Player Matchup

Cthulhu
Cthulhu
Dani_Meis
Cthulhu
Level 44
God Stats
0W - 1L
1,267 SR
Queue Stats
43W - 67L
1,383 Elo+
Solo
Chronos
Chronos
DantePGL4-20
Chronos
Level 103
God Stats
0W - 2L
1,561 SR
Queue Stats
36W - 44L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Serqetamine2
Hun Batz
Level 139
God Stats
1W - 1L
1,251 SR
Queue Stats
90W - 102L
1,443 Elo+
Solo
Team Averages
Level 95
1,360 SR
1,416 Elo+

VS

Team Averages
Level 91
1,453 SR
1,351 Elo+
Neith
Neith
Mlle_Clo48
Neith
Level 69
God Stats
6W - 11L
1,376 SR
Queue Stats
6W - 17L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
Owen__SF
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,621 Elo+
Solo
Hades
Hades
chuya_naka-merg
Hades
Level 103
God Stats
3W - 6L
1,482 SR
Queue Stats
25W - 48L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dani_Meis
Cthulhu
15
0 / 4 / 6
9,292
619
9,971
19,285
18,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
DantePGL4-20
Chronos
15
0 / 8 / 5
9,722
648
10,627
16,124
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Serqetamine2
Hun Batz
16
7 / 5 / 0
11,189
746
16,497
16,141
7,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 4 / 10
11,466
764
10,996
14,636
6,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Owen__SF
Cthulhu
19
9 / 0 / 8
12,756
850
22,609
14,204
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 8
10,758
717
9,382
15,835
7,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
17
17
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dani_Meis
Cthulhu
0
4
6
0.75
L
Chronos
DantePGL4-20
Chronos
0
8
5
0.31
W
Neith
4
4
10
2.25
W
Cthulhu
Owen__SF
Cthulhu
9
0
8
13
L
Hun Batz
Serqetamine2
Hun Batz
7
5
0
1.4
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
42,987
51,550
Taken
44,675
33,110
Mitigated
22,017
11,909
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dani_Meis
Cthulhu
9,971
453
745
6,050
19,285
18,541
0
10,265
8,402
26,458
0
L
Chronos
DantePGL4-20
Chronos
10,627
3,198
0
1,333
16,124
7,125
627
11,173
4,383
49,335
0
W
Neith
10,996
4,198
0
3,026
14,636
6,018
1,128
6,170
8,466
0
38,449
W
Cthulhu
Owen__SF
Cthulhu
22,609
727
582
5,773
14,204
8,234
717
6,360
7,844
58,061
0
L
Hun Batz
Serqetamine2
Hun Batz
16,497
5,108
0
3,781
16,141
7,444
0
9,098
6,704
0
56,275
W
9,382
2,003
170
4,289
15,835
7,765
892
8,157
7,678
31,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
34,980
187
Minions Killed
184
0
Camps Cleared
0
769,486
Distance Traveled
815,980
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,292
619
35
2
0
256,640
0
L
Chronos
9,722
648
69
5
0
235,833
3
W
Neith
11,466
764
51
3
0
256,334
5
W
Cthulhu
12,756
850
92
6
0
304,683
0
L
Hun Batz
11,189
746
83
6
0
277,013
5
W
Hades
10,758
717
41
3
0
254,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role