Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sentaju
Yemoja
Level 120
God Stats
42W - 37L
1,525 SR
Queue Stats
212W - 220L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Smite750
Hun Batz
Level 9
God Stats
2W - 0L
1,713 SR
Queue Stats
23W - 17L
1,548 Elo+
Solo
Artemis
Artemis
nutzu1
Artemis
Level 80
God Stats
3W - 0L
1,827 SR
Queue Stats
185W - 202L
1,470 Elo+
Solo
Team Averages
Level 106
1,613 SR
1,496 Elo+

VS

Team Averages
Level 114
1,469 SR
1,518 Elo+
Ao Kuang
Ao Kuang
ACA2004
Ao Kuang
Level 154
God Stats
0W - 3L
1,229 SR
Queue Stats
76W - 79L
1,541 Elo+
Party 2
Bakasura
Bakasura
HeadusRemovus
Bakasura
Level 24
God Stats
19W - 16L
1,628 SR
Queue Stats
64W - 67L
1,523 Elo+
Solo
Terra
Terra
Lucarioturtle
Terra
Level 156
God Stats
0W - 2L
1,200 SR
Queue Stats
89W - 69L
1,583 Elo+
Solo
Hercules
Hercules
PACTOLUS
Hercules
Level 107
God Stats
10W - 9L
1,726 SR
Queue Stats
194W - 204L
1,507 Elo+
Solo
Medusa
Medusa
VeljkoKelja
Medusa
Level 127
God Stats
23W - 18L
1,564 SR
Queue Stats
148W - 169L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 0 / 3
5,263
877
6,386
1,764
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
 
Tyr
10
2 / 0 / 5
4,972
829
6,361
6,153
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
Sentaju
Yemoja
9
0 / 0 / 5
4,910
818
3,093
4,550
2,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Smite750
Hun Batz
12
0 / 0 / 4
5,385
898
4,537
3,887
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
nutzu1
Artemis
10
3 / 1 / 2
5,253
876
6,667
5,253
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ACA2004
Ao Kuang
10
1 / 1 / 0
5,065
844
3,307
7,021
3,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
HeadusRemovus
Bakasura
7
0 / 1 / 0
4,086
681
696
1,484
701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
4,953
826
4,402
8,217
4,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
PACTOLUS
Hercules
8
0 / 3 / 0
4,210
702
3,250
8,343
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
10
0 / 2 / 0
4,527
755
2,126
6,219
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
9
Kills
1
1
Deaths
9
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
3
5.5
W
Tyr
 
Tyr
2
0
5
4.5
L
Ao Kuang
ACA2004
Ao Kuang
1
1
0
1
L
Bakasura
HeadusRemovus
Bakasura
0
1
0
0
L
0
2
1
0.25
L
Hercules
PACTOLUS
Hercules
0
3
0
0
W
Yemoja
Sentaju
Yemoja
0
0
5
2.5
W
Hun Batz
Smite750
Hun Batz
0
0
4
2
L
Medusa
0
2
0
0
W
Artemis
nutzu1
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
13,781
21,607
Taken
31,284
11,337
Mitigated
16,546
8,705
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,386
1,136
0
233
1,764
698
0
339
1,425
17,505
0
W
Tyr
 
Tyr
6,361
1,646
0
2,215
6,153
4,145
0
1,949
4,067
0
9,014
L
Ao Kuang
ACA2004
Ao Kuang
3,307
1,028
513
1,943
7,021
3,298
0
1,047
5,844
11,481
0
L
Bakasura
HeadusRemovus
Bakasura
696
505
0
95
1,484
701
0
288
1,161
0
1,405
L
4,402
849
3,606
2,516
8,217
4,603
0
2,437
5,679
11,918
0
L
Hercules
PACTOLUS
Hercules
3,250
1,672
0
967
8,343
5,536
0
2,685
5,466
0
6,132
W
Yemoja
Sentaju
Yemoja
3,093
451
1,904
1,769
4,550
2,866
0
1,218
3,256
7,944
0
W
Hun Batz
Smite750
Hun Batz
4,537
1,269
0
905
3,887
1,609
0
833
3,015
0
25,250
L
Medusa
2,126
1,230
0
672
6,219
2,408
0
3,022
3,122
0
14,881
W
Artemis
nutzu1
Artemis
6,667
3,282
0
1,679
5,253
2,019
0
3,370
1,802
0
13,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
22,841
120
Minions Killed
76
0
Camps Cleared
0
623,798
Distance Traveled
520,802
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,263
877
21
4
0
129,278
2
W
Tyr
4,972
829
10
2
0
136,546
1
L
Ao Kuang
5,065
844
18
3
0
122,001
1
L
Bakasura
4,086
681
4
1
0
45,265
1
L
Terra
4,953
826
19
3
0
121,515
0
L
Hercules
4,210
702
11
2
0
113,038
0
W
Yemoja
4,910
818
10
2
0
127,656
3
W
Hun Batz
5,385
898
54
9
0
128,483
3
L
Medusa
4,527
755
24
4
0
118,983
1
W
Artemis
5,253
876
25
4
0
101,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role