Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond III
MrAlex9945
Arachne
Diamond III
Level 160
God Stats
11W - 6L
1,678 SR
Queue Stats
233W - 244L
2,102 MMR
Solo
Izanami
Izanami
Diamond II
WeGucciBro
Izanami
Diamond II
Level 113
God Stats
46W - 37L
1,630 SR
Queue Stats
141W - 128L
2,317 MMR
Solo
Agni
Agni
Platinum III
XAlejDav
Agni
Platinum III
Level 60
God Stats
21W - 7L
1,722 SR
Queue Stats
104W - 99L
1,868 MMR
Solo
Bacchus
Bacchus
Diamond II
itzTIBI
Bacchus
Diamond II
Level 160
God Stats
2W - 0L
1,624 SR
Queue Stats
327W - 307L
2,262 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,631 SR
2,010 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,522 SR
1,835 MMR
Cabrakan
Cabrakan
Diamond I
 
Cabrakan
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond IV
 
Skadi
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond I
Hestia1
Susano
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 162L
2,297 MMR
Solo
Thoth
Thoth
Platinum II
MOPUL
Thoth
Platinum II
Level 160
God Stats
6W - 8L
1,461 SR
Queue Stats
547W - 541L
1,853 MMR
Solo
Fafnir
Fafnir
Diamond IV
carlosiquer
Fafnir
Diamond IV
Level 149
God Stats
1W - 2L
1,647 SR
Queue Stats
129W - 113L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 0 / 3
8,381
645
6,564
10,885
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
MrAlex9945
Arachne
14
2 / 0 / 3
7,998
615
6,814
13,654
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
WeGucciBro
Izanami
14
3 / 0 / 0
8,756
674
4,819
6,144
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
13
0 / 0 / 1
7,570
582
6,307
3,358
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
itzTIBI
Bacchus
11
2 / 1 / 2
7,202
554
6,574
9,894
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Chang'eThorVamanaIshtar

VS

Bans
HadesAo KuangCernunnosAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 2 / 1
7,196
554
5,977
9,817
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
 
Skadi
10
0 / 4 / 0
6,091
469
2,301
8,005
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Hestia1
Susano
10
0 / 3 / 1
6,091
469
4,319
9,759
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
MOPUL
Thoth
11
1 / 2 / 0
6,391
492
3,438
6,362
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
9
0 / 0 / 1
6,222
479
2,604
10,045
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
1
1
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
3
5.5
L
Cabrakan
 
Cabrakan
0
2
1
0.25
L
Skadi
 
Skadi
0
4
0
0
L
Susano
Hestia1
Susano
0
3
1
0.17
L
Thoth
MOPUL
Thoth
1
2
0
0.5
W
Arachne
MrAlex9945
Arachne
2
0
3
3.5
W
Izanami
WeGucciBro
Izanami
3
0
0
3
W
Agni
0
0
1
0.5
L
Fafnir
0
0
1
0.5
W
Bacchus
itzTIBI
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
18,639
43,935
Taken
43,988
22,555
Mitigated
25,965
14,125
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,564
2,400
0
375
10,885
4,492
0
2,730
7,979
0
78,182
L
Cabrakan
 
Cabrakan
5,977
1,149
0
4,323
9,817
8,517
34
65
9,752
61,290
0
L
Skadi
 
Skadi
2,301
783
0
720
8,005
2,019
0
1,146
6,806
0
44,665
L
Susano
Hestia1
Susano
4,319
1,148
0
3,616
9,759
3,817
0
676
9,083
0
38,943
L
Thoth
MOPUL
Thoth
3,438
153
0
212
6,362
2,578
0
4,043
2,189
51,470
0
W
Arachne
MrAlex9945
Arachne
6,814
4,195
0
6,176
13,654
6,058
129
3,679
9,515
0
50,274
W
Izanami
WeGucciBro
Izanami
4,819
2,739
0
4,124
6,144
2,375
876
87
6,057
0
78,426
W
Agni
6,307
1,163
0
1,318
3,358
1,325
522
2,022
1,336
66,332
0
L
Fafnir
2,604
783
0
2,504
10,045
9,034
0
6,047
3,813
12,992
0
W
Bacchus
itzTIBI
Bacchus
6,574
833
0
2,132
9,894
8,305
0
2,829
7,029
17,294
2,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
31,991
516
Minions Killed
425
0
Camps Cleared
0
1,437,860
Distance Traveled
1,275,560
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,381
645
128
10
0
333,275
2
L
Cabrakan
7,196
554
143
11
0
223,270
3
L
Skadi
6,091
469
79
6
0
250,361
2
L
Susano
6,091
469
74
6
0
263,634
3
L
Thoth
6,391
492
106
8
0
264,687
5
W
Arachne
7,998
615
96
7
0
264,997
6
W
Izanami
8,756
674
144
11
0
267,381
9
W
Agni
7,570
582
124
10
0
276,495
5
L
Fafnir
6,222
479
23
2
0
273,608
3
W
Bacchus
7,202
554
24
2
0
295,712
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role