Player Matchup

He Bo
He Bo
DarkVikingRsA
He Bo
Level 154
God Stats
15W - 20L
1,478 SR
Queue Stats
423W - 421L
1,569 Elo+
Solo
Maui
Maui
ICEN 2 OP
Maui
Level 160
God Stats
10W - 12L
1,443 SR
Queue Stats
228W - 229L
1,514 Elo+
Party 1
Fenrir
Fenrir
PureNY
Fenrir
Level 120
God Stats
2W - 2L
1,561 SR
Queue Stats
206W - 208L
1,550 Elo+
Solo
Achilles
Achilles
USA PENNY
Achilles
Level 141
God Stats
2W - 0L
1,425 SR
Queue Stats
115W - 123L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
uhblinks
Ao Kuang
Level 67
God Stats
30W - 26L
1,624 SR
Queue Stats
98W - 93L
1,442 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,514 Elo+

VS

Team Averages
Level 109
1,570 SR
1,585 Elo+
Sun Wukong
Sun Wukong
HeardOfJerkMate
Sun Wukong
Level 144
God Stats
9W - 6L
1,693 SR
Queue Stats
336W - 211L
1,586 Elo+
Party 2
Maui
Maui
SCo Spartan01
Maui
Level 141
God Stats
4W - 4L
1,522 SR
Queue Stats
110W - 99L
1,597 Elo+
Party 2
Merlin
Merlin
TerminatorJr1
Merlin
Level 118
God Stats
3W - 5L
1,636 SR
Queue Stats
179W - 195L
1,517 Elo+
Solo
Cupid
Cupid
URANDA
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,537 Elo+
Solo
Kukulkan
Kukulkan
elbuenpac
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 5
8,940
894
15,021
8,000
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
12
0 / 0 / 3
6,740
674
4,762
8,179
6,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
PureNY
Fenrir
14
3 / 0 / 1
7,979
798
5,848
9,119
7,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
USA PENNY
Achilles
13
1 / 1 / 1
6,851
685
7,881
10,890
7,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
uhblinks
Ao Kuang
14
2 / 1 / 4
7,340
734
7,111
10,482
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeardOfJerkMate
Sun Wukong
14
1 / 1 / 1
7,144
714
10,119
12,263
7,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 1 / 2
7,010
701
3,295
7,831
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 7 / 0
6,943
694
6,174
11,486
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
URANDA
Cupid
13
0 / 0 / 1
6,881
688
5,323
7,333
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
elbuenpac
Kukulkan
13
1 / 3 / 1
6,954
695
6,210
8,419
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
2
2
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Sun Wukong
HeardOfJerkMate
Sun Wukong
1
1
1
1.5
W
Maui
0
0
3
1.5
W
Fenrir
PureNY
Fenrir
3
0
1
3.5
L
0
1
2
1
L
0
7
0
0
L
Cupid
URANDA
Cupid
0
0
1
0.5
W
Achilles
USA PENNY
Achilles
1
1
1
1.5
L
Kukulkan
elbuenpac
Kukulkan
1
3
1
0.5
W
Ao Kuang
uhblinks
Ao Kuang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
31,121
46,670
Taken
47,332
30,391
Mitigated
23,963
14,716
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,021
1,040
0
707
8,000
3,685
628
3,385
4,615
43,472
0
L
Sun Wukong
HeardOfJerkMate
Sun Wukong
10,119
1,590
0
1,838
12,263
7,216
0
7,795
4,236
0
21,982
W
Maui
4,762
764
342
3,540
8,179
6,196
0
3,043
5,136
13,565
0
W
Fenrir
PureNY
Fenrir
5,848
1,757
324
2,985
9,119
7,363
44
2,433
6,686
0
16,670
L
3,295
477
0
1,915
7,831
4,892
0
4,886
2,909
8,996
0
L
6,174
582
0
860
11,486
4,940
114
6,883
4,409
29,102
0
L
Cupid
URANDA
Cupid
5,323
2,771
1,584
4,264
7,333
3,193
0
1,430
5,903
0
23,094
W
Achilles
USA PENNY
Achilles
7,881
523
0
3,272
10,890
7,381
0
3,168
7,722
0
25,360
L
Kukulkan
elbuenpac
Kukulkan
6,210
1,334
0
360
8,419
3,722
0
4,865
3,406
19,443
0
W
Ao Kuang
uhblinks
Ao Kuang
7,111
1,511
0
3,546
10,482
5,766
0
3,650
6,832
19,812
2,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
34,932
219
Minions Killed
182
0
Camps Cleared
0
1,094,101
Distance Traveled
976,307
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,940
894
93
9
0
219,170
2
L
Sun Wukong
7,144
714
31
3
0
236,068
2
W
Maui
6,740
674
22
2
0
206,975
5
W
Fenrir
7,979
798
29
3
0
227,420
4
L
Maui
7,010
701
12
1
0
212,006
0
L
Merlin
6,943
694
59
6
0
171,178
1
L
Cupid
6,881
688
48
5
0
191,635
5
W
Achilles
6,851
685
39
4
0
214,531
1
L
Kukulkan
6,954
695
32
3
0
165,420
2
W
Ao Kuang
7,340
734
36
4
0
226,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role