Player Matchup

Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
HochuDomoy
Heimdallr
Level 63
God Stats
3W - 1L
1,849 SR
Queue Stats
194W - 206L
1,470 Elo+
Party 1
Hel
Hel
Maia9I
Hel
Level 124
God Stats
25W - 38L
1,531 SR
Queue Stats
229W - 235L
1,487 Elo+
Solo
Thor
Thor
Proteinkiller
Thor
Level 66
God Stats
6W - 4L
1,485 SR
Queue Stats
156W - 164L
1,440 Elo+
Party 1
Rama
Rama
VzSDeluxe
Rama
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 66L
1,586 Elo+
Party 3
Team Averages
Level 104
1,573 SR
1,497 Elo+

VS

Team Averages
Level 145
1,566 SR
1,496 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Danut01
Cernunnos
Level 160
God Stats
6W - 4L
1,556 SR
Queue Stats
150W - 167L
1,493 Elo+
Solo
Horus
Horus
J00L5
Horus
Level 160
God Stats
0W - 1L
1,608 SR
Queue Stats
512W - 569L
1,349 Elo+
Solo
Ares
Ares
Kamikazekam
Ares
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,568 Elo+
Solo
Pele
Pele
günther98
Pele
Level 160
God Stats
8W - 8L
1,665 SR
Queue Stats
693W - 713L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
6 / 0 / 3
6,886
626
11,659
11,077
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
HochuDomoy
Heimdallr
12
4 / 2 / 3
7,295
663
7,836
8,611
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Maia9I
Hel
10
1 / 0 / 2
6,038
549
3,825
4,661
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
6,865
624
2,999
8,391
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
11
1 / 0 / 3
6,529
594
3,729
4,048
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 0
5,897
536
5,419
5,012
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Danut01
Cernunnos
8
0 / 5 / 0
4,803
437
2,792
8,313
2,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
J00L5
Horus
9
0 / 5 / 2
5,727
521
5,127
12,541
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 1 / 0
4,902
446
2,895
8,270
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 0
6,720
611
4,332
9,262
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
3
7.5
L
Vulcan
 
Vulcan
0
2
0
0
L
Cernunnos
Danut01
Cernunnos
0
5
0
0
W
Heimdallr
HochuDomoy
Heimdallr
4
2
3
2.75
L
Horus
J00L5
Horus
0
5
2
0.2
L
0
1
0
0
W
Hel
Maia9I
Hel
1
0
2
2
W
2
1
3
3.5
W
Rama
1
0
3
2.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
20,565
36,788
Taken
43,398
20,262
Mitigated
21,507
15,860
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,659
3,420
118
3,801
11,077
10,271
0
3,815
7,262
0
44,869
L
Vulcan
 
Vulcan
5,419
1,471
0
500
5,012
2,009
0
1,746
3,266
41,491
0
L
Cernunnos
Danut01
Cernunnos
2,792
1,143
0
1,056
8,313
2,372
0
255
8,058
0
29,563
W
Heimdallr
HochuDomoy
Heimdallr
7,836
3,771
0
3,915
8,611
3,386
1,290
0
8,611
0
45,945
L
Horus
J00L5
Horus
5,127
2,624
82
2,831
12,541
8,069
0
810
11,731
0
30,379
L
2,895
351
367
2,224
8,270
5,567
0
528
7,742
10,551
0
W
Hel
Maia9I
Hel
3,825
550
1,697
3,108
4,661
1,946
0
2,784
1,877
38,169
0
W
2,999
703
0
250
8,391
3,193
0
1,126
7,265
0
47,276
W
Rama
3,729
3,041
0
2,971
4,048
1,466
522
589
3,459
0
46,438
L
4,332
1,514
0
2,001
9,262
3,490
0
486
8,776
0
53,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
28,049
391
Minions Killed
309
0
Camps Cleared
0
1,145,434
Distance Traveled
1,178,527
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,886
626
60
5
0
260,499
4
L
Vulcan
5,897
536
83
8
0
234,722
3
L
Cernunnos
4,803
437
52
5
0
184,300
2
W
Heimdallr
7,295
663
79
7
0
180,117
1
L
Horus
5,727
521
54
5
0
268,375
1
L
Ares
4,902
446
15
1
0
225,881
2
W
Hel
6,038
549
77
7
0
248,197
1
W
Thor
6,865
624
83
8
0
248,478
3
W
Rama
6,529
594
92
8
0
208,143
0
L
Pele
6,720
611
105
10
0
265,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role