role