Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Divisceral
Shiva
Level 94
God Stats
3W - 2L
1,428 SR
Queue Stats
47W - 31L
1,579 Elo+
Solo
Lancelot
Lancelot
Leviatry
Lancelot
Level 157
God Stats
18W - 10L
1,697 SR
Queue Stats
395W - 286L
1,590 Elo+
Party 2
Team Averages
Level 125
1,542 SR
1,556 Elo+

VS

Team Averages
Level 112
1,419 SR
1,355 Elo+
Fenrir
Fenrir
Brenzpt
Fenrir
Level 126
God Stats
0W - 2L
1,289 SR
Queue Stats
90W - 94L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
DArrealest02
Nu Wa
Level 108
God Stats
3W - 13L
1,407 SR
Queue Stats
77W - 120L
1,293 Elo+
Party 1
Achilles
Achilles
Drakoindakut
Achilles
Level 103
God Stats
13W - 14L
1,560 SR
Queue Stats
100W - 122L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 0 / 8
9,807
701
10,999
12,075
5,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
17
7 / 1 / 2
11,306
808
16,873
17,564
19,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Leviatry
Lancelot
15
4 / 3 / 2
10,000
714
14,269
14,297
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brenzpt
Fenrir
11
0 / 3 / 2
7,941
567
5,051
16,250
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

16
4 / 4 / 0
9,759
697
12,704
11,586
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Drakoindakut
Achilles
13
0 / 4 / 3
8,685
620
5,103
20,808
19,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
4
4
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
8
4
L
Fenrir
Brenzpt
Fenrir
0
3
2
0.33
L
4
4
0
1
W
Shiva
7
1
2
8
L
Achilles
Drakoindakut
Achilles
0
4
3
0.38
W
Lancelot
Leviatry
Lancelot
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,141
Damage
22,858
43,936
Taken
48,644
36,222
Mitigated
36,113
19,813
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,999
659
0
7,972
12,075
5,368
922
5,111
6,765
58,094
0
L
Fenrir
Brenzpt
Fenrir
5,051
786
0
2,556
16,250
12,297
0
4,180
11,314
0
15,861
L
12,704
7,149
0
1,095
11,586
4,738
0
2,208
8,823
44,609
0
W
Shiva
16,873
4,480
973
5,043
17,564
19,242
1,015
4,816
12,383
0
75,331
L
Achilles
Drakoindakut
Achilles
5,103
1,579
512
4,671
20,808
19,078
0
4,611
15,045
0
16,654
W
Lancelot
Leviatry
Lancelot
14,269
2,265
0
5,825
14,297
11,612
678
3,069
11,112
0
49,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
26,385
234
Minions Killed
117
0
Camps Cleared
0
869,982
Distance Traveled
772,761
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,807
701
89
6
0
265,698
0
L
Fenrir
7,941
567
19
1
0
246,834
0
L
Nu Wa
9,759
697
70
5
0
251,947
0
W
Shiva
11,306
808
97
7
0
296,087
3
L
Achilles
8,685
620
28
2
0
273,980
1
W
Lancelot
10,000
714
48
3
0
308,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role