Player Matchup

Merlin
Merlin
Hakujitu
Merlin
Level 116
God Stats
0W - 2L
1,552 SR
Queue Stats
9W - 18L
1,351 Elo+
Party 1
Ullr
Ullr
Sa1ieri
Ullr
Level 122
God Stats
6W - 5L
1,631 SR
Queue Stats
16W - 18L
1,609 Elo+
Party 1
Hercules
Hercules
めらぞーま
Hercules
Level 99
God Stats
5W - 1L
1,840 SR
Queue Stats
13W - 17L
1,593 Elo+
Party 1
Team Averages
Level 112
1,674 SR
1,518 Elo+

VS

Team Averages
Level 104
1,558 SR
1,705 Elo+
Serqet
Serqet
TTKirito
Serqet
Level 14
God Stats
1W - 0L
1,355 SR
Queue Stats
11W - 4L
1,710 Elo+
Party 2
Scylla
Scylla
TheFlamingSponge
Scylla
Level 154
God Stats
20W - 12L
1,681 SR
Queue Stats
298W - 169L
1,690 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XploitGaming
Cu Chulainn
Level 145
God Stats
29W - 12L
1,639 SR
Queue Stats
229W - 113L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hakujitu
Merlin
19
4 / 3 / 4
12,744
671
15,932
12,104
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Sa1ieri
Ullr
17
4 / 7 / 3
12,241
644
15,569
17,527
7,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
2 / 5 / 5
12,166
640
7,319
27,270
22,168
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
TTKirito
Serqet
16
0 / 7 / 11
12,023
633
6,122
14,923
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 1
15,396
810
22,793
13,057
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
XploitGaming
Cu Chulainn
20
4 / 1 / 9
13,623
717
19,919
20,922
27,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
15
15
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Hakujitu
Merlin
4
3
4
2
L
Ullr
Sa1ieri
Ullr
4
7
3
0.79
W
Serqet
TTKirito
Serqet
0
7
11
0.79
W
11
3
1
3.83
W
Cu Chulainn
XploitGaming
Cu Chulainn
4
1
9
8.5
L
Hercules
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
48,834
56,901
Taken
48,902
35,506
Mitigated
41,869
8,466
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Hakujitu
Merlin
15,932
246
0
3,287
12,104
5,708
0
4,531
7,168
62,379
0
L
Ullr
Sa1ieri
Ullr
15,569
4,214
0
941
17,527
7,630
71
5,547
11,117
0
54,342
W
Serqet
TTKirito
Serqet
6,122
1,444
0
656
14,923
8,388
685
4,150
10,773
0
21,589
W
22,793
1,540
0
3,426
13,057
5,591
2,566
3,866
9,191
113,878
0
W
Cu Chulainn
XploitGaming
Cu Chulainn
19,919
2,425
0
4,421
20,922
27,890
302
7,959
12,963
0
55,360
L
Hercules
7,319
1,472
0
4,238
27,270
22,168
0
12,767
12,181
0
32,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
41,042
223
Minions Killed
244
0
Camps Cleared
0
1,051,378
Distance Traveled
1,056,816
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,744
671
118
6
0
348,564
6
L
Ullr
12,241
644
54
3
0
320,062
4
W
Serqet
12,023
633
28
1
0
324,827
0
W
Scylla
15,396
810
161
8
0
347,676
4
W
Cu Chulainn
13,623
717
55
3
0
384,313
1
L
Hercules
12,166
640
51
3
0
382,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role