Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EntropyAsunder
Ah Muzen Cab
Level 147
God Stats
3W - 4L
1,491 SR
Queue Stats
251W - 235L
1,572 Elo+
Party 2
King Arthur
King Arthur
Vivisekta
King Arthur
Level 154
God Stats
3W - 1L
1,518 SR
Queue Stats
288W - 269L
1,589 Elo+
Party 2
Team Averages
Level 142
1,503 SR
1,554 Elo+

VS

Team Averages
Level 79
1,470 SR
1,264 Elo+
Janus
Janus
Shadouille
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,099 Elo+
Party 1
Sobek
Sobek
TheCigar
Sobek
Level 159
God Stats
1W - 3L
1,412 SR
Queue Stats
15W - 17L
1,585 Elo+
Solo
Izanami
Izanami
mugiwarano97464
Izanami
Level 63
God Stats
1W - 2L
1,499 SR
Queue Stats
3W - 14L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 7
7,811
868
11,696
6,248
3,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
EntropyAsunder
Ah Muzen Cab
13
5 / 0 / 4
8,265
918
7,538
5,324
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vivisekta
King Arthur
13
2 / 1 / 9
7,560
840
6,600
8,605
7,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 4 / 0
6,038
671
2,824
6,772
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
TheCigar
Sobek
10
0 / 3 / 1
6,332
704
2,330
15,456
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 4 / 1
5,924
658
2,453
8,549
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
7
7.5
W
Ah Muzen Cab
EntropyAsunder
Ah Muzen Cab
5
0
4
7
L
Janus
1
4
0
0.25
L
Sobek
TheCigar
Sobek
0
3
1
0.17
W
King Arthur
Vivisekta
King Arthur
2
1
9
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
7,607
20,177
Taken
30,777
13,060
Mitigated
17,480
7,297
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,696
409
0
4,093
6,248
3,271
826
2,130
4,118
41,778
0
W
Ah Muzen Cab
EntropyAsunder
Ah Muzen Cab
7,538
4,076
0
2,520
5,324
2,402
1,101
1,012
4,312
0
33,840
L
Janus
2,824
36
0
180
6,772
1,874
0
3,199
3,573
16,635
0
L
Sobek
TheCigar
Sobek
2,330
93
195
3,869
15,456
12,492
0
5,782
9,674
11,014
0
W
King Arthur
Vivisekta
King Arthur
6,600
863
0
684
8,605
7,387
300
2,056
6,549
0
20,080
L
2,453
1,289
0
244
8,549
3,114
0
2,796
5,753
0
18,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
18,294
142
Minions Killed
90
0
Camps Cleared
0
559,803
Distance Traveled
441,804
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,811
868
46
5
0
166,933
4
W
Ah Muzen Cab
8,265
918
77
9
0
202,117
1
L
Janus
6,038
671
27
3
0
145,791
1
L
Sobek
6,332
704
18
2
0
162,476
3
W
King Arthur
7,560
840
19
2
0
190,753
2
L
Izanami
5,924
658
45
5
0
133,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role