Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DrkOrbs
Zhong Kui
Level 126
God Stats
1W - 2L
1,160 SR
Queue Stats
131W - 123L
1,567 Elo+
Party 1
Fenrir
Fenrir
TheeExplosion
Fenrir
Level 148
God Stats
2W - 1L
1,513 SR
Queue Stats
142W - 137L
1,551 Elo+
Party 1
Horus
Horus
Xcalibur0
Horus
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
275W - 298L
1,509 Elo+
Solo
Neith
Neith
temp21
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Solo
Team Averages
Level 136
1,435 SR
1,456 Elo+

VS

Team Averages
Level 85
1,541 SR
1,593 Elo+
Apollo
Apollo
Aimbotilux
Apollo
Level 89
God Stats
1W - 1L
1,435 SR
Queue Stats
107W - 61L
1,593 Elo+
Party 2
Chang'e
Chang'e
Alexl337
Chang'e
Level 124
God Stats
1W - 2L
1,455 SR
Queue Stats
259W - 248L
1,507 Elo+
Solo
Bastet
Bastet
Godslayer883553
Bastet
Level 101
God Stats
2W - 2L
1,645 SR
Queue Stats
442W - 235L
1,618 Elo+
Party 2
Hachiman
Hachiman
PaperCartoon682
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,581 Elo+
Party 2
Ares
Ares
XxNicolBolasxX
Ares
Level 88
God Stats
3W - 1L
1,668 SR
Queue Stats
272W - 120L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 3 / 11
9,305
931
14,497
9,830
5,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
DrkOrbs
Zhong Kui
15
5 / 3 / 11
8,936
894
19,192
15,731
13,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 13
7,908
791
3,374
9,238
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Xcalibur0
Horus
14
4 / 3 / 18
9,118
912
6,733
14,997
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
temp21
Neith
15
5 / 2 / 15
8,978
898
10,426
8,462
4,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aimbotilux
Apollo
14
3 / 5 / 2
7,678
768
7,934
12,012
5,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Alexl337
Chang'e
16
2 / 1 / 10
7,810
781
5,680
7,524
3,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 5
6,810
681
5,814
11,311
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
14
1 / 6 / 7
7,345
735
10,041
12,915
5,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 4 / 6
8,629
863
8,522
14,517
16,104
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
22
Kills
11
13
Deaths
22
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
11
4.17
L
Apollo
Aimbotilux
Apollo
3
5
2
0.8
L
Chang'e
Alexl337
Chang'e
2
1
10
7
W
Zhong Kui
DrkOrbs
Zhong Kui
5
3
11
3.5
L
2
6
5
0.75
L
Hachiman
1
6
7
0.75
W
1
2
13
3.75
W
Horus
Xcalibur0
Horus
4
3
18
4.33
L
3
4
6
1.5
W
Neith
temp21
Neith
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,222
Damage
37,991
58,258
Taken
58,279
50,362
Mitigated
36,273
24,636
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,497
1,964
862
1,729
9,830
5,279
2,061
2,322
7,385
0
27,316
L
Apollo
Aimbotilux
Apollo
7,934
3,933
660
2,110
12,012
5,370
0
3,967
8,045
0
21,017
L
Chang'e
Alexl337
Chang'e
5,680
844
6,057
3,994
7,524
3,664
0
1,934
5,590
10,510
0
W
Zhong Kui
DrkOrbs
Zhong Kui
19,192
1,456
1,495
5,446
15,731
13,439
611
3,689
11,950
31,059
0
L
5,814
974
84
1,140
11,311
5,537
0
2,897
8,414
0
6,975
L
Hachiman
10,041
4,914
569
2,516
12,915
5,598
0
5,192
7,723
0
20,958
W
3,374
506
395
2,211
9,238
8,428
374
1,609
7,514
0
4,784
W
Horus
Xcalibur0
Horus
6,733
2,243
4,457
4,726
14,997
18,315
621
3,752
11,080
0
9,068
L
8,522
223
561
2,857
14,517
16,104
0
5,202
9,315
13,296
0
W
Neith
temp21
Neith
10,426
3,632
689
2,626
8,462
4,901
2,056
2,830
5,594
0
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
38,272
106
Minions Killed
92
0
Camps Cleared
0
948,843
Distance Traveled
819,270
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,305
931
25
3
0
182,086
0
L
Apollo
7,678
768
34
3
0
167,190
1
L
Chang'e
7,810
781
19
2
0
177,334
3
W
Zhong Kui
8,936
894
38
4
0
195,905
0
L
Bastet
6,810
681
7
1
0
143,703
0
L
Hachiman
7,345
735
28
3
0
160,893
0
W
Fenrir
7,908
791
7
1
0
198,533
1
W
Horus
9,118
912
7
1
0
176,336
1
L
Ares
8,629
863
4
0
0
170,150
0
W
Neith
8,978
898
29
3
0
195,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role