Player Matchup

Hercules
Hercules
Mrbigga
Hercules
Level 36
God Stats
1W - 2L
1,218 SR
Queue Stats
52W - 18L
1,703 Elo+
Party 2
Ra
Ra
Noldorane
Ra
Level 25
God Stats
2W - 0L
1,401 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 2
Maui
Maui
cheesepickel
Maui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,824 Elo+
Party 2
Team Averages
Level 43
1,373 SR
1,640 Elo+

VS

Team Averages
Level 51
1,586 SR
1,358 Elo+
Loki
Loki
Amaz0nRequ1m
Loki
Level 59
God Stats
1W - 1L
1,648 SR
Queue Stats
30W - 49L
1,304 Elo+
Party 1
Scylla
Scylla
kartzz
Scylla
Level 65
God Stats
56W - 60L
1,537 SR
Queue Stats
141W - 175L
1,483 Elo+
Solo
Chaac
Chaac
kazuto3345
Chaac
Level 29
God Stats
2W - 4L
1,573 SR
Queue Stats
17W - 25L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mrbigga
Hercules
18
7 / 2 / 6
13,125
772
26,953
25,003
37,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 4 / 3
12,016
707
10,005
14,096
10,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 2 / 9
13,248
779
10,294
21,115
29,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
11,869
698
17,786
18,863
9,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Scylla
kartzz
Scylla
14
4 / 5 / 1
10,870
639
8,111
12,545
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
0 / 2 / 6
10,473
616
11,022
25,558
25,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
8
8
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Hercules
Mrbigga
Hercules
7
2
6
5
W
3
4
3
1.13
W
3
2
9
3.75
L
Scylla
kartzz
Scylla
4
5
1
0.9
L
Chaac
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,252
Damage
36,919
60,214
Taken
56,966
76,886
Mitigated
40,411
15,221
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,786
4,124
0
722
18,863
9,725
71
5,904
12,959
0
72,493
W
Hercules
Mrbigga
Hercules
26,953
13,198
0
5,411
25,003
37,574
1,641
2,351
22,414
0
56,766
W
10,005
1,426
1,366
4,624
14,096
10,012
293
3,217
10,601
60,586
0
W
10,294
3,038
511
3,309
21,115
29,300
196
1,937
18,994
25,512
0
L
Scylla
kartzz
Scylla
8,111
728
93
2,022
12,545
5,280
795
3,980
8,565
30,686
0
L
Chaac
11,022
3,148
0
11,382
25,558
25,406
76
10,619
14,939
0
32,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
33,212
184
Minions Killed
183
0
Camps Cleared
0
935,443
Distance Traveled
827,581
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,869
698
85
5
0
303,597
2
W
Hercules
13,125
772
58
3
0
329,289
1
W
Ra
12,016
707
98
6
0
285,828
0
W
Maui
13,248
779
28
2
0
320,326
1
L
Scylla
10,870
639
62
4
0
226,196
0
L
Chaac
10,473
616
36
2
0
297,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role