Player Matchup

Bastet
Bastet
Azcatchi-_-97
Bastet
Level 101
God Stats
6W - 1L
1,838 SR
Queue Stats
159W - 162L
1,488 Elo+
Solo
Rama
Rama
Deaconfive
Rama
Level 64
God Stats
2W - 1L
1,461 SR
Queue Stats
84W - 100L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
DrGalak
Gilgamesh
Level 160
God Stats
9W - 4L
1,584 SR
Queue Stats
705W - 709L
1,408 Elo+
Solo
Terra
Terra
Koeloeres
Terra
Level 123
God Stats
3W - 2L
1,439 SR
Queue Stats
53W - 20L
1,645 Elo+
Solo
Bacchus
Bacchus
Zefurs
Bacchus
Level 66
God Stats
2W - 0L
1,772 SR
Queue Stats
78W - 92L
1,458 Elo+
Party 3
Team Averages
Level 103
1,619 SR
1,493 Elo+

VS

Team Averages
Level 124
1,458 SR
1,502 Elo+
Xbalanque
Xbalanque
Mikel333
Xbalanque
Level 102
God Stats
19W - 12L
1,560 SR
Queue Stats
590W - 631L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
SgtLord
Yu Huang
Level 129
God Stats
4W - 5L
1,503 SR
Queue Stats
330W - 313L
1,596 Elo+
Solo
Poseidon
Poseidon
Sweeneychop
Poseidon
Level 125
God Stats
5W - 12L
1,337 SR
Queue Stats
736W - 739L
1,476 Elo+
Party 1
Chaac
Chaac
THCadictive
Chaac
Level 158
God Stats
9W - 12L
1,485 SR
Queue Stats
1,464W - 1,492L
1,484 Elo+
Party 1
Terra
Terra
iMirlyshi
Terra
Level 106
God Stats
4W - 6L
1,407 SR
Queue Stats
518W - 534L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 16
11,709
651
29,474
22,886
11,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 5 / 14
13,165
731
31,605
20,716
10,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
DrGalak
Gilgamesh
20
7 / 3 / 14
13,211
734
19,392
28,083
29,836
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Koeloeres
Terra
20
6 / 3 / 26
14,699
817
21,865
32,260
42,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Zefurs
Bacchus
20
10 / 3 / 14
14,433
802
21,207
26,138
37,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mikel333
Xbalanque
20
11 / 9 / 5
13,357
742
41,524
25,204
13,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
SgtLord
Yu Huang
18
5 / 7 / 8
11,748
653
16,549
18,715
9,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Sweeneychop
Poseidon
16
1 / 8 / 8
10,445
580
16,501
14,514
6,673
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 4 / 14
12,123
674
25,924
46,037
53,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
iMirlyshi
Terra
17
0 / 8 / 10
10,141
563
6,705
36,414
30,321
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
65
36
Kills
20
20
Deaths
36
84
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
W
7
5
14
2.8
W
Gilgamesh
DrGalak
Gilgamesh
7
3
14
4.67
W
Terra
Koeloeres
Terra
6
3
26
6.33
L
Xbalanque
Mikel333
Xbalanque
11
9
5
1.5
L
Yu Huang
SgtLord
Yu Huang
5
7
8
1.29
L
Poseidon
Sweeneychop
Poseidon
1
8
8
0.63
L
3
4
14
2.5
W
Bacchus
Zefurs
Bacchus
10
3
14
5.67
L
Terra
iMirlyshi
Terra
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,543
Damage
107,203
130,083
Taken
140,884
131,832
Mitigated
112,468
71,086
Healing
59,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,474
7,895
2,808
4,325
22,886
11,387
435
5,985
16,901
0
45,329
W
31,605
17,816
4,046
5,128
20,716
10,804
1,491
6,844
13,872
0
65,301
W
Gilgamesh
DrGalak
Gilgamesh
19,392
5,425
3,476
4,901
28,083
29,836
2,944
9,285
18,798
0
40,563
W
Terra
Koeloeres
Terra
21,865
2,891
21,328
16,260
32,260
42,265
1,140
7,166
25,094
36,337
0
L
Xbalanque
Mikel333
Xbalanque
41,524
8,900
206
634
25,204
13,144
79
7,566
17,638
0
55,204
L
Yu Huang
SgtLord
Yu Huang
16,549
1,618
1,082
2,846
18,715
9,226
114
4,589
14,126
38,253
0
L
Poseidon
Sweeneychop
Poseidon
16,501
2,080
878
616
14,514
6,673
0
6,064
8,450
36,113
0
L
25,924
5,491
840
24,090
46,037
53,104
84
14,339
31,698
0
46,608
W
Bacchus
Zefurs
Bacchus
21,207
3,126
2,402
6,412
26,138
37,540
1,098
10,475
15,663
34,664
0
L
Terra
iMirlyshi
Terra
6,705
1,914
14,323
14,122
36,414
30,321
35
10,514
25,900
13,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,217
Gold Earned
57,814
191
Minions Killed
187
0
Camps Cleared
0
1,762,395
Distance Traveled
1,485,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,709
651
31
2
0
356,747
0
W
Rama
13,165
731
62
3
0
318,875
0
W
Gilgamesh
13,211
734
41
2
0
343,046
0
W
Terra
14,699
817
22
1
0
383,069
0
L
Xbalanque
13,357
742
45
3
0
307,222
0
L
Yu Huang
11,748
653
44
2
0
305,032
0
L
Poseidon
10,445
580
46
3
0
252,961
0
L
Chaac
12,123
674
39
2
0
335,065
0
W
Bacchus
14,433
802
35
2
0
360,658
0
L
Terra
10,141
563
13
1
0
285,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role