Player Matchup

Yu Huang
Yu Huang
POSHVENOM
Yu Huang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 2
Jing Wei
Jing Wei
awayfromsafety
Jing Wei
Level 106
God Stats
0W - 1L
1,644 SR
Queue Stats
44W - 45L
1,495 Elo+
Party 2
Nemesis
Nemesis
kiTdEE911
Nemesis
Level 156
God Stats
9W - 23L
1,242 SR
Queue Stats
909W - 925L
1,482 Elo+
Solo
Merlin
Merlin
laxus98
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,784 Elo+
Party 2
Neith
Neith
myIesHlGH
Neith
Level 113
God Stats
6W - 9L
1,419 SR
Queue Stats
713W - 808L
1,408 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,483 Elo+

VS

Team Averages
Level 100
1,547 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
THChronicMessiah
Charybdis
Level 86
God Stats
2W - 1L
1,494 SR
Queue Stats
97W - 96L
1,431 Elo+
Party 1
Anubis
Anubis
ll iPaNiiKz ll
Anubis
Level 149
God Stats
4W - 1L
1,741 SR
Queue Stats
198W - 182L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
redindianman13
Zhong Kui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
POSHVENOM
Yu Huang
14
0 / 7 / 7
7,801
709
4,638
10,764
3,751
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
4 / 4 / 7
8,759
796
9,004
10,417
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
kiTdEE911
Nemesis
14
2 / 3 / 9
8,132
739
7,160
9,014
3,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
laxus98
Merlin
15
2 / 4 / 6
8,468
770
9,323
8,430
3,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
myIesHlGH
Neith
16
7 / 4 / 5
9,504
864
10,103
10,317
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 3 / 9
10,322
938
11,728
11,478
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
 
Janus
14
5 / 3 / 3
8,915
810
6,803
7,118
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
14
4 / 4 / 5
8,592
781
6,566
10,614
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 7
9,592
872
8,407
8,037
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
redindianman13
Zhong Kui
14
1 / 3 / 9
8,147
741
8,952
9,836
8,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
15
Kills
22
22
Deaths
15
34
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
9
3.83
W
Janus
 
Janus
5
3
3
2.17
L
Yu Huang
POSHVENOM
Yu Huang
0
7
7
0.5
W
Charybdis
4
4
5
1.63
L
Jing Wei
4
4
7
1.88
L
Nemesis
kiTdEE911
Nemesis
2
3
9
2.17
L
Merlin
laxus98
Merlin
2
4
6
1.25
W
5
2
7
4.25
L
Neith
myIesHlGH
Neith
7
4
5
2.38
W
Zhong Kui
redindianman13
Zhong Kui
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,228
Damage
42,456
48,942
Taken
47,083
19,067
Mitigated
24,913
14,262
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,728
1,069
1,484
4,722
11,478
6,742
64
3,656
7,822
26,338
0
W
Janus
 
Janus
6,803
0
1,248
2,268
7,118
2,135
140
1,480
5,638
11,748
0
L
Yu Huang
POSHVENOM
Yu Huang
4,638
493
119
274
10,764
3,751
0
7,480
3,284
13,713
0
W
Charybdis
6,566
2,132
608
1,971
10,614
3,857
428
3,541
7,073
0
18,210
L
Jing Wei
9,004
7,056
679
2,690
10,417
4,055
364
9,615
802
0
22,151
L
Nemesis
kiTdEE911
Nemesis
7,160
385
1,157
3,108
9,014
3,970
0
5,802
3,212
0
14,357
L
Merlin
laxus98
Merlin
9,323
795
0
1,509
8,430
3,298
0
5,858
2,572
17,620
0
W
8,407
293
826
2,819
8,037
3,972
396
2,129
5,908
21,360
0
L
Neith
myIesHlGH
Neith
10,103
2,143
1,605
3,121
10,317
3,993
1,298
7,135
3,182
0
21,632
W
Zhong Kui
redindianman13
Zhong Kui
8,952
1,092
1,087
1,993
9,836
8,207
528
3,155
6,681
15,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
45,568
102
Minions Killed
121
0
Camps Cleared
0
961,169
Distance Traveled
962,567
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,322
938
34
3
0
202,605
0
W
Janus
8,915
810
5
0
0
207,761
2
L
Yu Huang
7,801
709
16
1
0
194,379
0
W
Charybdis
8,592
781
36
3
0
204,598
1
L
Jing Wei
8,759
796
20
2
0
171,919
1
L
Nemesis
8,132
739
17
2
0
233,049
1
L
Merlin
8,468
770
18
2
0
196,348
0
W
Anubis
9,592
872
30
3
0
154,521
0
L
Neith
9,504
864
31
3
0
165,474
0
W
Zhong Kui
8,147
741
16
1
0
193,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role