Player Matchup

Fenrir
Fenrir
ConspiracyNacho
Fenrir
Level 38
God Stats
2W - 3L
1,300 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 2
Sol
Sol
MeeMewMeow
Sol
Level 36
God Stats
2W - 4L
1,613 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 2
Izanami
Izanami
Psychofunkk
Izanami
Level 160
God Stats
3W - 4L
1,611 SR
Queue Stats
160W - 254L
1,402 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,476 Elo+

VS

Team Averages
Level 141
1,458 SR
1,464 Elo+
Thor
Thor
 
Thor
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BigCaseDawg
Scylla
Level 129
God Stats
25W - 43L
1,408 SR
Queue Stats
245W - 389L
1,360 Elo+
Party 1
Osiris
Osiris
Devilson667
Osiris
Level 160
God Stats
4W - 8L
1,467 SR
Queue Stats
489W - 508L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
10,094
841
11,313
13,931
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 7
8,536
711
5,039
7,880
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Psychofunkk
Izanami
15
4 / 1 / 6
9,357
780
8,124
9,005
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 4 / 1
8,036
670
10,320
10,689
5,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
0 / 4 / 1
7,436
620
2,962
7,005
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
14
1 / 2 / 1
8,124
677
10,302
12,863
19,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
L
Scylla
0
4
1
0.13
W
5
0
5
7.5
L
Osiris
1
2
1
0.75
W
1
1
7
4.5
W
Izanami
Psychofunkk
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
23,584
30,816
Taken
30,557
22,199
Mitigated
28,699
9,248
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,320
2,354
0
500
10,689
5,857
0
624
10,065
0
38,194
L
Scylla
2,962
230
0
494
7,005
3,238
0
551
6,454
17,195
0
W
11,313
3,840
0
3,067
13,931
14,921
102
1,481
11,780
0
33,419
L
Osiris
10,302
2,083
0
2,395
12,863
19,604
0
3,491
9,372
0
32,025
W
5,039
1,886
0
3,533
7,880
3,612
1,301
848
6,763
23,804
2,016
W
Izanami
Psychofunkk
Izanami
8,124
5,200
0
2,648
9,005
3,666
853
739
7,926
0
34,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
23,596
164
Minions Killed
132
0
Camps Cleared
0
749,144
Distance Traveled
635,270
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,036
670
52
4
0
190,765
1
L
Scylla
7,436
620
39
3
0
206,859
0
W
Fenrir
10,094
841
26
2
0
271,658
0
L
Osiris
8,124
677
41
3
0
237,646
3
W
Sol
8,536
711
67
6
0
242,918
0
W
Izanami
9,357
780
71
6
0
234,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role