Player Matchup

He Bo
He Bo
 
He Bo
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SzintaBOSS
Jing Wei
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,281 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,427 Elo+

VS

Team Averages
Level 83
1,429 SR
1,482 Elo+
Maui
Maui
RoustC370
Maui
Level 109
God Stats
3W - 4L
1,245 SR
Queue Stats
56W - 49L
1,512 Elo+
Party 2
Rama
Rama
Salu3
Rama
Level 57
God Stats
17W - 9L
1,620 SR
Queue Stats
25W - 19L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
javillorcl
Baron Samedi
Level 83
God Stats
1W - 1L
1,422 SR
Queue Stats
14W - 21L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 6 / 1
8,553
778
9,884
8,797
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
 
Fafnir
12
1 / 1 / 4
8,183
744
3,693
10,113
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SzintaBOSS
Jing Wei
12
1 / 7 / 5
7,654
696
11,014
12,474
4,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
3 / 2 / 8
9,262
842
7,474
12,362
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Salu3
Rama
17
11 / 1 / 3
10,759
978
13,920
10,941
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
javillorcl
Baron Samedi
9
0 / 5 / 4
6,902
627
1,979
5,915
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
14
14
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
6
1
1.08
L
Fafnir
 
Fafnir
1
1
4
3
W
Maui
3
2
8
3.5
W
Rama
Salu3
Rama
11
1
3
12.5
L
Jing Wei
SzintaBOSS
Jing Wei
1
7
5
0.5
W
Baron Samedi
javillorcl
Baron Samedi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
23,373
31,384
Taken
29,218
20,402
Mitigated
21,549
5,276
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,884
1,068
0
422
8,797
3,091
851
2,663
6,050
26,098
0
L
Fafnir
 
Fafnir
3,693
1,252
0
3,498
10,113
12,558
338
2,651
7,330
15,883
0
W
Maui
7,474
2,460
222
3,107
12,362
13,000
0
5,476
6,886
17,924
0
W
Rama
Salu3
Rama
13,920
11,832
0
3,989
10,941
5,557
1,389
4,694
6,247
0
51,282
L
Jing Wei
SzintaBOSS
Jing Wei
11,014
8,623
0
1,356
12,474
4,753
0
3,816
8,450
0
28,351
W
Baron Samedi
javillorcl
Baron Samedi
1,979
0
255
195
5,915
2,992
175
3,428
2,487
4,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
26,923
97
Minions Killed
119
0
Camps Cleared
0
544,297
Distance Traveled
518,725
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,553
778
28
3
0
165,068
1
L
Fafnir
8,183
744
14
1
0
198,720
2
W
Maui
9,262
842
18
2
0
192,624
0
W
Rama
10,759
978
92
8
0
191,276
0
L
Jing Wei
7,654
696
55
5
0
180,509
1
W
Baron Samedi
6,902
627
9
1
0
134,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role