Player Matchup

Sun Wukong
Sun Wukong
Cheche6915
Sun Wukong
Level 63
God Stats
1W - 3L
1,143 SR
Queue Stats
1W - 4L
1,087 Elo+
Solo
Vamana
Vamana
KuMaa98
Vamana
Level 41
God Stats
10W - 7L
1,565 SR
Queue Stats
79W - 97L
1,415 Elo+
Solo
Chronos
Chronos
SKILLOR543
Chronos
Level 129
God Stats
0W - 2L
1,384 SR
Queue Stats
26W - 30L
1,431 Elo+
Solo
Team Averages
Level 78
1,364 SR
1,311 Elo+

VS

Team Averages
Level 95
1,470 SR
1,478 Elo+
Ra
Ra
Dyers_500
Ra
Level 116
God Stats
4W - 3L
1,481 SR
Queue Stats
34W - 24L
1,566 Elo+
Party 1
Tyr
Tyr
Sneeeeezy
Tyr
Level 69
God Stats
2W - 2L
1,286 SR
Queue Stats
9W - 6L
1,354 Elo+
Solo
Cerberus
Cerberus
ZeddFragz
Cerberus
Level 101
God Stats
5W - 0L
1,642 SR
Queue Stats
25W - 21L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheche6915
Sun Wukong
14
0 / 2 / 2
8,566
612
13,089
15,182
12,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
KuMaa98
Vamana
14
2 / 4 / 0
8,951
639
15,738
19,400
13,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
SKILLOR543
Chronos
14
0 / 4 / 2
8,950
639
12,796
13,390
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
11,170
798
21,574
12,282
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 5
9,498
678
7,786
16,810
17,503
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
ZeddFragz
Cerberus
16
3 / 0 / 6
11,208
801
10,626
19,067
25,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cheche6915
Sun Wukong
0
2
2
0.5
W
6
0
4
8
L
Vamana
KuMaa98
Vamana
2
4
0
0.5
L
Chronos
SKILLOR543
Chronos
0
4
2
0.25
W
1
2
5
1.75
W
Cerberus
ZeddFragz
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
39,986
47,972
Taken
48,159
31,354
Mitigated
49,792
10,669
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cheche6915
Sun Wukong
13,089
2,031
0
3,366
15,182
12,400
0
10,177
5,005
0
36,850
W
21,574
3,469
6,964
7,079
12,282
7,044
1,183
3,289
8,993
73,817
0
L
Vamana
KuMaa98
Vamana
15,738
9,949
417
4,669
19,400
13,340
0
12,488
6,912
0
40,860
L
Chronos
SKILLOR543
Chronos
12,796
4,920
0
2,217
13,390
5,614
38
9,619
3,771
54,132
0
W
7,786
1,673
0
3,741
16,810
17,503
875
4,358
12,452
0
33,087
W
Cerberus
ZeddFragz
Cerberus
10,626
546
0
6,817
19,067
25,245
823
5,214
13,853
32,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
31,876
179
Minions Killed
218
0
Camps Cleared
0
782,928
Distance Traveled
825,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,566
612
41
3
0
276,392
0
W
Ra
11,170
798
110
8
0
265,523
1
L
Vamana
8,951
639
42
3
0
283,366
1
L
Chronos
8,950
639
96
7
0
223,170
1
W
Tyr
9,498
678
48
3
0
278,551
0
W
Cerberus
11,208
801
60
4
0
280,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role