Player Matchup

Zhong Kui
Zhong Kui
JC-_-RECON
Zhong Kui
Level 85
God Stats
21W - 9L
1,654 SR
Queue Stats
264W - 297L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
Loenne1991
Sylvanus
Level 68
God Stats
16W - 9L
1,846 SR
Queue Stats
191W - 166L
1,292 Elo+
Solo
Cthulhu
Cthulhu
WalrusGaming
Cthulhu
Level 88
God Stats
18W - 15L
1,489 SR
Queue Stats
189W - 207L
1,336 Elo+
Party 2
Heimdallr
Heimdallr
amorek88
Heimdallr
Level 87
God Stats
13W - 10L
1,552 SR
Queue Stats
338W - 397L
1,452 Elo+
Solo
Scylla
Scylla
joohn9877
Scylla
Level 105
God Stats
2W - 9L
1,196 SR
Queue Stats
216W - 235L
1,280 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,339 Elo+

VS

Team Averages
Level 56
1,429 SR
1,464 Elo+
Nike
Nike
Fer_Lux_789
Nike
Level 44
God Stats
1W - 2L
1,454 SR
Queue Stats
18W - 16L
1,581 Elo+
Party 1
Sol
Sol
ILikeCheese1940
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 125L
1,370 Elo+
Solo
Ishtar
Ishtar
TTV-Mister_H14
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,581 Elo+
Party 1
Nemesis
Nemesis
Tuk Venom
Nemesis
Level 53
God Stats
3W - 3L
1,377 SR
Queue Stats
33W - 34L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
oni_samourai972
Zhong Kui
Level 88
God Stats
1W - 3L
1,315 SR
Queue Stats
384W - 455L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JC-_-RECON
Zhong Kui
14
4 / 1 / 4
8,570
536
8,401
11,705
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Loenne1991
Sylvanus
12
2 / 0 / 3
7,965
498
4,992
10,585
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
WalrusGaming
Cthulhu
15
6 / 0 / 1
9,208
576
12,618
8,074
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
amorek88
Heimdallr
13
4 / 2 / 3
7,710
482
10,347
12,130
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
joohn9877
Scylla
13
1 / 2 / 2
7,415
463
5,729
7,188
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,101
444
3,564
15,321
8,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 1 / 2
7,736
484
6,689
9,903
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 6 / 1
7,151
447
5,832
15,115
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Tuk Venom
Nemesis
13
2 / 2 / 1
7,787
487
7,093
13,434
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
oni_samourai972
Zhong Kui
11
2 / 4 / 0
6,670
417
6,306
10,599
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
5
5
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
1
2
1
W
Zhong Kui
JC-_-RECON
Zhong Kui
4
1
4
6
W
Sylvanus
Loenne1991
Sylvanus
2
0
3
3.5
L
1
6
1
0.25
L
Nemesis
Tuk Venom
Nemesis
2
2
1
1.25
W
Cthulhu
WalrusGaming
Cthulhu
6
0
1
6.5
W
Heimdallr
amorek88
Heimdallr
4
2
3
2.75
W
Scylla
joohn9877
Scylla
1
2
2
1
L
Zhong Kui
oni_samourai972
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,087
Damage
29,484
49,682
Taken
64,372
32,163
Mitigated
29,885
18,488
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,564
347
0
4,454
15,321
8,180
29
9,753
4,768
0
49,123
L
6,689
1,729
0
4,904
9,903
4,084
604
5,372
4,215
64,682
8,023
W
Zhong Kui
JC-_-RECON
Zhong Kui
8,401
644
0
4,190
11,705
7,753
0
1,976
9,545
70,128
0
W
Sylvanus
Loenne1991
Sylvanus
4,992
2,242
1,563
4,861
10,585
9,719
176
4,115
6,200
28,693
2,149
L
5,832
3,701
0
4,998
15,115
5,757
0
3,226
11,811
0
44,250
L
Nemesis
Tuk Venom
Nemesis
7,093
3,303
0
439
13,434
5,063
0
6,302
6,922
0
72,418
W
Cthulhu
WalrusGaming
Cthulhu
12,618
199
0
2,286
8,074
6,381
235
95
7,939
60,208
0
W
Heimdallr
amorek88
Heimdallr
10,347
3,908
0
4,098
12,130
5,435
532
2,429
9,471
0
54,208
W
Scylla
joohn9877
Scylla
5,729
161
0
1,490
7,188
2,875
179
2,922
4,120
46,411
0
L
Zhong Kui
oni_samourai972
Zhong Kui
6,306
214
0
2,481
10,599
6,801
0
5,182
5,198
22,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
36,445
444
Minions Killed
444
0
Camps Cleared
0
1,464,961
Distance Traveled
1,544,181
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,101
444
82
5
0
299,734
0
L
Sol
7,736
484
135
8
0
290,180
2
W
Zhong Kui
8,570
536
113
7
0
277,476
0
W
Sylvanus
7,965
498
46
3
0
264,857
3
L
Ishtar
7,151
447
77
5
0
316,191
1
L
Nemesis
7,787
487
111
7
0
335,302
0
W
Cthulhu
9,208
576
104
7
0
334,770
2
W
Heimdallr
7,710
482
83
5
0
297,053
2
W
Scylla
7,415
463
98
6
0
290,805
3
L
Zhong Kui
6,670
417
39
2
0
302,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role