Player Matchup

Freya
Freya
Masters
 
Freya
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Azkran
Cthulhu
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,997 MMR
Solo
Thanatos
Thanatos
Diamond I
JakTamChlopiePL
Thanatos
Diamond I
Level 160
God Stats
5W - 5L
1,621 SR
Queue Stats
204W - 208L
2,360 MMR
Solo
Hachiman
Hachiman
Diamond III
PNGMK
Hachiman
Diamond III
Level 160
God Stats
1W - 3L
1,249 SR
Queue Stats
81W - 54L
2,400 MMR
Party 1
Janus
Janus
Diamond II
Tragol
Janus
Diamond II
Level 160
God Stats
3W - 3L
1,424 SR
Queue Stats
110W - 83L
2,404 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,459 SR
2,132 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,501 SR
2,120 MMR
Cernunnos
Cernunnos
Diamond I
 
Cernunnos
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
NiñoPie
Ravana
Masters
Level 67
God Stats
8W - 5L
1,671 SR
Queue Stats
143W - 120L
2,661 MMR
Solo
Yu Huang
Yu Huang
Diamond V
Sonyу
Yu Huang
Diamond V
Level 160
God Stats
2W - 1L
1,279 SR
Queue Stats
69W - 63L
2,269 MMR
Solo
Serqet
Serqet
Diamond III
TeamDyff
Serqet
Diamond III
Level 160
God Stats
10W - 10L
1,553 SR
Queue Stats
152W - 137L
2,195 MMR
Solo
Loki
Loki
Platinum II
Verzesh
Loki
Platinum II
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 29L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 5 / 0
7,361
433
5,023
11,519
3,617
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Azkran
Cthulhu
13
1 / 3 / 4
8,148
479
6,325
15,147
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
13
3 / 4 / 3
8,253
485
6,871
14,183
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
PNGMK
Hachiman
13
1 / 4 / 1
7,635
449
8,124
13,930
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Tragol
Janus
15
1 / 6 / 2
8,995
529
6,816
11,969
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TyrLancelotAtlas

VS

Bans
IshtarMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 1 / 3
10,720
631
12,262
14,629
5,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
NiñoPie
Ravana
17
8 / 1 / 0
11,415
671
11,823
9,682
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
Sonyу
Yu Huang
18
7 / 1 / 5
11,361
668
15,522
8,619
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
TeamDyff
Serqet
15
3 / 2 / 9
9,850
579
6,181
16,096
15,611
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
Verzesh
Loki
17
2 / 2 / 6
10,349
609
5,361
12,683
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
22
22
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
0
0.2
W
Cernunnos
 
Cernunnos
2
1
3
3.5
L
Cthulhu
Azkran
Cthulhu
1
3
4
1
L
Thanatos
3
4
3
1.13
W
Ravana
NiñoPie
Ravana
8
1
0
8
L
Hachiman
PNGMK
Hachiman
1
4
1
0.38
W
Yu Huang
Sonyу
Yu Huang
7
1
5
9.5
W
Serqet
TeamDyff
Serqet
3
2
9
3.75
L
Janus
Tragol
Janus
1
6
2
0.33
W
Loki
Verzesh
Loki
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
51,149
66,748
Taken
61,709
31,054
Mitigated
35,495
21,519
Healing
27,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,023
1,717
0
3,318
11,519
3,617
0
55
10,799
34,836
0
W
Cernunnos
 
Cernunnos
12,262
7,875
0
9,567
14,629
5,812
2,406
3,157
11,472
42
101,843
L
Cthulhu
Azkran
Cthulhu
6,325
1,198
37
1,916
15,147
12,601
0
5,850
9,076
31,208
2,415
L
Thanatos
6,871
1,476
0
10,406
14,183
6,318
0
3,558
10,409
0
58,077
W
Ravana
NiñoPie
Ravana
11,823
3,965
0
4,130
9,682
5,180
524
5,739
3,943
0
76,267
L
Hachiman
PNGMK
Hachiman
8,124
3,496
0
4,279
13,930
4,446
0
573
13,301
0
58,451
W
Yu Huang
Sonyу
Yu Huang
15,522
2,296
0
1,884
8,619
3,986
0
2,494
6,125
93,869
0
W
Serqet
TeamDyff
Serqet
6,181
1,728
0
4,966
16,096
15,611
378
5,331
10,765
138
27,902
L
Janus
Tragol
Janus
6,816
251
0
1,563
11,969
4,072
0
5,666
5,856
84,889
0
W
Loki
Verzesh
Loki
5,361
1,394
0
6,471
12,683
4,906
0
1,686
10,997
0
98,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
53,695
479
Minions Killed
637
0
Camps Cleared
0
1,571,741
Distance Traveled
1,815,654
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,361
433
67
4
0
221,112
1
W
Cernunnos
10,720
631
174
10
0
320,899
3
L
Cthulhu
8,148
479
54
3
0
348,809
9
L
Thanatos
8,253
485
85
5
0
312,196
5
W
Ravana
11,415
671
132
8
0
365,091
4
L
Hachiman
7,635
449
109
6
0
324,706
6
W
Yu Huang
11,361
668
165
10
0
347,081
3
W
Serqet
9,850
579
32
2
0
391,125
3
L
Janus
8,995
529
164
10
0
364,918
4
W
Loki
10,349
609
134
8
0
391,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role