Player Matchup

Lancelot
Lancelot
Skullpower67
Lancelot
Level 88
God Stats
4W - 2L
1,585 SR
Queue Stats
103W - 30L
1,810 Elo+
Party 1
Thor
Thor
Skullpower68
Thor
Level 134
God Stats
6W - 2L
1,938 SR
Queue Stats
99W - 28L
1,800 Elo+
Party 1
Fenrir
Fenrir
TheVoidTrickster
Fenrir
Level 20
God Stats
4W - 2L
1,651 SR
Queue Stats
30W - 4L
1,838 Elo+
Party 1
Susano
Susano
Vixizide
Susano
Level 142
God Stats
15W - 2L
1,882 SR
Queue Stats
86W - 23L
1,788 Elo+
Party 1
Kali
Kali
tuchainzzz
Kali
Level 108
God Stats
4W - 1L
1,932 SR
Queue Stats
54W - 13L
1,800 Elo+
Party 1
Team Averages
Level 98
1,798 SR
1,807 Elo+

VS

Team Averages
Level 120
1,482 SR
1,435 Elo+
Chronos
Chronos
Kchris Unknow
Chronos
Level 127
God Stats
328W - 348L
1,491 SR
Queue Stats
494W - 562L
1,429 Elo+
Solo
Medusa
Medusa
Kitt3n9125
Medusa
Level 99
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Zhong Kui
Zhong Kui
Láxus
Zhong Kui
Level 160
God Stats
9W - 7L
1,595 SR
Queue Stats
209W - 133L
1,556 Elo+
Party 2
Izanami
Izanami
Xenaboo
Izanami
Level 113
God Stats
127W - 84L
1,636 SR
Queue Stats
267W - 190L
1,573 Elo+
Party 2
Cliodhna
Cliodhna
nokenthecronic
Cliodhna
Level 101
God Stats
1W - 4L
1,402 SR
Queue Stats
7W - 16L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Skullpower67
Lancelot
19
7 / 4 / 27
12,516
1,252
21,219
18,739
11,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 4 / 22
12,522
1,252
23,748
15,966
10,307
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 23
11,218
1,122
10,675
18,300
20,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Vixizide
Susano
20
17 / 0 / 12
14,366
1,437
34,124
15,158
8,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 2 / 19
12,992
1,299
13,672
21,431
11,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

226

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
2 / 12 / 6
10,852
1,085
18,567
27,024
11,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Kitt3n9125
Medusa
16
2 / 11 / 8
11,004
1,100
13,046
20,947
7,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Láxus
Zhong Kui
17
5 / 3 / 5
11,910
1,191
22,531
17,673
11,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Xenaboo
Izanami
16
2 / 7 / 6
10,686
1,069
13,636
19,558
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
16
0 / 10 / 8
10,388
1,039
14,918
22,880
7,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
44
43
Kills
11
11
Deaths
43
103
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
12
6
0.42
L
Medusa
Kitt3n9125
Medusa
2
11
8
0.55
L
Zhong Kui
Láxus
Zhong Kui
5
3
5
2.5
W
Lancelot
Skullpower67
Lancelot
7
4
27
5.13
W
9
4
22
5
W
2
1
23
13.5
W
Susano
Vixizide
Susano
17
0
12
23
L
Izanami
Xenaboo
Izanami
2
7
6
0.71
L
Cliodhna
0
10
8
0.4
W
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,438
Damage
82,698
89,594
Taken
108,082
62,692
Mitigated
45,174
10,908
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
18,567
7,414
0
3,454
27,024
11,629
0
70
26,532
34,329
3,459
L
Medusa
Kitt3n9125
Medusa
13,046
7,450
200
686
20,947
7,614
0
24
20,534
0
29,786
L
Zhong Kui
Láxus
Zhong Kui
22,531
862
0
5,869
17,673
11,209
0
0
17,264
43,473
0
W
Lancelot
Skullpower67
Lancelot
21,219
4,359
0
3,935
18,739
11,832
0
8,617
10,122
0
37,003
W
23,748
4,562
0
0
15,966
10,307
0
6,687
9,279
0
43,401
W
10,675
1,717
0
769
18,300
20,734
0
7,302
10,998
569
16,194
W
Susano
Vixizide
Susano
34,124
8,610
0
620
15,158
8,123
0
7,951
7,207
0
64,134
L
Izanami
Xenaboo
Izanami
13,636
8,157
0
1,328
19,558
6,733
0
0
19,227
0
39,383
L
Cliodhna
14,918
1,993
0
1,997
22,880
7,989
0
92
22,420
0
29,320
W
13,672
6,800
0
5,584
21,431
11,696
0
8,695
12,736
0
24,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,614
Gold Earned
54,840
190
Minions Killed
203
10
Camps Cleared
7
1,167,441
Distance Traveled
1,008,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,852
1,085
28
3
2
191,965
1
L
Medusa
11,004
1,100
31
3
2
192,460
0
L
Zhong Kui
11,910
1,191
59
6
1
220,944
0
W
Lancelot
12,516
1,252
42
4
1
241,723
0
W
Thor
12,522
1,252
48
5
3
213,130
0
W
Fenrir
11,218
1,122
10
1
1
211,286
0
W
Susano
14,366
1,437
78
8
3
267,638
0
L
Izanami
10,686
1,069
45
5
0
192,550
0
L
Cliodhna
10,388
1,039
40
4
2
210,762
0
W
Kali
12,992
1,299
12
1
2
233,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role