Player Matchup

Fenrir
Fenrir
RitefulEmber
Fenrir
Level 40
God Stats
2W - 0L
1,389 SR
Queue Stats
15W - 12L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
SporkMurderer
Gilgamesh
Level 83
God Stats
6W - 3L
1,492 SR
Queue Stats
39W - 31L
1,672 Elo+
Solo
Vulcan
Vulcan
newell1502
Vulcan
Level 128
God Stats
1W - 0L
1,707 SR
Queue Stats
82W - 82L
1,476 Elo+
Party 1
Team Averages
Level 84
1,530 SR
1,533 Elo+

VS

Team Averages
Level 111
1,390 SR
1,353 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dr0xX
Kukulkan
Level 85
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 5L
1,105 Elo+
Solo
Chaac
Chaac
uki0211
Chaac
Level 89
God Stats
26W - 56L
1,381 SR
Queue Stats
688W - 941L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 2 / 8
14,772
642
14,136
24,464
35,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SporkMurderer
Gilgamesh
20
4 / 1 / 6
15,917
692
22,537
26,174
22,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
newell1502
Vulcan
20
6 / 1 / 6
16,495
717
36,444
14,301
10,213
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
1 / 7 / 1
13,821
601
15,083
33,927
39,535
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dr0xX
Kukulkan
20
1 / 3 / 3
13,990
608
12,837
16,799
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
uki0211
Chaac
20
2 / 3 / 1
14,365
625
17,003
31,306
27,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
7
1
0.21
L
Kukulkan
Dr0xX
Kukulkan
1
3
3
0.83
W
Fenrir
3
2
8
3.5
W
Gilgamesh
SporkMurderer
Gilgamesh
4
1
6
7
W
Vulcan
newell1502
Vulcan
6
1
6
9
L
Chaac
uki0211
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,117
Damage
44,923
64,939
Taken
82,032
68,781
Mitigated
73,129
17,418
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,083
4,244
239
9,720
33,927
39,535
0
9,249
24,678
67
71,353
L
Kukulkan
Dr0xX
Kukulkan
12,837
796
948
4,469
16,799
6,054
0
8,325
8,474
67,399
0
W
Fenrir
14,136
3,819
605
5,748
24,464
35,807
482
6,856
17,608
0
34,395
W
Gilgamesh
SporkMurderer
Gilgamesh
22,537
7,491
0
8,077
26,174
22,761
857
6,449
19,725
0
93,572
W
Vulcan
newell1502
Vulcan
36,444
15,608
464
2,524
14,301
10,213
1,448
458
13,843
151,327
0
L
Chaac
uki0211
Chaac
17,003
2,400
446
8,467
31,306
27,540
0
19,023
12,283
34
64,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,184
Gold Earned
42,176
302
Minions Killed
282
0
Camps Cleared
0
1,376,342
Distance Traveled
1,270,166
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,821
601
90
4
0
416,874
2
L
Kukulkan
13,990
608
116
5
0
380,490
0
W
Fenrir
14,772
642
18
1
0
459,120
2
W
Gilgamesh
15,917
692
99
4
0
440,249
4
W
Vulcan
16,495
717
185
8
0
476,973
0
L
Chaac
14,365
625
76
3
0
472,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role