Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gulliien
Yemoja
Level 158
God Stats
36W - 46L
1,462 SR
Queue Stats
93W - 93L
1,508 Elo+
Solo
Bastet
Bastet
Hermund98
Bastet
Level 78
God Stats
42W - 27L
1,642 SR
Queue Stats
272W - 284L
1,529 Elo+
Solo
Anhur
Anhur
TALVEZ_LAPROXIMA
Anhur
Level 66
God Stats
30W - 31L
1,495 SR
Queue Stats
270W - 335L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
elsinjin
Sun Wukong
Level 85
God Stats
3W - 4L
1,734 SR
Queue Stats
321W - 300L
1,514 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,509 Elo+

VS

Team Averages
Level 23
1,844 SR
1,904 Elo+
Hercules
Hercules
BilligaBosse
Hercules
Level 29
God Stats
3W - 1L
1,851 SR
Queue Stats
122W - 36L
1,795 Elo+
Party 1
Raijin
Raijin
KåtOchHård
Raijin
Level 29
God Stats
1W - 0L
1,864 SR
Queue Stats
188W - 25L
1,882 Elo+
Party 1
Thanatos
Thanatos
PerversaPelle
Thanatos
Level 13
God Stats
1W - 0L
1,910 SR
Queue Stats
20W - 0L
2,065 Elo+
Party 1
Chaac
Chaac
Polacksmugglaren
Chaac
Level 16
God Stats
4W - 1L
1,663 SR
Queue Stats
51W - 5L
1,867 Elo+
Party 1
Cupid
Cupid
TaPåMig
Cupid
Level 26
God Stats
4W - 0L
1,930 SR
Queue Stats
92W - 18L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 4 / 0
6,615
662
1,992
8,563
3,392
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Gulliien
Yemoja
13
0 / 2 / 2
6,887
689
5,246
9,376
9,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Hermund98
Bastet
14
3 / 3 / 1
7,908
791
5,098
10,005
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
6,990
699
1,822
9,700
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
elsinjin
Sun Wukong
13
1 / 3 / 1
7,348
735
10,988
13,744
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BilligaBosse
Hercules
14
0 / 1 / 11
8,128
813
5,104
11,684
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
17
4 / 0 / 7
8,929
893
14,254
4,769
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
PerversaPelle
Thanatos
16
9 / 3 / 6
8,982
898
11,397
10,740
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 6
7,826
783
6,643
10,934
8,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
TaPåMig
Cupid
14
0 / 0 / 10
7,502
750
7,320
9,627
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
16
16
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
W
Hercules
BilligaBosse
Hercules
0
1
11
5.5
L
Yemoja
Gulliien
Yemoja
0
2
2
0.5
L
Bastet
Hermund98
Bastet
3
3
1
1.17
W
Raijin
4
0
7
7.5
W
Thanatos
PerversaPelle
Thanatos
9
3
6
4
W
3
0
6
6
L
0
4
2
0.25
W
Cupid
TaPåMig
Cupid
0
0
10
5
L
Sun Wukong
elsinjin
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
44,718
51,388
Taken
47,754
31,008
Mitigated
29,737
9,597
Healing
27,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,992
424
0
66
8,563
3,392
0
2,785
5,778
17,467
0
W
Hercules
BilligaBosse
Hercules
5,104
1,562
1,675
4,826
11,684
9,172
0
1,796
9,633
0
15,584
L
Yemoja
Gulliien
Yemoja
5,246
1,509
2,371
1,634
9,376
9,051
0
3,855
5,521
13,246
0
L
Bastet
Hermund98
Bastet
5,098
1,066
0
901
10,005
4,139
0
1,777
8,228
0
22,341
W
Raijin
14,254
1,334
0
1,154
4,769
2,009
137
1,021
3,588
53,735
0
W
Thanatos
PerversaPelle
Thanatos
11,397
2,016
0
8,767
10,740
5,929
65
1,045
9,570
0
27,592
W
6,643
1,343
0
5,795
10,934
8,557
382
1,629
9,018
0
25,236
L
1,822
141
0
515
9,700
3,041
0
2,769
6,931
0
12,947
W
Cupid
TaPåMig
Cupid
7,320
3,947
1,234
4,432
9,627
4,070
1,774
1,749
7,605
0
29,140
L
Sun Wukong
elsinjin
Sun Wukong
10,988
1,146
0
4,110
13,744
11,385
0
3,068
10,676
2
25,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
41,367
162
Minions Killed
246
0
Camps Cleared
0
1,047,743
Distance Traveled
1,183,194
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,615
662
28
3
0
173,486
0
W
Hercules
8,128
813
30
3
0
242,300
2
L
Yemoja
6,887
689
16
2
0
217,185
2
L
Bastet
7,908
791
33
3
0
235,940
1
W
Raijin
8,929
893
90
9
0
228,582
3
W
Thanatos
8,982
898
23
2
0
246,936
1
W
Chaac
7,826
783
47
5
0
247,662
5
L
Anhur
6,990
699
31
3
0
199,073
3
W
Cupid
7,502
750
56
6
0
217,714
0
L
Sun Wukong
7,348
735
54
5
0
222,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role