Player Matchup

Heimdallr
Heimdallr
Asmonerd
Heimdallr
Level 141
God Stats
0W - 2L
1,312 SR
Queue Stats
312W - 341L
1,495 Elo+
Solo
Athena
Athena
NahimicV2
Athena
Level 33
God Stats
7W - 8L
1,491 SR
Queue Stats
17W - 29L
1,353 Elo+
Solo
Xing Tian
Xing Tian
Vilidrict
Xing Tian
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
298W - 327L
1,393 Elo+
Party 1
Tiamat
Tiamat
Zance21
Tiamat
Level 81
God Stats
0W - 2L
1,296 SR
Queue Stats
204W - 218L
1,462 Elo+
Solo
Mercury
Mercury
andrewisvibing
Mercury
Level 66
God Stats
13W - 20L
1,422 SR
Queue Stats
392W - 469L
1,393 Elo+
Party 1
Team Averages
Level 80
1,404 SR
1,419 Elo+

VS

Team Averages
Level 120
1,553 SR
1,448 Elo+
Hera
Hera
AKXXT
Hera
Level 108
God Stats
49W - 33L
1,531 SR
Queue Stats
568W - 612L
1,459 Elo+
Solo
Izanami
Izanami
JackOldDaniels
Izanami
Level 107
God Stats
21W - 15L
1,547 SR
Queue Stats
431W - 459L
1,430 Elo+
Solo
Thor
Thor
K1ZIkaza
Thor
Level 130
God Stats
2W - 0L
1,569 SR
Queue Stats
26W - 26L
1,471 Elo+
Party 2
Cerberus
Cerberus
M4ND0L0R14N
Cerberus
Level 128
God Stats
6W - 5L
1,538 SR
Queue Stats
437W - 481L
1,395 Elo+
Solo
Hercules
Hercules
Masterwind1234
Hercules
Level 125
God Stats
8W - 3L
1,580 SR
Queue Stats
100W - 107L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asmonerd
Heimdallr
8
0 / 4 / 1
4,860
442
5,406
8,553
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
NahimicV2
Athena
8
0 / 2 / 1
4,998
454
4,050
7,502
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
Vilidrict
Xing Tian
9
0 / 1 / 0
5,098
463
4,245
10,245
4,053
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Zance21
Tiamat
9
2 / 2 / 0
5,593
508
4,834
6,267
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,251
477
947
7,780
2,527
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AKXXT
Hera
11
3 / 1 / 2
6,756
614
4,851
3,563
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 0 / 4
5,436
494
4,489
6,176
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
10
4 / 0 / 0
6,245
568
3,310
7,777
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
M4ND0L0R14N
Cerberus
9
1 / 1 / 5
6,154
559
4,576
9,686
5,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
12
2 / 0 / 0
7,123
648
7,360
7,348
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
AKXXT
Hera
3
1
2
4
L
Heimdallr
Asmonerd
Heimdallr
0
4
1
0.13
W
0
0
4
2
W
Thor
4
0
0
4
W
Cerberus
M4ND0L0R14N
Cerberus
1
1
5
3.5
W
Hercules
2
0
0
2
L
Athena
NahimicV2
Athena
0
2
1
0.25
L
Xing Tian
Vilidrict
Xing Tian
0
1
0
0
L
Tiamat
Zance21
Tiamat
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
24,586
40,347
Taken
34,550
18,484
Mitigated
18,293
11,845
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AKXXT
Hera
4,851
1,254
40
1,126
3,563
1,613
0
2,344
1,219
48,894
0
L
Heimdallr
Asmonerd
Heimdallr
5,406
1,903
0
2,563
8,553
3,488
147
3,958
4,595
0
30,011
W
4,489
2,927
0
2,836
6,176
2,134
0
1,489
4,687
0
42,878
W
Thor
3,310
886
0
3,958
7,777
2,892
0
1,529
6,248
0
33,452
W
Cerberus
M4ND0L0R14N
Cerberus
4,576
870
1,604
5,257
9,686
5,919
255
4,201
5,485
17,489
0
W
Hercules
7,360
2,699
0
2,534
7,348
5,735
360
3,566
3,782
0
49,578
L
Athena
NahimicV2
Athena
4,050
1,145
0
2,769
7,502
4,947
0
2,916
4,586
13,231
0
L
Xing Tian
Vilidrict
Xing Tian
4,245
687
0
1,500
10,245
4,053
0
0
9,640
27,321
0
L
Tiamat
Zance21
Tiamat
4,834
343
0
2,531
6,267
3,469
627
1,909
4,358
35,860
0
L
947
595
0
2,482
7,780
2,527
0
644
7,098
0
35,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
31,714
249
Minions Killed
388
0
Camps Cleared
0
1,042,065
Distance Traveled
1,078,850
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,756
614
98
9
0
212,410
5
L
Heimdallr
4,860
442
51
5
0
176,298
3
W
Izanami
5,436
494
81
7
0
178,439
3
W
Thor
6,245
568
71
6
0
229,913
0
W
Cerberus
6,154
559
30
3
0
231,231
0
W
Hercules
7,123
648
108
10
0
226,857
1
L
Athena
4,998
454
16
1
0
220,863
4
L
Xing Tian
5,098
463
45
4
0
201,917
1
L
Tiamat
5,593
508
65
6
0
204,487
0
L
Mercury
5,251
477
72
7
0
238,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role